Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Freddyman27
Ah Muzen Cab
Level 49
God Stats
4W - 6L
1,350 SR
Queue Stats
132W - 154L
1,432 Elo+
Solo
Scylla
Scylla
MadalinPS
Scylla
Level 100
God Stats
54W - 52L
1,586 SR
Queue Stats
477W - 499L
1,424 Elo+
Party 1
Hercules
Hercules
ZakiLameck
Hercules
Level 41
God Stats
3W - 2L
1,857 SR
Queue Stats
91W - 74L
1,530 Elo+
Solo
Loki
Loki
storm577
Loki
Level 102
God Stats
1W - 2L
1,533 SR
Queue Stats
119W - 127L
1,444 Elo+
Solo
Team Averages
Level 84
1,565 SR
1,466 Elo+

VS

Team Averages
Level 89
1,572 SR
1,483 Elo+
Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Filtorn
Poseidon
Level 96
God Stats
3W - 0L
1,660 SR
Queue Stats
88W - 70L
1,482 Elo+
Party 2
Thor
Thor
Mantaro
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
Mateunio92
Baron Samedi
Level 106
God Stats
17W - 12L
1,492 SR
Queue Stats
380W - 383L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vayline
Morgan Le Fay
Level 79
God Stats
17W - 7L
1,708 SR
Queue Stats
41W - 41L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 5 / 6
8,709
435
3,923
15,101
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Freddyman27
Ah Muzen Cab
13
1 / 7 / 3
8,386
419
8,530
12,668
3,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
MadalinPS
Scylla
13
5 / 8 / 1
9,389
469
6,142
11,588
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ZakiLameck
Hercules
17
3 / 3 / 1
10,582
529
7,038
16,068
14,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
14
4 / 5 / 2
9,668
483
6,351
11,860
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
11 / 1 / 6
11,520
576
7,676
11,328
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Filtorn
Poseidon
16
5 / 4 / 6
10,125
506
10,926
10,891
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Mantaro
Thor
14
0 / 4 / 5
8,674
434
1,435
11,018
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Mateunio92
Baron Samedi
19
2 / 2 / 5
12,211
611
9,792
8,325
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Vayline
Morgan Le Fay
18
10 / 3 / 8
11,682
584
14,988
13,456
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
14
Kills
28
28
Deaths
14
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
5
6
0.8
W
Loki
 
Loki
11
1
6
14
W
Poseidon
Filtorn
Poseidon
5
4
6
2
L
Ah Muzen Cab
Freddyman27
Ah Muzen Cab
1
7
3
0.36
L
Scylla
MadalinPS
Scylla
5
8
1
0.69
W
Thor
Mantaro
Thor
0
4
5
0.63
W
Baron Samedi
Mateunio92
Baron Samedi
2
2
5
2.25
W
Morgan Le Fay
Vayline
Morgan Le Fay
10
3
8
4.67
L
Hercules
ZakiLameck
Hercules
3
3
1
1.17
L
Loki
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,984
Damage
44,817
67,285
Taken
55,018
37,317
Mitigated
23,438
13,889
Healing
19,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,923
240
0
1,131
15,101
11,226
0
9,288
5,363
19,728
0
W
Loki
 
Loki
7,676
1,878
0
5,318
11,328
4,771
0
1,377
9,852
0
71,470
W
Poseidon
Filtorn
Poseidon
10,926
2,202
0
2,817
10,891
3,490
387
2,439
8,396
67,973
0
L
Ah Muzen Cab
Freddyman27
Ah Muzen Cab
8,530
1,653
0
2,032
12,668
3,839
0
6,597
5,834
0
58,634
L
Scylla
MadalinPS
Scylla
6,142
342
134
1,652
11,588
3,701
87
5,673
5,827
37,831
0
W
Thor
Mantaro
Thor
1,435
256
0
1,180
11,018
4,844
162
2,188
8,763
0
35,247
W
Baron Samedi
Mateunio92
Baron Samedi
9,792
582
171
5,304
8,325
4,424
1,258
0
7,946
80,730
0
W
Morgan Le Fay
Vayline
Morgan Le Fay
14,988
1,692
0
4,596
13,456
5,909
948
3,644
9,503
73,749
0
L
Hercules
ZakiLameck
Hercules
7,038
2,425
0
7,311
16,068
14,693
0
7,327
8,316
0
61,066
L
Loki
6,351
1,494
0
1,629
11,860
3,858
338
5,528
6,239
0
42,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,734
Gold Earned
54,212
396
Minions Killed
589
0
Camps Cleared
0
1,569,789
Distance Traveled
1,958,962
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,709
435
35
2
0
308,896
9
W
Loki
11,520
576
125
6
0
468,264
10
W
Poseidon
10,125
506
115
6
0
369,853
9
L
Ah Muzen Cab
8,386
419
91
5
0
310,956
3
L
Scylla
9,389
469
53
3
0
280,123
3
W
Thor
8,674
434
60
3
0
387,883
10
W
Baron Samedi
12,211
611
181
9
0
359,335
1
W
Morgan Le Fay
11,682
584
108
5
0
373,627
5
L
Hercules
10,582
529
132
7
0
356,095
1
L
Loki
9,668
483
85
4
0
313,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role