Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Chechucarro
Chiron
Level 47
God Stats
15W - 10L
1,596 SR
Queue Stats
337W - 286L
1,673 Elo+
Party 3
Scylla
Scylla
JohnnyPure007
Scylla
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 24L
1,809 Elo+
Party 1
Gilgamesh
Gilgamesh
Pcfuncasta
Gilgamesh
Level 18
God Stats
7W - 4L
1,698 SR
Queue Stats
46W - 20L
1,720 Elo+
Party 3
Bacchus
Bacchus
shadowfirestorm1
Bacchus
Level 69
God Stats
12W - 4L
1,774 SR
Queue Stats
140W - 85L
1,637 Elo+
Party 1
Team Averages
Level 38
1,613 SR
1,668 Elo+

VS

Team Averages
Level 64
1,494 SR
1,485 Elo+
Mulan
Mulan
IPromiseSheWas19
Mulan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 65L
1,722 Elo+
Party 4
Awilix
Awilix
Jinouga666
Awilix
Level 107
God Stats
11W - 14L
1,468 SR
Queue Stats
291W - 279L
1,538 Elo+
Party 4
Apollo
Apollo
LoliPoP33
Apollo
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 103L
1,487 Elo+
Party 2
Ymir
Ymir
Mikitroh
Ymir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 47L
1,168 Elo+
Party 2
Hades
Hades
kspear
Hades
Level 49
God Stats
0W - 1L
1,502 SR
Queue Stats
142W - 123L
1,512 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 2 / 9
9,345
550
7,873
14,896
8,916
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
16
8 / 2 / 6
9,735
573
12,155
9,854
3,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 7
8,947
526
7,073
8,153
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Pcfuncasta
Gilgamesh
18
10 / 0 / 10
11,370
669
16,012
12,415
9,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 3 / 7
9,661
568
6,356
10,892
7,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 1
9,092
535
12,957
15,460
8,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
Jinouga666
Awilix
13
3 / 6 / 1
8,192
482
6,168
13,876
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
LoliPoP33
Apollo
10
0 / 7 / 2
6,807
400
2,986
11,862
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
0 / 5 / 3
6,722
395
3,215
10,999
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
kspear
Hades
13
0 / 5 / 2
7,984
470
7,934
14,783
12,222
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
29
Kills
10
10
Deaths
29
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
9
3.75
W
Chiron
8
2
6
5.5
L
7
6
1
1.25
L
Awilix
Jinouga666
Awilix
3
6
1
0.58
W
2
3
7
1.83
L
Apollo
LoliPoP33
Apollo
0
7
2
0.14
L
Ymir
0
5
3
0.3
W
Gilgamesh
Pcfuncasta
Gilgamesh
10
0
10
15
L
Hades
kspear
Hades
0
5
2
0.2
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,469
Damage
33,260
56,210
Taken
66,980
31,439
Mitigated
36,087
15,306
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,873
942
0
4,647
14,896
8,916
71
5,156
9,740
0
51,948
W
Chiron
12,155
4,309
809
3,351
9,854
3,404
1,652
1,739
8,098
0
73,919
L
12,957
3,375
0
3,430
15,460
8,463
0
5,121
10,339
0
53,773
L
Awilix
Jinouga666
Awilix
6,168
2,010
0
2,631
13,876
4,849
0
1,728
12,148
0
49,670
W
7,073
813
0
2,172
8,153
2,135
409
0
8,153
58,914
0
L
Apollo
LoliPoP33
Apollo
2,986
2,077
0
3,148
11,862
3,206
0
1,697
10,165
0
39,015
L
Ymir
3,215
344
183
1,014
10,999
7,347
64
3,401
7,598
18,231
0
W
Gilgamesh
Pcfuncasta
Gilgamesh
16,012
5,558
0
2,609
12,415
9,061
94
1,879
10,536
0
85,886
L
Hades
kspear
Hades
7,934
1,088
285
5,404
14,783
12,222
0
1,482
13,301
50,467
0
W
6,356
503
0
1,718
10,892
7,923
0
2,375
8,517
18,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,058
Gold Earned
38,797
493
Minions Killed
420
0
Camps Cleared
0
1,646,136
Distance Traveled
1,508,673
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,345
550
108
6
0
317,625
1
W
Chiron
9,735
573
119
7
0
308,098
2
L
Mulan
9,092
535
97
6
0
305,691
4
L
Awilix
8,192
482
85
5
0
366,257
3
W
Scylla
8,947
526
122
7
0
314,860
2
L
Apollo
6,807
400
80
5
0
261,541
0
L
Ymir
6,722
395
30
2
0
308,644
3
W
Gilgamesh
11,370
669
127
7
0
390,181
5
L
Hades
7,984
470
128
8
0
266,540
0
W
Bacchus
9,661
568
17
1
0
315,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role