Player Matchup

Chiron
Chiron
ArcGuardian
Chiron
Level 148
God Stats
0W - 1L
1,468 SR
Queue Stats
8W - 20L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
CubanLeviathan
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,622 Elo+
Party 1
Heimdallr
Heimdallr
JorgeSky123
Heimdallr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
PRedawg22
Ao Kuang
Level 160
God Stats
0W - 1L
1,585 SR
Queue Stats
19W - 19L
1,619 Elo+
Party 1
Erlang Shen
Erlang Shen
WarlockGOD
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,511 Elo+
Party 1
Team Averages
Level 135
1,511 SR
1,544 Elo+

VS

Team Averages
Level 86
1,481 SR
1,409 Elo+
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MANUEL7U7
Vulcan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 180L
1,463 Elo+
Solo
Awilix
Awilix
This_GuySensei
Awilix
Level 86
God Stats
6W - 4L
1,608 SR
Queue Stats
196W - 192L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WubbaWooWho
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,170 Elo+
Solo
Merlin
Merlin
buddy1478
Merlin
Level 66
God Stats
1W - 1L
1,299 SR
Queue Stats
106W - 156L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 3 / 6
12,221
643
18,328
24,617
16,252
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
19
3 / 3 / 6
10,540
555
9,102
27,777
17,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
JorgeSky123
Heimdallr
17
3 / 6 / 6
10,612
559
19,303
24,572
9,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
PRedawg22
Ao Kuang
19
5 / 2 / 7
11,438
602
11,475
16,839
8,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
WarlockGOD
Erlang Shen
18
0 / 4 / 5
9,829
517
8,766
45,040
30,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
4 / 3 / 8
12,482
657
19,364
19,531
20,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
MANUEL7U7
Vulcan
20
4 / 4 / 9
13,524
712
41,308
18,499
12,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 2 / 11
12,767
672
13,734
16,592
9,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
WubbaWooWho
Morgan Le Fay
20
4 / 5 / 7
12,709
669
26,961
18,694
9,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
buddy1478
Merlin
19
2 / 2 / 10
12,178
641
24,199
11,937
5,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
16
Kills
18
18
Deaths
16
30
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
8
2.67
L
Chiron
5
3
6
2.67
L
Sylvanus
3
3
6
2
L
Heimdallr
JorgeSky123
Heimdallr
3
6
6
1
W
Vulcan
MANUEL7U7
Vulcan
4
4
9
2.13
L
Ao Kuang
PRedawg22
Ao Kuang
5
2
7
4.25
W
4
2
11
4.75
L
Erlang Shen
WarlockGOD
Erlang Shen
0
4
5
0.63
W
Morgan Le Fay
WubbaWooWho
Morgan Le Fay
4
5
7
1.5
W
Merlin
buddy1478
Merlin
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,974
Damage
125,566
138,845
Taken
85,253
82,998
Mitigated
57,889
84,383
Healing
51,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
19,364
2,833
16,527
10,067
19,531
20,587
1,173
5,011
14,520
32,028
0
L
Chiron
18,328
4,050
7,355
8,282
24,617
16,252
335
20,005
4,611
0
62,526
L
Sylvanus
9,102
2,263
23,164
12,814
27,777
17,526
264
25,673
2,104
18,194
0
L
Heimdallr
JorgeSky123
Heimdallr
19,303
4,702
3,679
3,365
24,572
9,941
0
20,447
4,125
0
48,133
W
Vulcan
MANUEL7U7
Vulcan
41,308
17,110
3,145
4,123
18,499
12,165
2,086
3,732
14,767
71,173
0
L
Ao Kuang
PRedawg22
Ao Kuang
11,475
1,816
3,526
5,180
16,839
8,758
0
13,317
3,522
17,348
0
W
13,734
4,174
3,759
3,598
16,592
9,933
659
4,749
11,843
0
22,946
L
Erlang Shen
WarlockGOD
Erlang Shen
8,766
1,414
1,232
15,786
45,040
30,521
304
32,389
12,651
0
17,746
W
Morgan Le Fay
WubbaWooWho
Morgan Le Fay
26,961
1,583
2,167
4,974
18,694
9,241
423
4,683
14,011
51,528
0
W
Merlin
buddy1478
Merlin
24,199
1,253
1,960
1,587
11,937
5,963
511
2,402
9,535
46,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,640
Gold Earned
63,660
183
Minions Killed
218
0
Camps Cleared
0
1,741,373
Distance Traveled
1,862,520
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,482
657
36
2
0
436,449
1
L
Chiron
12,221
643
76
4
0
315,105
3
L
Sylvanus
10,540
555
11
1
0
355,867
1
L
Heimdallr
10,612
559
74
4
0
334,961
4
W
Vulcan
13,524
712
66
3
0
352,459
0
L
Ao Kuang
11,438
602
7
0
0
387,934
1
W
Awilix
12,767
672
24
1
0
359,458
0
L
Erlang Shen
9,829
517
15
1
0
347,506
0
W
Morgan Le Fay
12,709
669
51
3
0
366,030
0
W
Merlin
12,178
641
41
2
0
348,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role