Player Matchup

Tiamat
Tiamat
DarknessTony2
Tiamat
Level 29
God Stats
8W - 6L
1,444 SR
Queue Stats
11W - 6L
1,429 Elo+
Solo
Jing Wei
Jing Wei
Dreaker99
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,516 Elo+
Solo
Merlin
Merlin
Slayerofanimals
Merlin
Level 29
God Stats
39W - 36L
1,537 SR
Queue Stats
129W - 129L
1,502 Elo+
Solo
Cernunnos
Cernunnos
Taistella
Cernunnos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,626 Elo+
Solo
Sol
Sol
errorcodes8
Sol
Level 18
God Stats
13W - 13L
1,452 SR
Queue Stats
33W - 36L
1,398 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,494 Elo+

VS

Team Averages
Level 17
1,642 SR
1,404 Elo+
Neith
Neith
CrazyMaks50790
Neith
Level 16
God Stats
11W - 7L
1,553 SR
Queue Stats
12W - 10L
1,325 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HeikeSchuler
Morgan Le Fay
Level 15
God Stats
13W - 17L
1,801 SR
Queue Stats
50W - 41L
1,517 Elo+
Solo
Loki
Loki
Not_VaQu
Loki
Level 12
God Stats
2W - 1L
1,800 SR
Queue Stats
11W - 10L
1,427 Elo+
Solo
Merlin
Merlin
Supracorona
Merlin
Level 27
God Stats
13W - 7L
1,557 SR
Queue Stats
13W - 7L
1,545 Elo+
Solo
Danzaburou
Danzaburou
weedyforyou
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 7 / 14
16,394
1,366
39,401
18,259
13,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Dreaker99
Jing Wei
20
14 / 11 / 21
14,903
1,242
19,756
22,309
9,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 2 / 13
13,051
1,088
12,036
9,361
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
Taistella
Cernunnos
19
2 / 7 / 14
11,702
975
9,483
14,975
6,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 5 / 16
13,181
1,098
16,578
19,458
7,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 13 / 13
13,934
1,161
15,879
23,292
8,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
HeikeSchuler
Morgan Le Fay
20
11 / 8 / 15
14,371
1,198
26,496
24,449
10,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
19
1 / 12 / 16
11,807
984
7,209
17,706
6,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
20
7 / 4 / 18
14,251
1,188
16,933
15,830
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
weedyforyou
Danzaburou
19
3 / 9 / 18
13,019
1,085
12,269
20,530
7,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
112
46
Kills
32
32
Deaths
46
78
Assists
80
Player
Kills
Deaths
Assists
KDA
L
10
13
13
1.27
W
20
7
14
3.86
W
Jing Wei
Dreaker99
Jing Wei
14
11
21
2.23
L
Morgan Le Fay
HeikeSchuler
Morgan Le Fay
11
8
15
2.31
L
Loki
1
12
16
0.75
W
5
2
13
5.75
L
Merlin
7
4
18
4
W
Cernunnos
Taistella
Cernunnos
2
7
14
1.29
W
5
5
16
2.6
L
Danzaburou
weedyforyou
Danzaburou
3
9
18
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,254
Damage
78,786
84,362
Taken
101,807
40,702
Mitigated
39,283
14,476
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,879
9,776
0
988
23,292
8,310
0
15,165
8,127
0
41,685
W
39,401
1,846
918
4,147
18,259
13,951
0
8,374
9,885
56,522
0
W
Jing Wei
Dreaker99
Jing Wei
19,756
16,449
0
0
22,309
9,099
0
12,884
9,425
0
25,861
L
Morgan Le Fay
HeikeSchuler
Morgan Le Fay
26,496
3,680
0
1,036
24,449
10,881
0
15,887
8,562
43,336
0
L
Loki
7,209
1,518
0
0
17,706
6,761
0
11,360
6,346
0
13,240
W
12,036
79
0
609
9,361
3,566
0
5,514
3,847
49,659
0
L
Merlin
16,933
376
0
109
15,830
5,548
0
11,653
4,177
44,871
0
W
Cernunnos
Taistella
Cernunnos
9,483
4,756
0
2,329
14,975
6,225
0
8,300
6,675
0
24,831
W
16,578
3,104
849
5,624
19,458
7,861
0
8,357
11,101
46,485
0
L
Danzaburou
weedyforyou
Danzaburou
12,269
5,847
0
2,324
20,530
7,783
0
13,950
6,580
0
45,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,231
Gold Earned
67,382
250
Minions Killed
216
5
Camps Cleared
5
1,062,729
Distance Traveled
1,033,535
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,934
1,161
53
4
2
185,952
0
W
Tiamat
16,394
1,366
33
3
1
208,403
0
W
Jing Wei
14,903
1,242
24
2
3
242,012
0
L
Morgan Le Fay
14,371
1,198
22
2
1
227,117
0
L
Loki
11,807
984
20
2
0
209,769
1
W
Merlin
13,051
1,088
76
6
0
222,043
0
L
Merlin
14,251
1,188
55
5
1
228,622
1
W
Cernunnos
11,702
975
26
2
0
177,442
0
W
Sol
13,181
1,098
91
8
1
212,829
1
L
Danzaburou
13,019
1,085
66
6
1
182,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role