Player Matchup

Pele
Pele
ChaØsWaNtEd
Pele
Level 67
God Stats
10W - 17L
1,432 SR
Queue Stats
497W - 492L
1,527 Elo+
Party 1
Loki
Loki
KimochiPomf
Loki
Level 19
God Stats
9W - 6L
1,991 SR
Queue Stats
27W - 28L
1,547 Elo+
Solo
Medusa
Medusa
boicote
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hel
Hel
imnotlokimain
Hel
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,621 Elo+
Solo
Ares
Ares
枕边人泽熙
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,609 Elo+
Solo
Team Averages
Level 20
1,585 SR
1,561 Elo+

VS

Team Averages
Level 23
1,511 SR
1,528 Elo+
Sun Wukong
Sun Wukong
CptJamz
Sun Wukong
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 111L
1,526 Elo+
Solo
Ares
Ares
DW88
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
INKRITAH
Apollo
Level 26
God Stats
15W - 5L
1,858 SR
Queue Stats
123W - 114L
1,606 Elo+
Solo
Scylla
Scylla
Ikkury7
Scylla
Level 25
God Stats
0W - 4L
1,196 SR
Queue Stats
46W - 41L
1,534 Elo+
Solo
Hun Batz
Hun Batz
Noahk94
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 165L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 1
6,921
769
5,259
5,004
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 2
5,335
593
2,414
4,440
1,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
boicote
Medusa
6
0 / 5 / 0
4,237
471
942
4,227
539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 2 / 4
5,456
606
3,435
6,067
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 4 / 1
3,832
426
1,091
4,459
1,300
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CptJamz
Sun Wukong
9
1 / 2 / 1
5,422
602
3,527
5,543
2,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
DW88
Ares
4
0 / 0 / 2
4,128
459
295
1,587
777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
INKRITAH
Apollo
10
9 / 3 / 0
6,346
705
8,107
7,759
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Ikkury7
Scylla
8
0 / 4 / 1
4,579
509
2,030
4,124
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
Noahk94
Hun Batz
8
1 / 3 / 2
4,929
548
2,574
6,021
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
12
Kills
11
12
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
L
Sun Wukong
CptJamz
Sun Wukong
1
2
1
0.75
L
Ares
DW88
Ares
0
0
2
1
L
Apollo
INKRITAH
Apollo
9
3
0
3
L
Scylla
Ikkury7
Scylla
0
4
1
0.13
W
1
0
2
2
L
Hun Batz
Noahk94
Hun Batz
1
3
2
0.67
W
Medusa
boicote
Medusa
0
5
0
0
W
2
2
4
2
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,141
Damage
16,533
24,197
Taken
25,034
6,324
Mitigated
8,139
5,648
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,259
1,799
0
992
5,004
1,462
0
352
4,652
0
33,380
L
Sun Wukong
CptJamz
Sun Wukong
3,527
1,129
0
1,294
5,543
2,223
0
370
5,173
0
27,627
L
Ares
DW88
Ares
295
59
0
324
1,587
777
196
311
1,276
3,599
0
L
Apollo
INKRITAH
Apollo
8,107
5,503
0
2,521
7,759
2,423
92
1,011
6,748
0
38,211
L
Scylla
Ikkury7
Scylla
2,030
161
0
150
4,124
1,118
33
1,583
2,541
19,112
0
W
2,414
659
0
1,710
4,440
1,255
725
0
4,440
0
24,554
L
Hun Batz
Noahk94
Hun Batz
2,574
1,170
0
1,565
6,021
1,598
0
1,251
4,770
0
19,807
W
Medusa
boicote
Medusa
942
733
0
294
4,227
539
62
0
4,227
0
10,279
W
3,435
498
326
2,326
6,067
1,768
0
1,678
4,389
25,200
0
W
1,091
319
0
0
4,459
1,300
0
295
4,164
6,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,781
Gold Earned
25,404
205
Minions Killed
222
0
Camps Cleared
0
835,709
Distance Traveled
729,078
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,921
769
69
8
0
189,088
2
L
Sun Wukong
5,422
602
70
8
0
182,583
1
L
Ares
4,128
459
8
1
0
71,068
0
L
Apollo
6,346
705
62
7
0
158,424
2
L
Scylla
4,579
509
37
4
0
133,308
2
W
Loki
5,335
593
54
6
0
177,025
0
L
Hun Batz
4,929
548
45
5
0
183,695
0
W
Medusa
4,237
471
26
3
0
145,983
0
W
Hel
5,456
606
47
5
0
166,148
4
W
Ares
3,832
426
9
1
0
157,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role