Player Matchup

Neith
Neith
ErGuTi20
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,236 Elo+
Solo
Awilix
Awilix
Gabcak41
Awilix
Level 138
God Stats
5W - 7L
1,214 SR
Queue Stats
515W - 504L
1,490 Elo+
Party 3
Chang'e
Chang'e
MahoCésium
Chang'e
Level 69
God Stats
35W - 23L
1,446 SR
Queue Stats
424W - 401L
1,452 Elo+
Solo
Merlin
Merlin
S-Ptrs
Merlin
Level 55
God Stats
2W - 3L
1,335 SR
Queue Stats
14W - 22L
1,335 Elo+
Solo
Kuzenbo
Kuzenbo
YeahJacob
Kuzenbo
Level 116
God Stats
2W - 1L
1,769 SR
Queue Stats
83W - 77L
1,499 Elo+
Party 3
Team Averages
Level 93
1,453 SR
1,402 Elo+

VS

Team Averages
Level 68
1,444 SR
1,437 Elo+
Odin
Odin
Bo7md216
Odin
Level 67
God Stats
7W - 17L
1,356 SR
Queue Stats
242W - 273L
1,401 Elo+
Solo
Scylla
Scylla
plp131103
Scylla
Level 76
God Stats
14W - 30L
1,337 SR
Queue Stats
381W - 394L
1,376 Elo+
Party 2
Hachiman
Hachiman
tomsonbrowen
Hachiman
Level 140
God Stats
0W - 4L
1,178 SR
Queue Stats
102W - 108L
1,517 Elo+
Party 1
Bacchus
Bacchus
wodetian123
Bacchus
Level 24
God Stats
5W - 4L
1,664 SR
Queue Stats
11W - 13L
1,438 Elo+
Party 1
Mercury
Mercury
zPio
Mercury
Level 35
God Stats
31W - 39L
1,684 SR
Queue Stats
146W - 166L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ErGuTi20
Neith
10
4 / 0 / 2
6,104
555
5,364
6,375
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
Gabcak41
Awilix
13
8 / 0 / 2
7,452
677
5,736
4,976
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
MahoCésium
Chang'e
12
0 / 0 / 2
6,553
596
5,178
5,203
3,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
S-Ptrs
Merlin
11
3 / 1 / 3
6,564
597
2,765
3,894
1,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
YeahJacob
Kuzenbo
9
0 / 0 / 6
5,973
543
4,367
4,916
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 2 / 0
5,641
513
1,643
7,746
3,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
plp131103
Scylla
10
1 / 2 / 0
5,892
536
2,895
3,645
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
tomsonbrowen
Hachiman
9
0 / 1 / 0
5,081
462
4,051
5,558
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
wodetian123
Bacchus
7
0 / 5 / 0
4,716
429
2,616
7,657
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
zPio
Mercury
9
0 / 5 / 1
5,401
491
2,473
8,080
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
15
Kills
1
1
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
0
2
0
0
W
Neith
ErGuTi20
Neith
4
0
2
5
W
Awilix
Gabcak41
Awilix
8
0
2
9
W
Chang'e
MahoCésium
Chang'e
0
0
2
1
W
Merlin
S-Ptrs
Merlin
3
1
3
4.5
W
Kuzenbo
YeahJacob
Kuzenbo
0
0
6
3
L
Scylla
plp131103
Scylla
1
2
0
0.5
L
Hachiman
tomsonbrowen
Hachiman
0
1
0
0
L
Bacchus
wodetian123
Bacchus
0
5
0
0
L
Mercury
zPio
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,410
Damage
13,678
25,364
Taken
32,686
12,627
Mitigated
12,512
13,172
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
1,643
497
0
2,250
7,746
3,626
0
3,866
3,880
0
26,979
W
Neith
ErGuTi20
Neith
5,364
2,921
0
4,014
6,375
1,910
424
1,567
4,808
0
31,546
W
Awilix
Gabcak41
Awilix
5,736
2,103
0
2,947
4,976
1,642
0
681
4,201
0
46,936
W
Chang'e
MahoCésium
Chang'e
5,178
940
75
3,768
5,203
3,559
340
0
5,203
39,104
0
W
Merlin
S-Ptrs
Merlin
2,765
159
0
966
3,894
1,245
0
1,946
1,724
37,489
0
W
Kuzenbo
YeahJacob
Kuzenbo
4,367
1,832
0
1,402
4,916
4,271
0
999
3,917
16,703
0
L
Scylla
plp131103
Scylla
2,895
154
0
520
3,645
1,092
0
1,872
1,773
26,395
0
L
Hachiman
tomsonbrowen
Hachiman
4,051
2,075
0
2,085
5,558
1,348
60
1,465
4,093
0
29,601
L
Bacchus
wodetian123
Bacchus
2,616
626
135
1,999
7,657
4,171
0
2,936
4,721
8,355
0
L
Mercury
zPio
Mercury
2,473
781
0
1,806
8,080
2,275
0
2,171
5,909
0
24,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,646
Gold Earned
26,731
362
Minions Killed
265
0
Camps Cleared
0
1,075,479
Distance Traveled
1,037,797
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,641
513
73
7
0
206,191
4
W
Neith
6,104
555
70
6
0
206,693
2
W
Awilix
7,452
677
96
9
0
272,738
4
W
Chang'e
6,553
596
86
8
0
189,007
3
W
Merlin
6,564
597
86
8
0
199,919
4
W
Kuzenbo
5,973
543
24
2
0
207,122
7
L
Scylla
5,892
536
57
5
0
190,428
4
L
Hachiman
5,081
462
62
6
0
186,953
0
L
Bacchus
4,716
429
10
1
0
210,974
3
L
Mercury
5,401
491
63
6
0
243,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role