Player Matchup

Artemis
Artemis
Chaallib
Artemis
Level 124
God Stats
10W - 8L
1,589 SR
Queue Stats
646W - 606L
1,561 Elo+
Solo
Raijin
Raijin
ColdUnicycle854
Raijin
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 58L
1,560 Elo+
Party 1
Loki
Loki
Gasero b30
Loki
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,289 Elo+
Party 1
Tyr
Tyr
MetooPrince66
Tyr
Level 143
God Stats
4W - 4L
1,549 SR
Queue Stats
72W - 67L
1,584 Elo+
Party 1
Jormungandr
Jormungandr
Underseallama51
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,599 Elo+
Party 1
Team Averages
Level 116
1,527 SR
1,519 Elo+

VS

Team Averages
Level 108
1,541 SR
1,536 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MrLonely0908
Neith
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
kraftskabning
Gilgamesh
Level 126
God Stats
27W - 20L
1,530 SR
Queue Stats
398W - 326L
1,653 Elo+
Solo
Osiris
Osiris
liquid_toast_XD
Osiris
Level 127
God Stats
4W - 1L
1,695 SR
Queue Stats
192W - 191L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xDarkHeavy
Morgan Le Fay
Level 102
God Stats
3W - 2L
1,481 SR
Queue Stats
139W - 122L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chaallib
Artemis
12
0 / 2 / 1
6,980
465
7,268
9,536
3,761
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 1
7,896
526
2,195
7,567
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 3
6,640
443
2,031
9,717
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 0
8,826
588
12,439
14,647
10,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Underseallama51
Jormungandr
11
1 / 2 / 0
7,280
485
5,462
12,132
7,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 2
7,110
474
5,360
7,040
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 1
6,573
438
6,001
7,008
2,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
kraftskabning
Gilgamesh
15
4 / 1 / 5
8,772
585
6,536
9,963
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 5 / 1
8,061
537
7,582
14,713
9,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
xDarkHeavy
Morgan Le Fay
17
7 / 0 / 4
9,988
666
11,340
8,282
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
14
14
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
2
1
L
Artemis
Chaallib
Artemis
0
2
1
0.25
L
0
4
1
0.13
L
0
4
3
0.38
L
6
2
0
3
W
0
1
1
0.5
L
Jormungandr
Underseallama51
Jormungandr
1
2
0
0.5
W
Gilgamesh
kraftskabning
Gilgamesh
4
1
5
6.5
W
3
5
1
0.7
W
Morgan Le Fay
xDarkHeavy
Morgan Le Fay
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,395
Damage
36,819
53,599
Taken
47,006
26,932
Mitigated
24,696
13,713
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,360
409
527
1,700
7,040
5,071
0
1,556
5,484
19,442
0
L
Artemis
Chaallib
Artemis
7,268
3,587
0
2,263
9,536
3,761
0
3,479
6,057
0
52,251
L
2,195
73
0
1,030
7,567
2,369
0
4,964
2,603
51,975
0
L
2,031
258
0
2,844
9,717
2,732
38
2,018
7,699
0
33,373
L
12,439
2,376
0
6,576
14,647
10,543
0
2,677
11,970
0
55,019
W
6,001
1,798
104
2,157
7,008
2,200
594
1,535
5,473
0
41,599
L
Jormungandr
Underseallama51
Jormungandr
5,462
1,133
0
1,000
12,132
7,527
144
3,562
8,570
19,315
0
W
Gilgamesh
kraftskabning
Gilgamesh
6,536
1,779
0
1,362
9,963
4,132
0
1,161
8,724
0
60,954
W
7,582
2,020
0
4,706
14,713
9,908
0
1,104
13,609
0
39,616
W
Morgan Le Fay
xDarkHeavy
Morgan Le Fay
11,340
655
0
2,929
8,282
3,385
0
2,063
6,059
82,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,622
Gold Earned
40,504
441
Minions Killed
439
0
Camps Cleared
0
1,444,696
Distance Traveled
1,485,489
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,110
474
20
1
0
285,490
10
L
Artemis
6,980
465
100
7
0
263,875
4
L
Raijin
7,896
526
129
9
0
272,189
3
L
Loki
6,640
443
67
4
0
323,816
0
L
Tyr
8,826
588
108
7
0
314,750
3
W
Neith
6,573
438
78
5
0
261,244
0
L
Jormungandr
7,280
485
37
2
0
270,066
5
W
Gilgamesh
8,772
585
106
7
0
339,307
3
W
Osiris
8,061
537
87
6
0
296,700
2
W
Morgan Le Fay
9,988
666
148
10
0
302,748
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role