Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bobby_Bandz69
Cupid
Level 116
God Stats
3W - 10L
1,396 SR
Queue Stats
299W - 308L
1,444 Elo+
Solo
Vamana
Vamana
Scáthcroí
Vamana
Level 105
God Stats
4W - 3L
1,334 SR
Queue Stats
102W - 91L
1,484 Elo+
Solo
Ra
Ra
Wacktive
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,456 Elo+
Solo
Nemesis
Nemesis
fanaticlyrics842
Nemesis
Level 78
God Stats
3W - 1L
1,470 SR
Queue Stats
152W - 190L
1,412 Elo+
Solo
Team Averages
Level 115
1,440 SR
1,459 Elo+

VS

Team Averages
Level 87
1,563 SR
1,457 Elo+
Kuzenbo
Kuzenbo
Abreil 843
Kuzenbo
Level 141
God Stats
12W - 23L
1,432 SR
Queue Stats
340W - 437L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NinjaSlevin22
Morgan Le Fay
Level 89
God Stats
2W - 10L
1,542 SR
Queue Stats
194W - 261L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
SarinSauce
Baron Samedi
Level 80
God Stats
1W - 2L
1,546 SR
Queue Stats
72W - 70L
1,520 Elo+
Solo
Fenrir
Fenrir
delavega_99
Fenrir
Level 60
God Stats
1W - 2L
1,576 SR
Queue Stats
30W - 27L
1,450 Elo+
Solo
Neith
Neith
xanikar
Neith
Level 65
God Stats
9W - 4L
1,716 SR
Queue Stats
16W - 14L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
1 / 1 / 16
9,706
747
9,533
7,618
4,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
15 / 1 / 9
13,868
1,067
20,761
10,695
5,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
16
4 / 2 / 13
10,965
843
5,780
14,106
14,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 1 / 13
10,439
803
6,685
5,281
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 18
10,046
773
6,729
10,382
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Abreil 843
Kuzenbo
12
0 / 5 / 3
7,245
557
3,085
13,762
13,597
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
NinjaSlevin22
Morgan Le Fay
15
4 / 6 / 1
9,687
745
13,650
12,840
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SarinSauce
Baron Samedi
17
1 / 5 / 2
9,160
705
8,731
10,757
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
0 / 6 / 3
7,999
615
5,358
12,351
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
xanikar
Neith
14
1 / 3 / 4
8,489
653
8,045
7,836
3,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
19
25
Kills
6
6
Deaths
25
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
16
9
L
Kuzenbo
Abreil 843
Kuzenbo
0
5
3
0.3
W
15
1
9
19.5
L
Morgan Le Fay
NinjaSlevin22
Morgan Le Fay
4
6
1
0.75
L
Baron Samedi
SarinSauce
Baron Samedi
1
5
2
0.4
W
Vamana
4
2
13
5.25
W
3
1
13
9.5
L
Fenrir
0
6
3
0.25
W
2
1
18
11
L
Neith
xanikar
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,488
Damage
38,869
48,082
Taken
57,546
32,099
Mitigated
32,388
24,217
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,533
429
2,738
2,596
7,618
4,652
344
4,622
2,996
33,479
0
L
Kuzenbo
Abreil 843
Kuzenbo
3,085
970
552
748
13,762
13,597
1
4,511
9,251
6,675
0
W
20,761
13,688
615
4,709
10,695
5,471
1,728
5,960
4,735
0
57,783
L
Morgan Le Fay
NinjaSlevin22
Morgan Le Fay
13,650
1,536
156
2,038
12,840
5,053
1
5,455
7,385
40,677
0
L
Baron Samedi
SarinSauce
Baron Samedi
8,731
646
632
2,446
10,757
5,617
74
1,439
9,318
50,283
0
W
Vamana
5,780
1,911
0
6,402
14,106
14,327
406
6,467
7,639
0
21,202
W
6,685
585
1,353
1,114
5,281
2,337
616
2,935
2,346
41,455
0
L
Fenrir
5,358
922
0
1,420
12,351
4,952
0
3,525
8,826
0
23,832
W
6,729
2,898
924
3,766
10,382
5,312
1,553
5,916
4,466
0
21,172
L
Neith
xanikar
Neith
8,045
4,308
0
1,858
7,836
3,169
793
1,396
6,440
0
24,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,024
Gold Earned
42,580
293
Minions Killed
285
6
Camps Cleared
8
1,307,803
Distance Traveled
1,026,655
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,706
747
66
5
0
247,990
4
L
Kuzenbo
7,245
557
6
0
0
191,902
1
W
Cupid
13,868
1,067
75
6
1
269,102
1
L
Morgan Le Fay
9,687
745
74
6
0
197,318
0
L
Baron Samedi
9,160
705
101
8
0
205,821
1
W
Vamana
10,965
843
26
2
0
237,212
11
W
Ra
10,439
803
96
7
1
266,666
0
L
Fenrir
7,999
615
46
4
6
250,722
2
W
Nemesis
10,046
773
30
2
4
286,833
3
L
Neith
8,489
653
58
4
2
180,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role