Player Matchup

Tiamat
Tiamat
BonJournee
Tiamat
Level 14
God Stats
3W - 1L
1,241 SR
Queue Stats
16W - 7L
1,615 Elo+
Solo
Set
Set
Gnarini
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,555 Elo+
Party 2
Ares
Ares
Hayato7729
Ares
Level 29
God Stats
7W - 7L
1,486 SR
Queue Stats
78W - 84L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
Schab000
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,640 Elo+
Party 2
Neith
Neith
lKadml
Neith
Level 29
God Stats
20W - 19L
1,463 SR
Queue Stats
130W - 151L
1,457 Elo+
Solo
Team Averages
Level 23
1,438 SR
1,544 Elo+

VS

Team Averages
Level 20
1,488 SR
1,450 Elo+
The Morrigan
The Morrigan
Liamdoprovod
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,405 Elo+
Party 1
Thor
Thor
RobSTAR417_
Thor
Level 16
God Stats
2W - 5L
1,288 SR
Queue Stats
117W - 113L
1,418 Elo+
Solo
Cthulhu
Cthulhu
doprovodalex
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,405 Elo+
Party 1
Chiron
Chiron
kulpytas
Chiron
Level 26
God Stats
38W - 56L
1,444 SR
Queue Stats
406W - 472L
1,399 Elo+
Solo
Olorun
Olorun
ºSTaTsº
Olorun
Level 17
God Stats
1W - 1L
1,706 SR
Queue Stats
21W - 19L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BonJournee
Tiamat
15
7 / 0 / 0
9,169
655
10,388
7,496
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
12
3 / 1 / 3
7,674
548
5,896
7,045
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 0 / 4
6,833
488
3,831
6,628
3,670
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Schab000
Sun Wukong
14
7 / 3 / 6
8,821
630
7,421
9,941
6,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
lKadml
Neith
13
5 / 1 / 6
7,644
546
4,502
5,368
1,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Liamdoprovod
The Morrigan
10
1 / 9 / 1
6,527
466
3,518
8,236
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 1 / 0
7,081
506
2,205
7,401
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
doprovodalex
Cthulhu
10
0 / 3 / 1
6,509
465
5,038
12,925
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
kulpytas
Chiron
6
0 / 4 / 0
5,071
362
2,933
6,722
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
ºSTaTsº
Olorun
12
3 / 7 / 0
7,386
528
7,123
13,589
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
23
Kills
5
5
Deaths
24
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BonJournee
Tiamat
7
0
0
7
W
Set
3
1
3
4.5
W
1
0
4
3
L
The Morrigan
Liamdoprovod
The Morrigan
1
9
1
0.17
L
1
1
0
1
W
Sun Wukong
Schab000
Sun Wukong
7
3
6
3.33
L
Cthulhu
doprovodalex
Cthulhu
0
3
1
0.17
L
Chiron
kulpytas
Chiron
0
4
0
0
W
Neith
lKadml
Neith
5
1
6
8
L
Olorun
ºSTaTsº
Olorun
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,038
Damage
20,817
36,478
Taken
48,873
20,557
Mitigated
17,292
13,438
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BonJournee
Tiamat
10,388
691
0
3,605
7,496
4,956
1,006
2,341
5,108
69,876
0
W
Set
5,896
3,361
0
2,864
7,045
3,701
1,762
1,671
5,284
0
38,881
W
3,831
58
270
3,255
6,628
3,670
770
2,751
3,547
26,571
0
L
The Morrigan
Liamdoprovod
The Morrigan
3,518
780
159
974
8,236
2,623
0
4,537
3,699
26,466
1,108
L
2,205
783
0
3,254
7,401
2,539
0
2,500
4,901
0
45,162
W
Sun Wukong
Schab000
Sun Wukong
7,421
2,805
0
1,471
9,941
6,613
2,645
5,442
4,349
0
44,957
L
Cthulhu
doprovodalex
Cthulhu
5,038
736
43
3,134
12,925
6,263
286
4,572
8,353
33,217
0
L
Chiron
kulpytas
Chiron
2,933
852
258
1,841
6,722
1,623
28
821
5,901
0
15,411
W
Neith
lKadml
Neith
4,502
1,746
0
1,973
5,368
1,617
2,014
2,606
2,762
0
23,101
L
Olorun
ºSTaTsº
Olorun
7,123
3,662
95
4,582
13,589
4,244
488
1,789
11,800
37,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
32,574
350
Minions Killed
332
0
Camps Cleared
0
1,259,021
Distance Traveled
1,062,374
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,169
655
116
8
0
279,036
4
W
Set
7,674
548
72
5
0
250,135
0
W
Ares
6,833
488
44
3
0
247,770
4
L
The Morrigan
6,527
466
66
5
0
189,107
0
L
Thor
7,081
506
96
7
0
296,578
0
W
Sun Wukong
8,821
630
81
6
0
238,479
1
L
Cthulhu
6,509
465
72
5
0
185,244
1
L
Chiron
5,071
362
28
2
0
174,040
2
W
Neith
7,644
546
37
3
0
243,601
1
L
Olorun
7,386
528
70
5
0
217,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role