Player Matchup

Neith
Neith
Bgd17
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,655 Elo+
Solo
Ymir
Ymir
DaHogIRL
Ymir
Level 14
God Stats
2W - 0L
1,707 SR
Queue Stats
29W - 11L
1,902 Elo+
Party 2
Sol
Sol
Manegger
Sol
Level 24
God Stats
3W - 1L
1,714 SR
Queue Stats
83W - 37L
1,720 Elo+
Party 2
Chaac
Chaac
RegioLeDoux
Chaac
Level 27
God Stats
2W - 1L
1,580 SR
Queue Stats
96W - 106L
1,549 Elo+
Solo
Hercules
Hercules
zCiclon
Hercules
Level 29
God Stats
2W - 2L
1,540 SR
Queue Stats
183W - 131L
1,586 Elo+
Solo
Team Averages
Level 20
1,608 SR
1,682 Elo+

VS

Team Averages
Level 24
1,582 SR
1,582 Elo+
Odin
Odin
Chmaták
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,569 Elo+
Party 1
Ymir
Ymir
Fistíček
Ymir
Level 14
God Stats
1W - 2L
1,551 SR
Queue Stats
4W - 4L
1,569 Elo+
Party 1
Medusa
Medusa
Flanopal
Medusa
Level 48
God Stats
1W - 1L
1,651 SR
Queue Stats
4W - 4L
1,569 Elo+
Party 1
Persephone
Persephone
PepegaNikol
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,588 Elo+
Party 1
Kali
Kali
Rixeration12
Kali
Level 28
God Stats
1W - 1L
1,706 SR
Queue Stats
6W - 4L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bgd17
Neith
14
4 / 6 / 8
9,427
496
8,761
8,693
2,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
19
6 / 2 / 13
11,937
628
11,388
14,339
7,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
15 / 4 / 9
12,573
662
21,610
14,826
5,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 2 / 6
11,235
591
9,660
13,916
20,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
zCiclon
Hercules
14
7 / 1 / 16
10,316
543
15,297
16,876
15,288
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 10 / 1
8,088
426
4,753
20,272
7,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
1 / 9 / 7
7,759
408
3,736
18,361
13,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Flanopal
Medusa
15
7 / 8 / 3
9,946
523
14,159
17,499
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
PepegaNikol
Persephone
11
0 / 2 / 11
7,647
402
10,286
9,718
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 3 / 3
9,990
526
12,349
15,532
7,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
33
Kills
15
15
Deaths
32
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
Bgd17
Neith
4
6
8
1.33
L
Odin
0
10
1
0.05
W
Ymir
6
2
13
6.25
L
1
9
7
0.5
L
Medusa
Flanopal
Medusa
7
8
3
1.06
W
15
4
9
4.88
L
Persephone
PepegaNikol
Persephone
0
2
11
2.75
W
1
2
6
2
L
7
3
3
2.83
W
Hercules
zCiclon
Hercules
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,716
Damage
45,283
68,650
Taken
81,382
51,777
Mitigated
40,651
24,656
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bgd17
Neith
8,761
5,236
0
1,485
8,693
2,920
351
1,780
6,643
0
37,529
L
Odin
4,753
1,917
0
1,697
20,272
7,566
138
8,249
11,448
0
38,742
W
Ymir
11,388
2,931
0
3,224
14,339
7,565
1,231
2,735
11,489
94,566
0
L
3,736
954
0
874
18,361
13,629
0
9,563
8,723
17,573
0
L
Medusa
Flanopal
Medusa
14,159
7,289
0
3,151
17,499
6,964
0
7,615
9,599
0
49,680
W
21,610
9,495
0
5,635
14,826
5,367
7,678
1,502
13,174
92,141
0
L
Persephone
PepegaNikol
Persephone
10,286
1,022
0
1,415
9,718
4,568
0
2,839
6,817
21,371
0
W
9,660
1,555
0
6,567
13,916
20,637
1,770
2,666
11,100
0
67,682
L
12,349
5,871
0
5,527
15,532
7,924
0
4,731
10,656
0
52,138
W
Hercules
zCiclon
Hercules
15,297
4,133
0
7,745
16,876
15,288
161
4,264
12,222
0
37,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,488
Gold Earned
43,430
538
Minions Killed
303
0
Camps Cleared
0
1,702,766
Distance Traveled
1,704,119
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,427
496
41
2
0
329,484
4
L
Odin
8,088
426
86
5
0
284,832
0
W
Ymir
11,937
628
153
8
0
355,780
1
L
Ymir
7,759
408
27
1
0
313,653
0
L
Medusa
9,946
523
75
4
0
334,024
3
W
Sol
12,573
662
148
8
0
325,839
2
L
Persephone
7,647
402
30
2
0
375,287
0
W
Chaac
11,235
591
143
8
0
307,454
3
L
Kali
9,990
526
85
4
0
396,323
6
W
Hercules
10,316
543
53
3
0
384,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role