Player Matchup

Cthulhu
Cthulhu
H_P_CTHULHU
Cthulhu
Level 6
God Stats
33W - 43L
1,536 SR
Queue Stats
65W - 88L
1,454 Elo+
Solo
Horus
Horus
Shinron44
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,071 Elo+
Solo
Ares
Ares
p123q
Ares
Level 14
God Stats
1W - 2L
1,216 SR
Queue Stats
22W - 38L
1,241 Elo+
Solo
Ra
Ra
wingsofak47s
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,110 Elo+
Solo
Chernobog
Chernobog
yelo08
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,588 Elo+
Solo
Team Averages
Level 10
1,450 SR
1,293 Elo+

VS

Team Averages
Level 14
1,428 SR
1,394 Elo+
Tiamat
Tiamat
AvoidZoro
Tiamat
Level 12
God Stats
8W - 1L
1,244 SR
Queue Stats
20W - 20L
1,352 Elo+
Solo
Skadi
Skadi
Isa27
Skadi
Level 17
God Stats
27W - 27L
1,557 SR
Queue Stats
58W - 66L
1,508 Elo+
Solo
Cabrakan
Cabrakan
Jordvn_78
Cabrakan
Level 15
God Stats
5W - 8L
1,153 SR
Queue Stats
17W - 24L
1,140 Elo+
Solo
Horus
Horus
LadyMasamune
Horus
Level 10
God Stats
3W - 0L
1,687 SR
Queue Stats
17W - 6L
1,569 Elo+
Solo
The Morrigan
The Morrigan
ZombiAbstauber
The Morrigan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H_P_CTHULHU
Cthulhu
16
0 / 10 / 2
10,112
843
7,894
17,615
18,616
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Shinron44
Horus
15
0 / 10 / 0
9,428
786
962
18,759
16,157
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
p123q
Ares
16
0 / 8 / 1
10,304
859
4,196
18,811
16,750
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 11 / 1
9,817
818
8,981
13,063
5,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
yelo08
Chernobog
16
2 / 2 / 0
11,500
958
15,282
13,005
4,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AvoidZoro
Tiamat
18
8 / 0 / 15
11,941
995
14,370
6,496
5,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Isa27
Skadi
20
7 / 0 / 17
13,489
1,124
15,632
5,561
4,250
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
Jordvn_78
Cabrakan
19
12 / 1 / 17
12,446
1,037
19,026
14,035
11,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
12 / 1 / 19
13,333
1,111
19,342
12,263
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
ZombiAbstauber
The Morrigan
17
2 / 0 / 14
10,567
881
4,144
5,902
2,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
123
2
Kills
41
41
Deaths
2
4
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AvoidZoro
Tiamat
8
0
15
15.5
L
Cthulhu
H_P_CTHULHU
Cthulhu
0
10
2
0.1
W
Skadi
Isa27
Skadi
7
0
17
15.5
W
Cabrakan
Jordvn_78
Cabrakan
12
1
17
20.5
W
12
1
19
21.5
L
Horus
Shinron44
Horus
0
10
0
0
W
The Morrigan
ZombiAbstauber
The Morrigan
2
0
14
9
L
Ares
p123q
Ares
0
8
1
0.06
L
0
11
1
0.05
L
Chernobog
yelo08
Chernobog
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,315
Damage
72,514
81,253
Taken
44,257
61,613
Mitigated
32,581
2,988
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AvoidZoro
Tiamat
14,370
2,720
0
1,534
6,496
5,876
0
3,112
3,384
20,339
0
L
Cthulhu
H_P_CTHULHU
Cthulhu
7,894
1,067
0
470
17,615
18,616
0
7,916
9,501
19,261
0
W
Skadi
Isa27
Skadi
15,632
7,939
0
326
5,561
4,250
0
2,108
3,453
0
64,141
W
Cabrakan
Jordvn_78
Cabrakan
19,026
5,678
418
3,560
14,035
11,077
0
7,508
6,167
38,219
0
W
19,342
12,976
3,993
5,669
12,263
8,783
0
5,027
7,236
0
23,369
L
Horus
Shinron44
Horus
962
675
0
1,008
18,759
16,157
0
10,621
7,988
0
5,383
W
The Morrigan
ZombiAbstauber
The Morrigan
4,144
1,887
0
0
5,902
2,595
0
2,956
2,946
8,800
813
L
Ares
p123q
Ares
4,196
1,726
0
0
18,811
16,750
0
8,879
9,752
20,704
0
L
8,981
2,526
540
81
13,063
5,235
0
6,130
6,843
15,478
0
L
Chernobog
yelo08
Chernobog
15,282
5,990
0
889
13,005
4,855
0
3,580
9,182
0
67,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,161
Gold Earned
61,776
181
Minions Killed
201
9
Camps Cleared
4
786,834
Distance Traveled
1,053,372
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,941
995
12
1
0
238,091
0
L
Cthulhu
10,112
843
24
2
0
157,994
2
W
Skadi
13,489
1,124
128
11
0
174,499
0
W
Cabrakan
12,446
1,037
36
3
1
227,649
1
W
Horus
13,333
1,111
14
1
1
192,777
0
L
Horus
9,428
786
2
0
0
173,831
0
W
The Morrigan
10,567
881
11
1
2
220,356
0
L
Ares
10,304
859
21
2
6
110,348
0
L
Ra
9,817
818
18
2
0
146,209
0
L
Chernobog
11,500
958
116
10
3
198,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role