Player Matchup

Set
Set
BesselEC
Set
Level 29
God Stats
2W - 5L
1,226 SR
Queue Stats
135W - 120L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hive_Mind-03
Ah Muzen Cab
Level 30
God Stats
23W - 18L
1,601 SR
Queue Stats
161W - 130L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
ObiManGinobili
Kukulkan
Level 29
God Stats
9W - 4L
1,517 SR
Queue Stats
150W - 155L
1,529 Elo+
Party 1
Horus
Horus
Wischnje
Horus
Level 28
God Stats
2W - 4L
1,303 SR
Queue Stats
216W - 214L
1,494 Elo+
Solo
Cthulhu
Cthulhu
ZTE-AD7Y34-redjo
Cthulhu
Level 28
God Stats
11W - 17L
1,479 SR
Queue Stats
77W - 65L
1,504 Elo+
Party 1
Team Averages
Level 29
1,425 SR
1,519 Elo+

VS

Team Averages
Level 16
1,554 SR
1,490 Elo+
Serqet
Serqet
HorseVader
Serqet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
992 Elo+
Solo
Ra
Ra
Norton6334
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 53L
1,534 Elo+
Solo
Tyr
Tyr
Yujiro_hanma_017
Tyr
Level 28
God Stats
3W - 3L
1,437 SR
Queue Stats
170W - 154L
1,561 Elo+
Solo
Mulan
Mulan
lChioma
Mulan
Level 28
God Stats
1W - 3L
1,529 SR
Queue Stats
89W - 76L
1,618 Elo+
Solo
Neith
Neith
lopez1010
Neith
Level 4
God Stats
2W - 3L
1,804 SR
Queue Stats
3W - 9L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
14,655
586
12,038
20,954
11,678
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Hive_Mind-03
Ah Muzen Cab
20
7 / 2 / 2
13,843
554
13,564
18,778
9,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
20
8 / 5 / 4
14,329
573
14,360
15,185
6,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Wischnje
Horus
18
2 / 0 / 7
12,804
512
2,031
14,290
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 0 / 4
13,921
557
12,379
15,047
11,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HorseVader
Serqet
4
0 / 4 / 0
6,587
263
243
2,474
577
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

20
6 / 1 / 1
13,680
547
18,885
12,052
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 5 / 0
12,161
486
12,474
24,116
21,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
lChioma
Mulan
19
2 / 6 / 3
11,300
452
12,975
23,604
19,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
lopez1010
Neith
13
0 / 14 / 0
8,968
359
3,508
16,932
5,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
28
Kills
8
8
Deaths
30
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Ah Muzen Cab
Hive_Mind-03
Ah Muzen Cab
7
2
2
4
L
Serqet
HorseVader
Serqet
0
4
0
0
L
6
1
1
6.5
W
Kukulkan
8
5
4
2
W
Horus
Wischnje
Horus
2
0
7
5.5
L
0
5
0
0
W
4
0
4
6
L
Mulan
lChioma
Mulan
2
6
3
0.58
L
Neith
lopez1010
Neith
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,372
Damage
48,085
84,254
Taken
79,178
54,317
Mitigated
52,373
24,718
Healing
21,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,038
6,874
0
1,095
20,954
11,678
0
3,370
17,334
0
148,719
W
Ah Muzen Cab
Hive_Mind-03
Ah Muzen Cab
13,564
8,565
0
8,674
18,778
9,308
3,962
5,521
12,729
0
105,580
L
Serqet
HorseVader
Serqet
243
148
0
0
2,474
577
96
892
1,530
0
2,721
L
18,885
683
1,640
6,161
12,052
5,751
90
4,125
7,739
118,187
0
W
Kukulkan
14,360
1,377
0
2,624
15,185
6,963
288
4,876
9,851
105,277
0
W
Horus
Wischnje
Horus
2,031
1,128
2,235
5,180
14,290
15,057
464
3,941
10,003
0
50,537
L
12,474
2,519
0
7,073
24,116
21,620
0
9,352
13,714
0
101,167
W
12,379
1,896
84
4,826
15,047
11,311
1,060
245
14,762
82,277
0
L
Mulan
lChioma
Mulan
12,975
1,706
0
6,033
23,604
19,359
0
4,601
18,821
0
67,186
L
Neith
lopez1010
Neith
3,508
1,813
0
939
16,932
5,066
998
6,261
10,498
0
45,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,552
Gold Earned
52,696
763
Minions Killed
623
0
Camps Cleared
0
2,327,341
Distance Traveled
1,759,670
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,655
586
202
8
0
510,447
1
W
Ah Muzen Cab
13,843
554
155
6
0
439,528
0
L
Serqet
6,587
263
11
0
0
104,326
1
L
Ra
13,680
547
226
9
0
469,810
1
W
Kukulkan
14,329
573
189
8
0
441,111
0
W
Horus
12,804
512
65
3
0
423,623
5
L
Tyr
12,161
486
176
7
0
456,050
0
W
Cthulhu
13,921
557
152
6
0
512,632
0
L
Mulan
11,300
452
119
5
0
373,709
2
L
Neith
8,968
359
91
4
0
355,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role