Player Matchup

Ra
Ra
BlueNeko14
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 2
Hachiman
Hachiman
FarikoOdin
Hachiman
Level 24
God Stats
5W - 6L
1,756 SR
Queue Stats
8W - 7L
1,696 Elo+
Solo
Cupid
Cupid
SMAMBLE
Cupid
Level 19
God Stats
8W - 19L
1,339 SR
Queue Stats
204W - 212L
1,417 Elo+
Solo
Terra
Terra
sologabe3
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,537 Elo+
Party 2
Scylla
Scylla
Баумти
Scylla
Level 24
God Stats
48W - 41L
1,590 SR
Queue Stats
167W - 180L
1,486 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,566 Elo+

VS

Team Averages
Level 11
1,475 SR
1,484 Elo+
Olorun
Olorun
Abe0o
Olorun
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 30L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
DerSupra
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,453 Elo+
Party 1
King Arthur
King Arthur
Keimoku
King Arthur
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Discordia
Discordia
MagnaMater
Discordia
Level 27
God Stats
18W - 36L
1,375 SR
Queue Stats
271W - 291L
1,514 Elo+
Solo
Nemesis
Nemesis
uncleverweasel
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 21
12,077
1,098
9,787
12,381
5,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
FarikoOdin
Hachiman
20
21 / 2 / 12
15,489
1,408
30,101
14,567
4,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
SMAMBLE
Cupid
20
12 / 2 / 23
14,573
1,325
14,991
11,717
4,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
sologabe3
Terra
19
7 / 6 / 24
12,986
1,181
18,971
20,737
10,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
19
2 / 4 / 28
12,136
1,103
10,769
13,328
4,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Abe0o
Olorun
16
0 / 6 / 8
10,115
920
4,399
10,350
6,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DerSupra
Guan Yu
17
3 / 10 / 8
11,828
1,075
8,178
18,077
11,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Keimoku
King Arthur
18
6 / 10 / 10
12,437
1,131
11,686
29,006
26,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
MagnaMater
Discordia
18
2 / 3 / 12
11,577
1,052
23,572
11,392
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 16 / 9
13,204
1,200
18,129
26,494
12,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
67
45
Kills
20
20
Deaths
45
108
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Olorun
Abe0o
Olorun
0
6
8
0.67
W
3
6
21
2.25
L
Guan Yu
DerSupra
Guan Yu
3
10
8
0.7
W
Hachiman
FarikoOdin
Hachiman
21
2
12
13.5
L
King Arthur
Keimoku
King Arthur
6
10
10
1.1
L
Discordia
MagnaMater
Discordia
2
3
12
2.67
W
Cupid
SMAMBLE
Cupid
12
2
23
11.75
W
Terra
sologabe3
Terra
7
6
24
3.17
L
9
16
9
0.84
W
Scylla
2
4
28
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,619
Damage
65,964
72,730
Taken
95,319
30,096
Mitigated
61,775
16,914
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Abe0o
Olorun
4,399
1,997
184
1,045
10,350
6,213
0
4,518
5,832
27,897
0
W
9,787
1,967
1,657
1,830
12,381
5,942
0
4,449
7,932
30,937
0
L
Guan Yu
DerSupra
Guan Yu
8,178
3,015
392
482
18,077
11,428
0
5,486
12,591
0
18,745
W
Hachiman
FarikoOdin
Hachiman
30,101
21,801
0
3,067
14,567
4,873
0
4,507
10,060
0
47,604
L
King Arthur
Keimoku
King Arthur
11,686
2,946
0
2,055
29,006
26,955
0
12,400
16,606
0
25,798
L
Discordia
MagnaMater
Discordia
23,572
459
0
0
11,392
4,887
0
3,142
8,250
58,013
0
W
Cupid
SMAMBLE
Cupid
14,991
9,136
482
1,681
11,717
4,598
0
6,352
5,365
0
30,570
W
Terra
sologabe3
Terra
18,971
3,891
3,724
4,006
20,737
10,241
0
7,856
12,881
34,644
0
L
18,129
9,998
0
2,298
26,494
12,292
0
13,981
12,513
0
33,663
W
Scylla
10,769
3,212
0
467
13,328
4,442
0
4,807
8,521
30,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,261
Gold Earned
59,161
211
Minions Killed
192
4
Camps Cleared
12
966,951
Distance Traveled
976,169
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,115
920
63
6
0
138,271
1
W
Ra
12,077
1,098
56
5
0
177,175
0
L
Guan Yu
11,828
1,075
11
1
5
157,187
0
W
Hachiman
15,489
1,408
47
4
2
172,034
0
L
King Arthur
12,437
1,131
27
2
1
239,413
0
L
Discordia
11,577
1,052
69
6
0
237,129
0
W
Cupid
14,573
1,325
25
2
0
256,251
0
W
Terra
12,986
1,181
35
3
2
196,659
1
L
Nemesis
13,204
1,200
22
2
6
204,169
0
W
Scylla
12,136
1,103
48
4
0
164,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role