Player Matchup

Hera
Hera
Ramonalfon
Hera
Level 106
God Stats
5W - 10L
1,652 SR
Queue Stats
67W - 63L
1,497 Elo+
Solo
Chaac
Chaac
SCOTSMANJOE
Chaac
Level 84
God Stats
3W - 7L
1,391 SR
Queue Stats
124W - 150L
1,424 Elo+
Party 1
Skadi
Skadi
gamer50102
Skadi
Level 98
God Stats
10W - 2L
1,722 SR
Queue Stats
162W - 174L
1,460 Elo+
Party 1
Team Averages
Level 96
1,588 SR
1,460 Elo+

VS

Team Averages
Level 87
1,621 SR
1,450 Elo+
Gilgamesh
Gilgamesh
Father0
Gilgamesh
Level 117
God Stats
8W - 5L
1,713 SR
Queue Stats
22W - 25L
1,595 Elo+
Party 2
Da Ji
Da Ji
Herapaath
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 2
Ra
Ra
stewie420blaze
Ra
Level 128
God Stats
20W - 17L
1,649 SR
Queue Stats
119W - 166L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 7
12,758
797
17,287
8,512
3,537
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 4 / 15
12,152
760
13,157
14,329
9,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
16
7 / 5 / 13
12,127
758
11,869
13,178
5,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Father0
Gilgamesh
15
6 / 7 / 3
10,698
669
16,089
21,626
15,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Herapaath
Da Ji
12
1 / 11 / 7
10,189
637
2,473
15,929
5,185
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
4 / 5 / 4
11,665
729
8,351
13,339
4,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
23
Kills
11
11
Deaths
23
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Father0
Gilgamesh
6
7
3
1.07
L
Da Ji
Herapaath
Da Ji
1
11
7
0.41
W
10
2
7
6.75
W
6
4
15
3.38
W
Skadi
7
5
13
2.7
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,313
Damage
26,913
36,019
Taken
50,894
17,884
Mitigated
24,973
5,501
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Father0
Gilgamesh
16,089
4,128
0
825
21,626
15,359
0
7,437
14,189
153
39,584
L
Da Ji
Herapaath
Da Ji
2,473
259
0
1,429
15,929
5,185
0
4,607
11,322
0
9,228
W
17,287
3,331
0
230
8,512
3,537
1,137
1,507
7,005
64,121
0
W
13,157
3,511
63
4,568
14,329
9,205
425
5,303
9,026
0
37,903
W
Skadi
11,869
4,440
385
255
13,178
5,142
1,243
1,694
11,484
0
42,736
L
8,351
452
2,905
4,644
13,339
4,429
0
5,243
8,096
62,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
32,552
197
Minions Killed
156
0
Camps Cleared
0
877,129
Distance Traveled
772,487
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,698
669
38
2
0
284,740
0
L
Da Ji
10,189
637
16
1
0
225,931
0
W
Hera
12,758
797
121
8
0
285,656
0
W
Chaac
12,152
760
41
3
0
299,765
1
W
Skadi
12,127
758
35
2
0
291,708
2
L
Ra
11,665
729
102
6
0
261,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role