Player Matchup

Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dakidaki1
Arachne
Level 63
God Stats
19W - 17L
1,443 SR
Queue Stats
349W - 421L
1,353 Elo+
Solo
Odin
Odin
Krug0
Odin
Level 53
God Stats
4W - 5L
1,554 SR
Queue Stats
7W - 14L
1,323 Elo+
Solo
Hel
Hel
MORFuN
Hel
Level 56
God Stats
4W - 13L
1,290 SR
Queue Stats
132W - 152L
1,444 Elo+
Solo
Cernunnos
Cernunnos
V1at0r
Cernunnos
Level 107
God Stats
1W - 1L
1,326 SR
Queue Stats
5W - 12L
1,176 Elo+
Solo
Team Averages
Level 65
1,423 SR
1,359 Elo+

VS

Team Averages
Level 72
1,459 SR
1,377 Elo+
Chaac
Chaac
CaxapoKokoK
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,307 Elo+
Party 1
The Morrigan
The Morrigan
LordOdai
The Morrigan
Level 50
God Stats
2W - 3L
1,500 SR
Queue Stats
283W - 306L
1,323 Elo+
Solo
Nemesis
Nemesis
Uninteressant
Nemesis
Level 89
God Stats
6W - 6L
1,523 SR
Queue Stats
212W - 206L
1,511 Elo+
Solo
Olorun
Olorun
yevaSk
Olorun
Level 66
God Stats
3W - 6L
1,487 SR
Queue Stats
82W - 113L
1,378 Elo+
Solo
Yemoja
Yemoja
zagrya
Yemoja
Level 87
God Stats
2W - 4L
1,285 SR
Queue Stats
7W - 25L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 1 / 3
9,868
617
7,499
5,425
2,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Dakidaki1
Arachne
14
4 / 2 / 2
8,545
534
4,676
8,742
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
Krug0
Odin
14
2 / 0 / 3
8,456
529
5,296
11,615
5,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
MORFuN
Hel
13
3 / 1 / 4
7,906
494
4,862
5,379
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
V1at0r
Cernunnos
12
2 / 1 / 4
7,415
463
3,505
8,912
3,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,866
429
3,577
6,549
4,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
LordOdai
The Morrigan
13
2 / 4 / 1
7,987
499
4,536
6,081
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
14
3 / 4 / 1
8,477
530
9,179
13,094
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
yevaSk
Olorun
11
0 / 4 / 1
6,625
414
3,025
11,851
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
zagrya
Yemoja
12
0 / 2 / 1
7,480
468
3,745
4,954
2,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
5
5
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
3
6.5
L
0
2
1
0.25
W
Arachne
Dakidaki1
Arachne
4
2
2
2.5
W
Odin
Krug0
Odin
2
0
3
3.5
L
The Morrigan
LordOdai
The Morrigan
2
4
1
0.63
W
Hel
MORFuN
Hel
3
1
4
5
L
Nemesis
3
4
1
0.88
W
Cernunnos
V1at0r
Cernunnos
2
1
4
4
L
Olorun
yevaSk
Olorun
0
4
1
0.13
L
Yemoja
zagrya
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,838
Damage
24,062
40,073
Taken
42,529
17,133
Mitigated
18,502
20,154
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,499
0
243
2,037
5,425
2,511
288
1,993
3,372
66,970
0
L
3,577
207
0
1,484
6,549
4,885
0
2,224
4,325
0
21,570
W
Arachne
Dakidaki1
Arachne
4,676
3,464
0
3,053
8,742
3,708
39
1,088
7,624
0
52,648
W
Odin
Krug0
Odin
5,296
1,065
0
3,857
11,615
5,426
580
1,109
10,080
0
36,383
L
The Morrigan
LordOdai
The Morrigan
4,536
730
0
730
6,081
2,803
0
1,648
4,422
38,524
1,271
W
Hel
MORFuN
Hel
4,862
148
5,945
3,279
5,379
1,924
514
1,871
3,508
37,055
0
L
Nemesis
9,179
4,976
0
3,727
13,094
5,215
442
2,634
10,460
0
64,417
W
Cernunnos
V1at0r
Cernunnos
3,505
1,290
0
1,740
8,912
3,564
636
5,161
3,751
0
33,248
L
Olorun
yevaSk
Olorun
3,025
252
177
4,219
11,851
3,589
550
3,847
8,004
43,609
0
L
Yemoja
zagrya
Yemoja
3,745
124
1,403
596
4,954
2,010
528
2,008
2,946
32,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,190
Gold Earned
37,435
455
Minions Killed
397
0
Camps Cleared
0
1,544,768
Distance Traveled
1,411,726
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,868
617
131
8
0
319,112
3
L
Chaac
6,866
429
34
2
0
282,111
0
W
Arachne
8,545
534
86
5
0
349,724
0
W
Odin
8,456
529
82
5
0
289,202
3
L
The Morrigan
7,987
499
93
6
0
277,168
0
W
Hel
7,906
494
87
5
0
319,131
2
L
Nemesis
8,477
530
126
8
0
317,290
1
W
Cernunnos
7,415
463
69
4
0
267,599
0
L
Olorun
6,625
414
85
5
0
246,940
1
L
Yemoja
7,480
468
59
4
0
288,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role