Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GodOfMisery_
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,400 Elo+
Solo
Bellona
Bellona
Olife-
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,315 Elo+
Solo
Gilgamesh
Gilgamesh
Volkan6800FK
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,421 Elo+
Solo
Set
Set
Yushie_123
Set
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
368W - 375L
1,451 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,417 Elo+

VS

Team Averages
Level 22
1,526 SR
1,458 Elo+
Ao Kuang
Ao Kuang
KINDERDEMARS
Ao Kuang
Level 18
God Stats
16W - 15L
1,582 SR
Queue Stats
205W - 266L
1,385 Elo+
Solo
Ra
Ra
LjiTaKsS1
Ra
Level 25
God Stats
1W - 2L
1,175 SR
Queue Stats
147W - 98L
1,524 Elo+
Solo
Loki
Loki
Sollony4
Loki
Level 23
God Stats
18W - 15L
1,698 SR
Queue Stats
63W - 50L
1,492 Elo+
Solo
Neith
Neith
SwitchedUp
Neith
Level 21
God Stats
7W - 3L
1,672 SR
Queue Stats
77W - 47L
1,474 Elo+
Solo
Cerberus
Cerberus
grzegorzsirjjuni
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 6 / 2
8,386
559
7,422
11,108
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
13
3 / 8 / 4
8,401
560
7,025
13,444
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Olife-
Bellona
10
0 / 9 / 1
6,448
430
6,478
11,106
8,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Volkan6800FK
Gilgamesh
11
3 / 6 / 0
7,743
516
6,166
12,516
3,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 6 / 1
7,905
527
5,309
10,385
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KINDERDEMARS
Ao Kuang
16
7 / 0 / 2
9,241
616
5,015
7,710
3,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
9 / 3 / 6
9,404
627
11,084
10,756
4,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
6 / 4 / 12
8,779
585
9,814
11,200
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
13
11 / 3 / 5
8,559
571
9,305
10,128
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 8
7,502
500
4,362
8,590
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
12
Kills
35
35
Deaths
12
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
6
2
0.67
L
Olorun
3
8
4
0.63
W
Ao Kuang
KINDERDEMARS
Ao Kuang
7
0
2
8
W
9
3
6
4
L
Bellona
Olife-
Bellona
0
9
1
0.06
W
Loki
6
4
12
3
W
Neith
11
3
5
4.5
L
Gilgamesh
Volkan6800FK
Gilgamesh
3
6
0
0.5
L
3
6
1
0.58
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,400
Damage
39,580
58,559
Taken
48,384
23,568
Mitigated
24,671
8,656
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,422
3,423
0
2,906
11,108
2,964
1,572
2,528
8,580
0
57,970
L
Olorun
7,025
2,673
125
3,584
13,444
4,811
1,039
5,735
7,709
46,485
0
W
Ao Kuang
KINDERDEMARS
Ao Kuang
5,015
1,669
0
4,589
7,710
3,587
1,420
298
7,412
50,197
0
W
11,084
1,445
813
3,890
10,756
4,661
483
3,713
7,043
63,273
0
L
Bellona
Olife-
Bellona
6,478
2,534
0
346
11,106
8,541
314
4,756
6,350
1,850
25,447
W
Loki
9,814
4,038
0
4,232
11,200
4,142
674
2,981
8,219
0
37,704
W
Neith
9,305
5,157
0
2,325
10,128
3,382
1,333
612
9,516
0
40,061
L
Gilgamesh
Volkan6800FK
Gilgamesh
6,166
2,022
0
627
12,516
3,517
350
3,814
8,702
0
26,554
L
5,309
2,770
0
1,068
10,385
3,735
0
3,628
6,757
0
38,262
W
4,362
294
0
1,547
8,590
8,899
59
0
8,590
25,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,883
Gold Earned
43,485
355
Minions Killed
432
0
Camps Cleared
0
1,174,590
Distance Traveled
1,366,462
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,386
559
105
7
0
223,310
1
L
Olorun
8,401
560
88
6
0
221,116
1
W
Ao Kuang
9,241
616
93
6
0
283,094
0
W
Ra
9,404
627
125
8
0
281,259
0
L
Bellona
6,448
430
42
3
0
237,016
0
W
Loki
8,779
585
68
5
0
293,152
0
W
Neith
8,559
571
79
5
0
258,711
0
L
Gilgamesh
7,743
516
40
3
0
245,337
0
L
Set
7,905
527
80
5
0
247,811
0
W
Cerberus
7,502
500
67
4
0
250,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role