Player Matchup

Skadi
Skadi
Alpate
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Drobi2994
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,359 Elo+
Solo
Danzaburou
Danzaburou
Segadora31
Danzaburou
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
brumme71
Guan Yu
Level 10
God Stats
3W - 3L
1,921 SR
Queue Stats
48W - 57L
1,563 Elo+
Solo
Arachne
Arachne
kushbush_kees
Arachne
Level 26
God Stats
81W - 70L
1,629 SR
Queue Stats
143W - 146L
1,462 Elo+
Solo
Team Averages
Level 14
1,610 SR
1,477 Elo+

VS

Team Averages
Level 17
1,438 SR
1,428 Elo+
The Morrigan
The Morrigan
Colonel Jika
The Morrigan
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 60L
1,257 Elo+
Solo
Aphrodite
Aphrodite
DarkBunny696_
Aphrodite
Level 15
God Stats
34W - 33L
1,379 SR
Queue Stats
172W - 163L
1,531 Elo+
Solo
Sobek
Sobek
JaMy_HeRbAsKy
Sobek
Level 24
God Stats
19W - 25L
1,363 SR
Queue Stats
234W - 294L
1,315 Elo+
Solo
Mercury
Mercury
Shrumster
Mercury
Level 28
God Stats
12W - 6L
1,500 SR
Queue Stats
124W - 109L
1,449 Elo+
Solo
Nu Wa
Nu Wa
izanaminob
Nu Wa
Level 7
God Stats
4W - 3L
1,446 SR
Queue Stats
16W - 22L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alpate
Skadi
14
1 / 12 / 4
8,643
376
6,516
18,749
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
Drobi2994
He Bo
14
3 / 8 / 0
9,466
412
12,917
16,675
4,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Segadora31
Danzaburou
4
0 / 3 / 1
6,125
266
1,453
5,342
1,547
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
brumme71
Guan Yu
14
0 / 7 / 2
7,995
348
2,805
20,783
11,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
17
8 / 9 / 0
11,110
483
17,104
25,069
11,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Colonel Jika
The Morrigan
14
7 / 7 / 1
10,869
473
4,676
14,064
5,311
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
DarkBunny696_
Aphrodite
20
5 / 0 / 10
12,804
557
9,552
10,009
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 1 / 14
11,297
491
5,071
17,677
15,313
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Shrumster
Mercury
20
14 / 2 / 9
14,276
621
15,165
18,674
8,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
11 / 2 / 16
13,400
583
35,632
11,377
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
12
Kills
38
39
Deaths
12
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Skadi
Alpate
Skadi
1
12
4
0.25
W
The Morrigan
Colonel Jika
The Morrigan
7
7
1
1.07
W
Aphrodite
DarkBunny696_
Aphrodite
5
0
10
10
L
He Bo
Drobi2994
He Bo
3
8
0
0.38
W
1
1
14
8
L
Danzaburou
Segadora31
Danzaburou
0
3
1
0.17
W
Mercury
Shrumster
Mercury
14
2
9
9.25
L
Guan Yu
brumme71
Guan Yu
0
7
2
0.14
W
Nu Wa
11
2
16
9.5
L
Arachne
8
9
0
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
70,096
86,618
Taken
71,801
35,490
Mitigated
40,781
17,333
Healing
30,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Alpate
Skadi
6,516
2,926
0
77
18,749
5,814
768
12,318
6,341
0
42,744
W
The Morrigan
Colonel Jika
The Morrigan
4,676
1,872
0
1,037
14,064
5,311
2,469
1,818
12,028
42,695
196
W
Aphrodite
DarkBunny696_
Aphrodite
9,552
860
5,749
7,930
10,009
6,575
2,416
870
8,883
69,317
0
L
He Bo
Drobi2994
He Bo
12,917
548
134
2,721
16,675
4,911
48
10,244
6,371
52,171
0
W
5,071
637
342
6,095
17,677
15,313
603
3,839
13,460
22,365
0
L
Danzaburou
Segadora31
Danzaburou
1,453
1,107
0
551
5,342
1,547
28
4,106
1,236
0
7,430
W
Mercury
Shrumster
Mercury
15,165
8,583
0
5,928
18,674
8,980
4,116
3,551
14,881
0
122,010
L
Guan Yu
brumme71
Guan Yu
2,805
399
1,304
4,081
20,783
11,918
66
15,604
4,699
77
35,086
W
Nu Wa
35,632
7,910
1,155
2,060
11,377
4,602
3,411
2,091
9,095
99,183
0
L
Arachne
17,104
10,184
0
8,465
25,069
11,300
0
11,773
13,236
0
69,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,339
Gold Earned
62,646
338
Minions Killed
544
0
Camps Cleared
0
1,566,960
Distance Traveled
2,193,017
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,643
376
72
3
0
360,100
0
W
The Morrigan
10,869
473
68
3
0
361,252
3
W
Aphrodite
12,804
557
139
6
0
454,312
0
L
He Bo
9,466
412
96
4
0
343,816
1
W
Sobek
11,297
491
23
1
0
442,296
3
L
Danzaburou
6,125
266
11
0
0
80,640
1
W
Mercury
14,276
621
192
8
0
523,502
0
L
Guan Yu
7,995
348
60
3
0
395,681
1
W
Nu Wa
13,400
583
122
5
0
411,655
1
L
Arachne
11,110
483
99
4
0
386,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role