Player Matchup

Jing Wei
Jing Wei
D1zYDISASTER503
Jing Wei
Level 8
God Stats
3W - 4L
1,404 SR
Queue Stats
18W - 18L
1,502 Elo+
Party 1
Artemis
Artemis
KIDDKILLEMALL
Artemis
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 20L
1,765 Elo+
Party 1
Ne Zha
Ne Zha
KkZzz66
Ne Zha
Level 17
God Stats
3W - 5L
1,547 SR
Queue Stats
21W - 25L
1,532 Elo+
Solo
Chang'e
Chang'e
coeur-noir32
Chang'e
Level 27
God Stats
24W - 34L
1,484 SR
Queue Stats
223W - 246L
1,412 Elo+
Solo
Ymir
Ymir
jiugui
Ymir
Level 26
God Stats
4W - 5L
1,401 SR
Queue Stats
90W - 68L
1,490 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,540 Elo+

VS

Team Averages
Level 17
1,544 SR
1,585 Elo+
Khepri
Khepri
A1rJayCrawl21
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,661 Elo+
Party 2
Gilgamesh
Gilgamesh
AtsuiKurama
Gilgamesh
Level 29
God Stats
3W - 2L
1,718 SR
Queue Stats
4W - 5L
1,577 Elo+
Solo
Cthulhu
Cthulhu
R6flash
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,441 Elo+
Solo
Ra
Ra
epicmartinmanco
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,588 Elo+
Solo
Olorun
Olorun
jazz-j-3
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
4 / 2 / 23
11,672
973
15,041
10,334
4,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
18
3 / 3 / 20
11,522
960
17,482
8,619
3,470
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
KkZzz66
Ne Zha
19
11 / 2 / 20
12,697
1,058
17,351
11,262
6,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
coeur-noir32
Chang'e
20
14 / 1 / 24
14,236
1,186
24,525
13,897
5,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
jiugui
Ymir
20
14 / 0 / 24
13,935
1,161
17,518
13,530
18,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 3
10,395
866
2,926
21,747
21,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
AtsuiKurama
Gilgamesh
16
1 / 11 / 4
10,635
886
10,889
21,464
14,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
R6flash
Cthulhu
16
3 / 7 / 2
11,100
925
11,832
21,226
26,077
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 9 / 3
12,636
1,053
20,595
20,455
8,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
jazz-j-3
Olorun
16
0 / 9 / 2
9,766
814
4,726
16,561
12,281
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
22
46
Kills
8
8
Deaths
46
111
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
Gilgamesh
AtsuiKurama
Gilgamesh
1
11
4
0.27
W
Jing Wei
4
2
23
7.75
W
Artemis
3
3
20
4.33
W
Ne Zha
KkZzz66
Ne Zha
11
2
20
10.5
L
Cthulhu
R6flash
Cthulhu
3
7
2
0.57
W
Chang'e
coeur-noir32
Chang'e
14
1
24
26
L
4
9
3
0.61
L
Olorun
jazz-j-3
Olorun
0
9
2
0.11
W
Ymir
jiugui
Ymir
14
0
24
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,917
Damage
50,968
57,642
Taken
101,453
38,458
Mitigated
81,922
13,416
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,926
575
0
451
21,747
21,019
0
9,920
11,827
8,569
0
L
Gilgamesh
AtsuiKurama
Gilgamesh
10,889
2,782
0
125
21,464
14,138
0
8,650
12,814
0
23,363
W
Jing Wei
15,041
10,807
0
444
10,334
4,489
0
6,987
3,347
0
31,511
W
Artemis
17,482
11,304
0
0
8,619
3,470
0
5,639
2,980
0
27,193
W
Ne Zha
KkZzz66
Ne Zha
17,351
8,025
0
1,677
11,262
6,429
0
8,345
2,917
0
30,100
L
Cthulhu
R6flash
Cthulhu
11,832
933
116
4
21,226
26,077
0
8,599
12,627
29,508
0
W
Chang'e
coeur-noir32
Chang'e
24,525
1,976
6,051
5,244
13,897
5,734
0
10,315
3,582
52,678
0
L
20,595
1,255
1,718
1,028
20,455
8,407
0
7,375
13,080
54,577
0
L
Olorun
jazz-j-3
Olorun
4,726
2,130
667
950
16,561
12,281
0
7,499
9,062
17,318
0
W
Ymir
jiugui
Ymir
17,518
3,144
0
0
13,530
18,336
0
8,793
4,737
29,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,062
Gold Earned
54,532
188
Minions Killed
175
8
Camps Cleared
8
1,061,623
Distance Traveled
842,226
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,395
866
9
1
0
152,569
1
L
Gilgamesh
10,635
886
16
1
5
204,898
0
W
Jing Wei
11,672
973
41
3
1
207,728
1
W
Artemis
11,522
960
13
1
3
166,220
0
W
Ne Zha
12,697
1,058
33
3
0
209,437
0
L
Cthulhu
11,100
925
49
4
1
167,405
0
W
Chang'e
14,236
1,186
57
5
3
241,397
1
L
Ra
12,636
1,053
89
7
2
218,181
0
L
Olorun
9,766
814
12
1
0
99,173
0
W
Ymir
13,935
1,161
44
4
1
236,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role