Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FRANDIRX
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,343 Elo+
Solo
Cernunnos
Cernunnos
RedEyedPython99
Cernunnos
Level 49
God Stats
1W - 2L
1,734 SR
Queue Stats
339W - 376L
1,414 Elo+
Solo
Tyr
Tyr
karushiumu_
Tyr
Level 97
God Stats
0W - 1L
1,805 SR
Queue Stats
24W - 16L
1,546 Elo+
Party 1
Scylla
Scylla
yoshii_tm
Scylla
Level 27
God Stats
0W - 4L
1,578 SR
Queue Stats
8W - 13L
1,692 Elo+
Party 1
Team Averages
Level 59
1,623 SR
1,499 Elo+

VS

Team Averages
Level 82
1,670 SR
1,629 Elo+
Chaac
Chaac
 
Chaac
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Blckspiraldancr
Bellona
Level 93
God Stats
36W - 23L
1,663 SR
Queue Stats
249W - 218L
1,614 Elo+
Party 2
Geb
Geb
Brat2284
Geb
Level 48
God Stats
22W - 2L
1,925 SR
Queue Stats
269W - 52L
1,857 Elo+
Party 2
Bacchus
Bacchus
YouNeedJesus26
Bacchus
Level 119
God Stats
20W - 18L
1,547 SR
Queue Stats
38W - 41L
1,585 Elo+
Party 2
Janus
Janus
l King Kazma l
Janus
Level 144
God Stats
8W - 4L
1,715 SR
Queue Stats
737W - 601L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 3 / 3
8,561
856
8,312
11,689
4,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 6 / 3
8,377
838
5,798
13,434
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
RedEyedPython99
Cernunnos
14
0 / 4 / 4
8,557
856
9,040
12,868
4,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 7 / 2
9,307
931
6,768
18,020
16,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
yoshii_tm
Scylla
14
2 / 1 / 1
8,971
897
11,681
7,924
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

162

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 0 / 14
10,916
1,092
19,687
12,917
13,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 1 / 10
10,070
1,007
5,518
8,237
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 0 / 14
9,447
945
5,784
6,394
6,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 14
10,334
1,033
7,938
15,163
22,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 1 / 8
11,229
1,123
21,256
5,825
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
4
Kills
21
21
Deaths
4
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
3
0.5
W
Chaac
 
Chaac
7
0
14
14
W
2
1
10
7
W
0
0
14
7
L
0
6
3
0.25
L
Cernunnos
RedEyedPython99
Cernunnos
0
4
4
0.5
W
3
2
14
5
L
2
7
2
0.43
W
9
1
8
13
L
Scylla
yoshii_tm
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,599
Damage
60,183
63,935
Taken
48,536
33,603
Mitigated
50,452
9,511
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,312
4,957
0
774
11,689
4,564
0
6,433
5,256
0
28,316
W
Chaac
 
Chaac
19,687
2,795
0
9,259
12,917
13,750
0
3,651
9,052
0
40,598
W
5,518
2,309
243
1,819
8,237
5,390
0
2,450
5,545
0
25,164
W
5,784
0
729
243
6,394
6,677
0
2,701
3,515
25,549
0
L
5,798
857
2,363
1,406
13,434
5,309
0
7,143
6,291
16,388
0
L
Cernunnos
RedEyedPython99
Cernunnos
9,040
3,262
416
543
12,868
4,879
0
8,034
4,834
0
20,449
W
7,938
976
0
842
15,163
22,318
0
5,918
8,698
14,528
0
L
6,768
647
0
1,910
18,020
16,090
0
8,152
9,868
0
17,182
W
21,256
997
0
0
5,825
2,317
0
1,637
4,112
32,314
0
L
Scylla
yoshii_tm
Scylla
11,681
616
0
2,099
7,924
2,761
0
5,216
2,708
17,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,773
Gold Earned
51,996
130
Minions Killed
178
3
Camps Cleared
15
853,368
Distance Traveled
983,085
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,561
856
36
4
0
151,813
1
W
Chaac
10,916
1,092
43
4
1
208,250
0
W
Bellona
10,070
1,007
43
4
7
205,042
1
W
Geb
9,447
945
39
4
2
191,881
1
L
Hel
8,377
838
28
3
0
151,951
0
L
Cernunnos
8,557
856
23
2
0
155,429
0
W
Bacchus
10,334
1,033
6
1
2
179,102
0
L
Tyr
9,307
931
18
2
1
200,637
0
W
Janus
11,229
1,123
47
5
3
198,810
0
L
Scylla
8,971
897
25
3
2
193,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role