Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ivanmur16
Nemesis
Level 118
God Stats
3W - 3L
1,522 SR
Queue Stats
137W - 133L
1,528 Elo+
Party 1
Chiron
Chiron
JGuix365
Chiron
Level 152
God Stats
9W - 7L
1,682 SR
Queue Stats
235W - 210L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
Weavile_0
Amaterasu
Level 67
God Stats
1W - 1L
1,231 SR
Queue Stats
21W - 26L
1,366 Elo+
Solo
Ymir
Ymir
alba6102002
Ymir
Level 68
God Stats
14W - 12L
1,493 SR
Queue Stats
148W - 150L
1,515 Elo+
Party 1
Team Averages
Level 106
1,486 SR
1,488 Elo+

VS

Team Averages
Level 111
1,571 SR
1,504 Elo+
Chiron
Chiron
 
Chiron
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bakanisimo
Ymir
Level 69
God Stats
7W - 16L
1,437 SR
Queue Stats
164W - 175L
1,484 Elo+
Solo
Poseidon
Poseidon
DARK_REEPER_8
Poseidon
Level 108
God Stats
6W - 3L
1,554 SR
Queue Stats
204W - 199L
1,538 Elo+
Solo
Horus
Horus
DoubleDash927
Horus
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
1,054W - 1,097L
1,508 Elo+
Solo
Hel
Hel
OpaqueFanatic99
Hel
Level 134
God Stats
2W - 1L
1,866 SR
Queue Stats
387W - 352L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 2 / 6
8,392
646
6,537
4,899
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Ivanmur16
Nemesis
12
5 / 1 / 3
7,254
558
7,224
7,317
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
JGuix365
Chiron
12
2 / 1 / 4
6,852
527
5,770
6,266
1,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Weavile_0
Amaterasu
13
1 / 1 / 1
6,616
509
3,631
8,859
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 3
5,955
458
1,714
7,455
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 3 / 2
5,434
418
3,483
7,295
1,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 1
5,952
458
1,833
7,842
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
DARK_REEPER_8
Poseidon
12
3 / 1 / 2
7,192
553
4,042
5,841
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 1
7,034
541
5,135
7,315
3,392
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 8 / 2
6,529
502
4,482
9,771
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
6
6
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
6
4
L
Chiron
 
Chiron
0
3
2
0.33
L
2
1
1
2.5
L
Poseidon
DARK_REEPER_8
Poseidon
3
1
2
4
L
0
2
1
0.25
W
Nemesis
Ivanmur16
Nemesis
5
1
3
6.5
W
Chiron
JGuix365
Chiron
2
1
4
4
L
1
8
2
0.25
W
Amaterasu
Weavile_0
Amaterasu
1
1
1
1.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,876
Damage
18,975
34,796
Taken
38,064
13,076
Mitigated
14,061
12,870
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,537
1,790
0
1,208
4,899
1,696
0
2,703
1,864
59,186
0
L
Chiron
 
Chiron
3,483
1,068
316
2,056
7,295
1,731
224
1,075
6,099
0
21,627
L
1,833
416
0
2,106
7,842
4,071
75
1,154
6,688
14,922
0
L
Poseidon
DARK_REEPER_8
Poseidon
4,042
405
0
2,517
5,841
1,675
0
602
5,239
36,139
0
L
5,135
2,805
0
713
7,315
3,392
176
444
6,871
0
39,573
W
Nemesis
Ivanmur16
Nemesis
7,224
3,016
0
2,899
7,317
2,257
101
2,598
4,465
0
40,559
W
Chiron
JGuix365
Chiron
5,770
1,715
453
2,383
6,266
1,847
346
1,490
4,686
0
41,376
L
4,482
580
268
2,143
9,771
3,192
0
5,124
4,647
36,083
0
W
Amaterasu
Weavile_0
Amaterasu
3,631
1,411
0
4,477
8,859
4,195
512
278
8,520
0
26,260
W
1,714
200
0
1,450
7,455
3,081
292
2,403
4,729
16,521
2,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,069
Gold Earned
32,141
355
Minions Killed
319
0
Camps Cleared
0
1,255,240
Distance Traveled
1,138,157
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,392
646
124
10
0
262,255
4
L
Chiron
5,434
418
37
3
0
211,745
3
L
Ymir
5,952
458
31
2
0
247,588
0
L
Poseidon
7,192
553
72
6
0
246,620
1
L
Horus
7,034
541
102
8
0
226,639
2
W
Nemesis
7,254
558
78
6
0
254,584
2
W
Chiron
6,852
527
74
6
0
216,369
2
L
Hel
6,529
502
77
6
0
205,565
1
W
Amaterasu
6,616
509
50
4
0
273,984
0
W
Ymir
5,955
458
29
2
0
248,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role