Player Matchup

Anubis
Anubis
B78KY01
Anubis
Level 27
God Stats
2W - 2L
1,314 SR
Queue Stats
49W - 50L
1,253 Elo+
Solo
Hercules
Hercules
GlossCity
Hercules
Level 28
God Stats
27W - 15L
1,493 SR
Queue Stats
214W - 224L
1,373 Elo+
Solo
Ne Zha
Ne Zha
Itz Eletro
Ne Zha
Level 24
God Stats
2W - 6L
1,267 SR
Queue Stats
4W - 14L
1,135 Elo+
Solo
Khepri
Khepri
PUCHARIST 709
Khepri
Level 24
God Stats
21W - 15L
1,487 SR
Queue Stats
151W - 150L
1,384 Elo+
Solo
Neith
Neith
el-1-campeon
Neith
Level 26
God Stats
8W - 14L
1,360 SR
Queue Stats
157W - 201L
1,336 Elo+
Solo
Team Averages
Level 26
1,384 SR
1,296 Elo+

VS

Team Averages
Level 13
1,487 SR
1,331 Elo+
Set
Set
Idol phone
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,308 Elo+
Solo
Neith
Neith
Mr-_-Noodle-_-
Neith
Level 20
God Stats
8W - 23L
1,276 SR
Queue Stats
68W - 116L
1,175 Elo+
Solo
Janus
Janus
SIR_SWAG84
Janus
Level 24
God Stats
15W - 9L
1,660 SR
Queue Stats
132W - 143L
1,311 Elo+
Solo
Sol
Sol
SKF-SHISUI
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,363 Elo+
Solo
Kukulkan
Kukulkan
TRIPULE94
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B78KY01
Anubis
14
7 / 0 / 4
8,927
638
7,394
6,306
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
GlossCity
Hercules
13
0 / 0 / 1
7,450
532
1,981
8,576
4,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Itz Eletro
Ne Zha
11
10 / 3 / 3
7,896
564
6,183
8,230
2,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 0 / 5
6,473
462
1,180
6,250
4,604
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 1 / 0
7,679
549
6,920
6,681
2,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 1
5,370
384
4,489
11,135
4,308
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 2 / 1
6,593
471
5,415
8,264
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
13
0 / 1 / 0
7,554
540
2,856
3,038
1,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 1
5,647
403
2,322
6,087
1,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
TRIPULE94
Kukulkan
5
1 / 5 / 1
5,205
372
1,048
3,854
700
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
23
Kills
3
4
Deaths
24
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
B78KY01
Anubis
7
0
4
9
W
Hercules
GlossCity
Hercules
0
0
1
0.5
L
0
11
1
0.05
W
Ne Zha
Itz Eletro
Ne Zha
10
3
3
3.83
L
1
2
1
0.75
W
0
0
5
2.5
L
Janus
0
1
0
0
L
1
5
1
0.3
L
Kukulkan
TRIPULE94
Kukulkan
1
5
1
0.3
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,658
Damage
16,130
36,043
Taken
32,378
17,260
Mitigated
9,901
8,718
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
B78KY01
Anubis
7,394
1,816
232
2,751
6,306
2,877
2,884
498
5,808
43,168
0
W
Hercules
GlossCity
Hercules
1,981
611
0
1,226
8,576
4,694
0
2,820
5,720
4,219
35,287
L
4,489
1,735
0
630
11,135
4,308
0
6,062
4,666
0
15,408
W
Ne Zha
Itz Eletro
Ne Zha
6,183
2,878
366
1,143
8,230
2,695
1,052
965
7,265
0
23,855
L
5,415
2,579
0
4,287
8,264
2,608
0
911
7,353
0
39,443
W
1,180
0
0
250
6,250
4,604
974
1,057
5,193
14,809
0
L
Janus
2,856
471
0
0
3,038
1,116
1,481
560
2,478
45,083
0
L
2,322
343
0
1,137
6,087
1,169
820
269
5,818
12,021
0
L
Kukulkan
TRIPULE94
Kukulkan
1,048
260
0
0
3,854
700
74
585
3,125
4,297
0
W
6,920
2,722
0
2,750
6,681
2,390
3,621
850
5,831
0
44,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
30,369
322
Minions Killed
190
0
Camps Cleared
0
1,253,863
Distance Traveled
971,401
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,927
638
91
7
0
230,983
4
W
Hercules
7,450
532
79
6
0
204,344
1
L
Set
5,370
384
13
1
0
204,977
1
W
Ne Zha
7,896
564
35
3
0
273,829
5
L
Neith
6,593
471
74
5
0
220,196
0
W
Khepri
6,473
462
26
2
0
288,060
6
L
Janus
7,554
540
84
6
0
231,356
3
L
Sol
5,647
403
16
1
0
185,090
1
L
Kukulkan
5,205
372
3
0
0
129,782
0
W
Neith
7,679
549
91
7
0
256,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role