Player Matchup

Ra
Ra
AStrangeCanadian
Ra
Level 28
God Stats
4W - 3L
1,710 SR
Queue Stats
310W - 389L
1,412 Elo+
Party 1
Izanami
Izanami
ILUVLUCY91
Izanami
Level 17
God Stats
59W - 47L
1,635 SR
Queue Stats
89W - 87L
1,394 Elo+
Party 1
Zeus
Zeus
TFBeastboy
Zeus
Level 15
God Stats
19W - 16L
1,520 SR
Queue Stats
65W - 72L
1,379 Elo+
Party 1
Cerberus
Cerberus
faded eclipse
Cerberus
Level 28
God Stats
49W - 43L
1,460 SR
Queue Stats
206W - 219L
1,447 Elo+
Solo
Thor
Thor
qxKINGxp
Thor
Level 6
God Stats
4W - 4L
1,817 SR
Queue Stats
18W - 29L
1,849 Elo+
Solo
Team Averages
Level 19
1,628 SR
1,496 Elo+

VS

Team Averages
Level 17
1,568 SR
1,439 Elo+
Tsukuyomi
Tsukuyomi
BlackHammer45
Tsukuyomi
Level 29
God Stats
5W - 1L
1,715 SR
Queue Stats
18W - 14L
1,471 Elo+
Party 2
Ymir
Ymir
Taison101
Ymir
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 146L
1,270 Elo+
Solo
Anubis
Anubis
Tythen25
Anubis
Level 17
God Stats
11W - 8L
1,418 SR
Queue Stats
13W - 9L
1,494 Elo+
Solo
Bakasura
Bakasura
angelmagana49
Bakasura
Level 26
God Stats
3W - 1L
1,706 SR
Queue Stats
298W - 329L
1,461 Elo+
Solo
Bellona
Bellona
chickenxpopcorn
Bellona
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 13
12,166
1,106
18,709
15,218
6,443
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ILUVLUCY91
Izanami
17
4 / 12 / 11
11,174
1,016
10,673
19,926
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 14 / 8
12,073
1,098
17,088
19,860
6,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
faded eclipse
Cerberus
19
0 / 11 / 19
11,311
1,028
13,722
30,783
22,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
18
6 / 10 / 10
12,177
1,107
11,219
19,330
13,025
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlackHammer45
Tsukuyomi
20
19 / 1 / 22
14,901
1,355
35,420
14,300
5,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
19
0 / 7 / 31
11,351
1,032
5,139
16,465
15,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Tythen25
Anubis
20
16 / 2 / 20
13,953
1,268
27,448
18,396
7,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
angelmagana49
Bakasura
18
7 / 5 / 17
12,430
1,130
11,995
13,578
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 7 / 27
12,851
1,168
16,622
17,225
7,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
168
22
Kills
51
51
Deaths
22
61
Assists
117
Player
Kills
Deaths
Assists
KDA
L
6
4
13
3.13
W
Tsukuyomi
BlackHammer45
Tsukuyomi
19
1
22
30
L
Izanami
ILUVLUCY91
Izanami
4
12
11
0.79
L
6
14
8
0.71
W
Ymir
0
7
31
2.21
W
Anubis
Tythen25
Anubis
16
2
20
13
W
Bakasura
angelmagana49
Bakasura
7
5
17
3.1
W
9
7
27
3.21
L
Cerberus
faded eclipse
Cerberus
0
11
19
0.86
L
Thor
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,411
Damage
96,624
105,117
Taken
79,964
54,715
Mitigated
41,631
15,310
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,709
332
3,050
3,958
15,218
6,443
0
4,479
10,589
52,096
0
W
Tsukuyomi
BlackHammer45
Tsukuyomi
35,420
13,746
0
5,592
14,300
5,307
0
7,806
6,494
0
51,895
L
Izanami
ILUVLUCY91
Izanami
10,673
7,255
0
1,082
19,926
6,551
0
6,150
13,596
0
18,183
L
17,088
1,878
805
1,401
19,860
6,205
0
5,725
13,901
29,518
0
W
Ymir
5,139
1,522
0
480
16,465
15,165
0
12,463
4,002
15,597
0
W
Anubis
Tythen25
Anubis
27,448
2,963
0
10,583
18,396
7,981
0
12,196
6,200
52,290
0
W
Bakasura
angelmagana49
Bakasura
11,995
7,696
0
651
13,578
5,576
0
7,037
6,541
0
25,228
W
16,622
5,358
0
452
17,225
7,602
0
12,537
4,688
155
34,107
L
Cerberus
faded eclipse
Cerberus
13,722
532
145
4,689
30,783
22,491
0
10,206
19,492
46,215
0
L
Thor
11,219
3,287
0
180
19,330
13,025
0
6,182
12,651
6,681
13,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,901
Gold Earned
65,486
217
Minions Killed
177
1
Camps Cleared
10
915,466
Distance Traveled
945,060
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,166
1,106
96
9
1
213,219
1
W
Tsukuyomi
14,901
1,355
38
3
0
236,798
0
L
Izanami
11,174
1,016
17
2
0
166,801
0
L
Zeus
12,073
1,098
24
2
0
138,749
0
W
Ymir
11,351
1,032
22
2
0
157,337
1
W
Anubis
13,953
1,268
59
5
1
177,448
2
W
Bakasura
12,430
1,130
22
2
9
201,923
0
W
Bellona
12,851
1,168
36
3
0
171,554
2
L
Cerberus
11,311
1,028
62
6
0
206,488
1
L
Thor
12,177
1,107
18
2
0
190,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role