Player Matchup

Chang'e
Chang'e
Dannlaggertz
Chang'e
Level 29
God Stats
34W - 22L
1,593 SR
Queue Stats
515W - 515L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
WingWong2000
Sun Wukong
Level 6
God Stats
0W - 2L
1,216 SR
Queue Stats
1W - 4L
1,433 Elo+
Solo
Xbalanque
Xbalanque
grave12
Xbalanque
Level 12
God Stats
0W - 2L
1,271 SR
Queue Stats
6W - 10L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
legssss
Ah Muzen Cab
Level 27
God Stats
3W - 3L
1,661 SR
Queue Stats
144W - 105L
1,666 Elo+
Solo
Pele
Pele
nicesowhat
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,471 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,497 Elo+

VS

Team Averages
Level 20
1,610 SR
1,594 Elo+
Ymir
Ymir
DarkSparrow91
Ymir
Level 26
God Stats
9W - 6L
1,638 SR
Queue Stats
64W - 38L
1,683 Elo+
Solo
Ares
Ares
Indigο
Ares
Level 29
God Stats
3W - 0L
1,749 SR
Queue Stats
78W - 39L
1,689 Elo+
Solo
Neith
Neith
Slaymian
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 78L
1,450 Elo+
Solo
He Bo
He Bo
WorstHeBroNA
He Bo
Level 8
God Stats
49W - 23L
1,665 SR
Queue Stats
170W - 100L
1,651 Elo+
Solo
Fenrir
Fenrir
尼克杨year
Fenrir
Level 6
God Stats
14W - 8L
1,500 SR
Queue Stats
44W - 45L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dannlaggertz
Chang'e
13
1 / 7 / 1
7,771
518
2,037
10,863
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
WingWong2000
Sun Wukong
14
3 / 1 / 0
7,929
529
3,992
10,268
6,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
grave12
Xbalanque
8
0 / 9 / 3
5,666
378
2,526
9,408
2,749
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
legssss
Ah Muzen Cab
13
4 / 6 / 3
8,075
538
12,699
12,369
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 6 / 4
9,326
622
7,980
12,163
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,679
645
8,606
11,032
8,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Indigο
Ares
14
5 / 3 / 11
9,325
622
8,246
11,652
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
Slaymian
Neith
14
8 / 4 / 8
9,308
621
8,457
7,634
2,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 3 / 2
10,797
720
13,416
8,766
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 4
7,816
521
876
9,393
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
14
Kills
29
29
Deaths
14
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dannlaggertz
Chang'e
1
7
1
0.21
W
1
2
1
0.75
W
Ares
Indigο
Ares
5
3
11
3.5
W
Neith
Slaymian
Neith
8
4
8
3
L
Sun Wukong
WingWong2000
Sun Wukong
3
1
0
3
W
12
3
2
4.33
L
Xbalanque
grave12
Xbalanque
0
9
3
0.17
L
Ah Muzen Cab
legssss
Ah Muzen Cab
4
6
3
0.92
L
6
6
4
1.33
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
39,601
55,071
Taken
48,477
23,167
Mitigated
28,166
10,472
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dannlaggertz
Chang'e
2,037
103
133
2,629
10,863
5,562
0
6,312
4,322
45,052
0
W
8,606
907
0
5,609
11,032
8,986
441
0
11,032
68,400
0
W
Ares
Indigο
Ares
8,246
1,189
0
2,038
11,652
10,688
0
0
11,652
30,698
0
W
Neith
Slaymian
Neith
8,457
3,071
0
1,705
7,634
2,585
3,920
70
7,564
0
41,369
L
Sun Wukong
WingWong2000
Sun Wukong
3,992
465
0
2,332
10,268
6,291
0
5,506
4,762
0
42,303
W
13,416
1,380
0
2,170
8,766
3,011
0
1,967
6,799
72,654
0
L
Xbalanque
grave12
Xbalanque
2,526
1,667
0
1,307
9,408
2,749
88
2,786
6,622
0
12,401
L
Ah Muzen Cab
legssss
Ah Muzen Cab
12,699
7,628
0
3,492
12,369
4,458
785
6,722
5,152
0
58,255
L
7,980
2,177
0
579
12,163
4,107
0
7,998
3,945
0
51,717
W
876
147
0
3,813
9,393
2,896
0
0
9,393
0
36,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,767
Gold Earned
46,925
375
Minions Killed
520
0
Camps Cleared
0
1,325,167
Distance Traveled
1,408,178
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,771
518
88
6
0
250,973
2
W
Ymir
9,679
645
163
11
0
260,903
4
W
Ares
9,325
622
47
3
0
309,081
0
W
Neith
9,308
621
100
7
0
263,861
0
L
Sun Wukong
7,929
529
82
5
0
301,424
0
W
He Bo
10,797
720
140
9
0
297,677
2
L
Xbalanque
5,666
378
25
2
0
233,214
2
L
Ah Muzen Cab
8,075
538
88
6
0
251,186
1
L
Pele
9,326
622
92
6
0
288,370
3
W
Fenrir
7,816
521
70
5
0
276,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role