Player Matchup

Tsukuyomi
Tsukuyomi
Astarot951
Tsukuyomi
Level 23
God Stats
2W - 2L
1,447 SR
Queue Stats
17W - 13L
1,484 Elo+
Solo
Hou Yi
Hou Yi
Irpp123
Hou Yi
Level 21
God Stats
31W - 55L
1,352 SR
Queue Stats
55W - 88L
1,316 Elo+
Solo
Bellona
Bellona
Luk0tas
Bellona
Level 16
God Stats
1W - 1L
1,450 SR
Queue Stats
1W - 2L
1,449 Elo+
Party 1
Ares
Ares
Menatasonata
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,136 Elo+
Solo
Olorun
Olorun
SrPhantomBoy
Olorun
Level 13
God Stats
1W - 1L
1,450 SR
Queue Stats
2W - 2L
1,515 Elo+
Party 1
Team Averages
Level 15
1,440 SR
1,380 Elo+

VS

Team Averages
Level 16
1,538 SR
1,361 Elo+
Cthulhu
Cthulhu
Diabolig
Cthulhu
Level 22
God Stats
2W - 0L
1,728 SR
Queue Stats
22W - 15L
1,422 Elo+
Solo
Nu Wa
Nu Wa
FairyAvenger
Nu Wa
Level 24
God Stats
248W - 218L
1,463 SR
Queue Stats
422W - 496L
1,390 Elo+
Solo
Kukulkan
Kukulkan
Kirmen
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,270 Elo+
Solo
Chiron
Chiron
MVPgagster1
Chiron
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 56L
1,455 Elo+
Solo
Ullr
Ullr
SergeantBorduke
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Astarot951
Tsukuyomi
19
13 / 13 / 10
14,852
1,238
29,784
25,937
11,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Irpp123
Hou Yi
19
2 / 10 / 12
12,330
1,028
10,410
24,726
8,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Luk0tas
Bellona
17
2 / 6 / 8
11,269
939
7,361
19,855
11,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 12 / 16
11,874
990
9,307
32,757
31,210
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
19
7 / 7 / 10
13,763
1,147
15,551
20,489
7,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diabolig
Cthulhu
20
5 / 4 / 27
13,437
1,120
22,120
19,791
18,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
3 / 5 / 25
13,062
1,089
16,056
10,527
4,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Kirmen
Kukulkan
19
0 / 3 / 24
12,080
1,007
13,627
9,742
4,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
20
36 / 6 / 10
19,527
1,627
52,793
21,141
9,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 8 / 16
11,909
992
9,792
15,912
7,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
150
26
Kills
48
48
Deaths
26
56
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Astarot951
Tsukuyomi
13
13
10
1.38
W
Cthulhu
Diabolig
Cthulhu
5
4
27
4.63
W
3
5
25
3.1
L
Hou Yi
Irpp123
Hou Yi
2
10
12
0.8
W
Kukulkan
Kirmen
Kukulkan
0
3
24
4
L
Bellona
Luk0tas
Bellona
2
6
8
1
W
Chiron
36
6
10
6.83
L
2
12
16
0.83
W
4
8
16
1.5
L
Olorun
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,413
Damage
114,388
123,764
Taken
77,113
71,078
Mitigated
44,065
8,807
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Astarot951
Tsukuyomi
29,784
8,323
0
1,914
25,937
11,322
0
13,007
12,930
0
67,050
W
Cthulhu
Diabolig
Cthulhu
22,120
1,857
416
2,186
19,791
18,587
0
7,244
12,378
39,768
0
W
16,056
5,265
0
490
10,527
4,528
0
3,513
7,014
45,796
0
L
Hou Yi
Irpp123
Hou Yi
10,410
5,078
0
631
24,726
8,703
0
9,926
14,800
0
45,132
W
Kukulkan
Kirmen
Kukulkan
13,627
735
0
0
9,742
4,406
0
3,437
6,305
33,550
0
L
Bellona
Luk0tas
Bellona
7,361
3,920
0
495
19,855
11,950
0
7,611
11,326
0
29,952
W
Chiron
52,793
24,903
848
6,565
21,141
9,024
0
5,934
14,737
0
69,523
L
9,307
1,073
0
0
32,757
31,210
0
12,592
20,165
21,798
0
W
9,792
7,425
0
752
15,912
7,520
0
4,730
11,182
0
16,770
L
Olorun
15,551
8,694
325
5,442
20,489
7,893
0
8,667
11,822
47,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,088
Gold Earned
70,015
264
Minions Killed
203
4
Camps Cleared
4
1,052,633
Distance Traveled
1,022,411
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,852
1,238
59
5
2
242,758
0
W
Cthulhu
13,437
1,120
35
3
0
253,005
0
W
Nu Wa
13,062
1,089
76
6
0
185,502
0
L
Hou Yi
12,330
1,028
82
7
0
198,791
1
W
Kukulkan
12,080
1,007
41
3
2
192,729
0
L
Bellona
11,269
939
42
4
0
214,599
0
W
Chiron
19,527
1,627
35
3
2
236,581
0
L
Ares
11,874
990
14
1
0
191,080
0
W
Ullr
11,909
992
16
1
0
154,594
0
L
Olorun
13,763
1,147
67
6
2
205,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role