Player Matchup

Danzaburou
Danzaburou
Gold V
DEEZiXL
Danzaburou
Gold V
Level 160
God Stats
30W - 17L
1,681 SR
Queue Stats
381W - 381L
1,349 MMR
Solo
Guan Yu
Guan Yu
Gold I
Jiordie
Guan Yu
Gold I
Level 158
God Stats
4W - 4L
1,434 SR
Queue Stats
366W - 369L
1,324 MMR
Solo
Set
Set
Gold III
Salahath
Set
Gold III
Level 148
God Stats
1W - 1L
1,399 SR
Queue Stats
228W - 231L
1,383 MMR
Solo
Vulcan
Vulcan
Gold IV
TasteMyCaulk
Vulcan
Gold IV
Level 112
God Stats
19W - 12L
1,339 SR
Queue Stats
239W - 239L
1,392 MMR
Solo
Thoth
Thoth
Gold V
TeslaModelS
Thoth
Gold V
Level 60
God Stats
114W - 110L
1,555 SR
Queue Stats
126W - 136L
1,328 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,481 SR
1,355 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,434 SR
1,398 MMR
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
ClashRoya1
Tsukuyomi
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,550 MMR
Solo
Bellona
Bellona
Silver I
Fhaegar
Bellona
Silver I
Level 149
God Stats
4W - 4L
1,172 SR
Queue Stats
71W - 87L
1,240 MMR
Solo
Cupid
Cupid
Silver II
KrakaRapta
Cupid
Silver II
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,257 MMR
Solo
Persephone
Persephone
Gold IV
MopeyLime
Persephone
Gold IV
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
533W - 530L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DEEZiXL
Danzaburou
16
2 / 1 / 2
10,407
612
5,626
10,525
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Jiordie
Guan Yu
17
3 / 0 / 2
10,160
598
8,141
12,139
11,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 3
9,328
549
3,784
10,459
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
17
3 / 0 / 9
10,026
590
9,415
7,749
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 7
9,683
570
14,310
9,620
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatYmirAthenaJormungandr

VS

Bans
GilgameshCerberusOdinCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 5 / 3
6,595
388
4,149
10,447
5,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
ClashRoya1
Tsukuyomi
11
0 / 6 / 0
6,818
401
1,911
10,302
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Fhaegar
Bellona
14
2 / 3 / 0
8,539
502
7,826
15,077
8,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
15
0 / 2 / 0
8,228
484
4,441
11,169
3,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
MopeyLime
Persephone
15
1 / 1 / 0
9,285
546
5,772
8,433
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
18
Kills
3
3
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
3
0.3
L
Tsukuyomi
ClashRoya1
Tsukuyomi
0
6
0
0
W
Danzaburou
DEEZiXL
Danzaburou
2
1
2
3
L
Bellona
Fhaegar
Bellona
2
3
0
0.67
W
Guan Yu
Jiordie
Guan Yu
3
0
2
4
L
Cupid
0
2
0
0
L
Persephone
MopeyLime
Persephone
1
1
0
1
W
3
0
3
4.5
W
Vulcan
3
0
9
7.5
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,276
Damage
24,099
50,492
Taken
55,428
25,227
Mitigated
22,918
17,083
Healing
17,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,149
260
0
1,389
10,447
5,083
0
6,559
3,570
19,060
0
L
Tsukuyomi
ClashRoya1
Tsukuyomi
1,911
353
0
2,046
10,302
3,504
0
5,933
4,159
0
31,669
W
Danzaburou
DEEZiXL
Danzaburou
5,626
2,740
0
4,456
10,525
4,007
982
885
9,640
0
73,905
L
Bellona
Fhaegar
Bellona
7,826
3,675
0
6,039
15,077
8,489
111
2,999
12,054
0
50,100
W
Guan Yu
Jiordie
Guan Yu
8,141
1,764
50
7,313
12,139
11,029
241
1,103
10,976
10,268
57,530
L
Cupid
4,441
1,675
332
5,722
11,169
3,395
0
3,614
7,293
0
58,132
L
Persephone
MopeyLime
Persephone
5,772
305
0
2,184
8,433
2,447
0
4,939
3,359
75,071
0
W
3,784
1,759
0
1,661
10,459
4,227
0
1,743
8,650
0
69,802
W
Vulcan
9,415
1,785
0
1,412
7,749
3,250
306
1,912
5,733
75,127
0
W
14,310
296
151
2,040
9,620
2,714
54
3,922
5,572
57,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,604
Gold Earned
39,465
615
Minions Killed
503
0
Camps Cleared
0
1,719,223
Distance Traveled
1,670,438
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,595
388
9
1
0
334,395
4
L
Tsukuyomi
6,818
401
77
5
0
366,514
5
W
Danzaburou
10,407
612
125
7
0
272,923
6
L
Bellona
8,539
502
121
7
0
322,932
3
W
Guan Yu
10,160
598
127
7
0
352,561
1
L
Cupid
8,228
484
133
8
0
305,760
7
L
Persephone
9,285
546
163
10
0
340,837
6
W
Set
9,328
549
126
7
0
377,641
5
W
Vulcan
10,026
590
154
9
0
379,956
3
W
Thoth
9,683
570
83
5
0
336,142
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role