Player Matchup

The Morrigan
The Morrigan
Chickoy
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 305L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
QuickOnThaDraw
Gilgamesh
Level 24
God Stats
17W - 21L
1,511 SR
Queue Stats
174W - 205L
1,496 Elo+
Solo
Mulan
Mulan
WAN_nuage
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WubbaWooWho
Morgan Le Fay
Level 26
God Stats
2W - 6L
1,708 SR
Queue Stats
9W - 8L
1,735 Elo+
Solo
Neith
Neith
itssDemon
Neith
Level 22
God Stats
4W - 3L
1,426 SR
Queue Stats
49W - 52L
1,431 Elo+
Solo
Team Averages
Level 23
1,529 SR
1,516 Elo+

VS

Team Averages
Level 17
1,612 SR
1,384 Elo+
Guan Yu
Guan Yu
Niceguy2000MB
Guan Yu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,208 Elo+
Party 1
Jing Wei
Jing Wei
mydadh1tm3
Jing Wei
Level 29
God Stats
9W - 7L
1,602 SR
Queue Stats
200W - 160L
1,631 Elo+
Solo
Ganesha
Ganesha
sillycow50353
Ganesha
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 12L
1,117 Elo+
Party 1
Fenrir
Fenrir
turbosnail476
Fenrir
Level 13
God Stats
1W - 2L
1,724 SR
Queue Stats
30W - 54L
1,359 Elo+
Solo
Merlin
Merlin
丘丘Cat
Merlin
Level 29
God Stats
14W - 6L
1,732 SR
Queue Stats
107W - 89L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chickoy
The Morrigan
15
2 / 8 / 10
9,661
420
10,106
15,140
4,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
QuickOnThaDraw
Gilgamesh
18
12 / 7 / 5
11,984
521
15,058
19,439
12,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
WAN_nuage
Mulan
12
1 / 13 / 5
8,614
375
6,743
22,021
15,153
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
WubbaWooWho
Morgan Le Fay
17
4 / 8 / 5
11,085
482
15,926
15,148
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
itssDemon
Neith
17
8 / 7 / 6
11,510
500
11,877
17,972
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
7 / 9 / 11
12,387
539
8,930
18,169
19,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
mydadh1tm3
Jing Wei
20
20 / 2 / 5
17,348
754
29,860
24,138
10,891
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
16
1 / 3 / 10
11,119
483
4,200
18,665
16,504
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
5 / 8 / 11
11,164
485
8,640
15,552
6,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
丘丘Cat
Merlin
20
10 / 5 / 15
14,396
626
19,555
15,793
7,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
95
27
Kills
43
43
Deaths
27
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Chickoy
The Morrigan
2
8
10
0.88
W
Guan Yu
7
9
11
1.39
L
Gilgamesh
QuickOnThaDraw
Gilgamesh
12
7
5
2.07
L
Mulan
WAN_nuage
Mulan
1
13
5
0.27
L
Morgan Le Fay
WubbaWooWho
Morgan Le Fay
4
8
5
0.81
L
Neith
itssDemon
Neith
8
7
6
1.57
W
Jing Wei
mydadh1tm3
Jing Wei
20
2
5
11.25
W
Ganesha
1
3
10
2
W
5
8
11
1.31
W
Merlin
丘丘Cat
Merlin
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,710
Damage
71,185
89,720
Taken
92,317
44,023
Mitigated
61,410
12,949
Healing
27,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Chickoy
The Morrigan
10,106
1,603
414
2,088
15,140
4,557
931
5,498
9,598
37,034
3,923
W
Guan Yu
8,930
1,628
2,120
3,017
18,169
19,889
1,233
6,069
11,950
0
49,924
L
Gilgamesh
QuickOnThaDraw
Gilgamesh
15,058
5,325
1,560
2,796
19,439
12,047
455
6,995
12,444
0
64,647
L
Mulan
WAN_nuage
Mulan
6,743
1,412
0
1,606
22,021
15,153
271
3,796
18,225
0
29,979
L
Morgan Le Fay
WubbaWooWho
Morgan Le Fay
15,926
1,356
0
2,066
15,148
5,874
35
2,652
12,496
69,236
0
L
Neith
itssDemon
Neith
11,877
3,821
0
2,419
17,972
6,392
1,851
4,814
13,158
0
65,163
W
Jing Wei
mydadh1tm3
Jing Wei
29,860
27,184
0
16,563
24,138
10,891
6,722
4,245
19,713
0
187,584
W
Ganesha
4,200
420
0
906
18,665
16,504
253
6,905
11,640
35,753
0
W
8,640
2,046
231
878
15,552
6,962
1,598
2,887
12,515
0
20,757
W
Merlin
丘丘Cat
Merlin
19,555
1,233
0
3,914
15,793
7,164
1,687
4,337
11,366
118,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,854
Gold Earned
66,414
464
Minions Killed
595
0
Camps Cleared
0
1,853,359
Distance Traveled
2,069,086
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,661
420
59
3
0
361,122
2
W
Guan Yu
12,387
539
77
3
0
422,341
3
L
Gilgamesh
11,984
521
106
5
0
402,635
1
L
Mulan
8,614
375
57
2
0
361,175
1
L
Morgan Le Fay
11,085
482
113
5
0
368,276
0
L
Neith
11,510
500
129
6
0
360,151
4
W
Jing Wei
17,348
754
259
11
0
444,325
6
W
Ganesha
11,119
483
39
2
0
448,500
2
W
Fenrir
11,164
485
52
2
0
353,961
0
W
Merlin
14,396
626
168
7
0
399,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role