Player Matchup

Izanami
Izanami
Amahaslaa1
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,214 Elo+
Party 2
Ra
Ra
FinallllDecl
Ra
Level 4
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ildanis
Morgan Le Fay
Level 23
God Stats
4W - 3L
1,734 SR
Queue Stats
47W - 50L
1,474 Elo+
Solo
Fenrir
Fenrir
LOSOCOTES
Fenrir
Level 21
God Stats
6W - 8L
1,370 SR
Queue Stats
65W - 50L
1,442 Elo+
Solo
Yemoja
Yemoja
ppptired
Yemoja
Level 7
God Stats
1W - 3L
1,559 SR
Queue Stats
17W - 8L
1,214 Elo+
Party 2
Team Averages
Level 12
1,489 SR
1,320 Elo+

VS

Team Averages
Level 18
1,498 SR
1,348 Elo+
Tiamat
Tiamat
AquaticLanePush
Tiamat
Level 25
God Stats
30W - 22L
1,336 SR
Queue Stats
112W - 83L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
AvocadoBoy473
Sun Wukong
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
170W - 169L
1,470 Elo+
Solo
Jormungandr
Jormungandr
Bchapss1001
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,092 Elo+
Solo
Rama
Rama
TJK7
Rama
Level 27
God Stats
8W - 7L
1,655 SR
Queue Stats
258W - 249L
1,512 Elo+
Party 1
Olorun
Olorun
氵等待123
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amahaslaa1
Izanami
17
7 / 8 / 2
10,927
520
9,691
15,197
5,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 9 / 3
9,468
451
8,112
18,741
9,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Ildanis
Morgan Le Fay
14
2 / 9 / 3
9,148
436
8,718
16,916
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
LOSOCOTES
Fenrir
14
1 / 7 / 6
8,833
421
5,245
18,840
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
ppptired
Yemoja
14
2 / 7 / 7
9,408
448
7,480
15,171
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 9
12,587
599
16,323
10,245
7,586
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
AvocadoBoy473
Sun Wukong
18
10 / 6 / 4
12,894
614
12,677
18,773
12,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Bchapss1001
Jormungandr
14
3 / 4 / 12
10,565
503
7,153
14,222
6,072
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
TJK7
Rama
20
18 / 0 / 9
15,134
721
27,923
17,999
7,538
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
16
2 / 5 / 8
11,036
526
4,854
11,612
4,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
82
15
Kills
40
40
Deaths
16
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amahaslaa1
Izanami
7
8
2
1
W
7
1
9
11.5
W
Sun Wukong
AvocadoBoy473
Sun Wukong
10
6
4
2
W
Jormungandr
Bchapss1001
Jormungandr
3
4
12
2.25
L
3
9
3
0.5
L
Morgan Le Fay
Ildanis
Morgan Le Fay
2
9
3
0.39
L
Fenrir
LOSOCOTES
Fenrir
1
7
6
0.57
W
Rama
TJK7
Rama
18
0
9
22.5
L
Yemoja
ppptired
Yemoja
2
7
7
0.79
W
Olorun
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,246
Damage
68,930
84,865
Taken
72,851
40,707
Mitigated
37,930
14,516
Healing
27,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amahaslaa1
Izanami
9,691
7,298
0
250
15,197
5,790
536
3,805
11,310
0
73,069
W
16,323
1,037
989
4,448
10,245
7,586
4,298
3,899
6,213
79,183
0
W
Sun Wukong
AvocadoBoy473
Sun Wukong
12,677
2,029
0
4,713
18,773
12,120
2,164
4,214
14,487
0
65,438
W
Jormungandr
Bchapss1001
Jormungandr
7,153
2,092
594
2,142
14,222
6,072
1,086
6,123
7,947
32,703
0
L
8,112
1,188
797
4,715
18,741
9,165
164
8,238
10,173
56,736
0
L
Morgan Le Fay
Ildanis
Morgan Le Fay
8,718
772
0
1,239
16,916
5,832
774
5,454
11,292
55,544
0
L
Fenrir
LOSOCOTES
Fenrir
5,245
1,754
0
3,428
18,840
6,826
0
4,530
14,208
0
27,408
W
Rama
TJK7
Rama
27,923
22,581
0
10,840
17,999
7,538
8,739
6,085
11,728
0
126,185
L
Yemoja
ppptired
Yemoja
7,480
2,584
1,829
2,258
15,171
13,094
330
5,507
9,552
30,127
0
W
Olorun
4,854
1,480
1,000
2,933
11,612
4,614
1,277
3,438
8,166
46,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,784
Gold Earned
62,216
468
Minions Killed
565
0
Camps Cleared
0
1,719,159
Distance Traveled
1,901,012
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,927
520
143
7
0
345,185
3
W
Tiamat
12,587
599
133
6
0
372,144
7
W
Sun Wukong
12,894
614
120
6
0
434,199
1
W
Jormungandr
10,565
503
33
2
0
362,120
1
L
Ra
9,468
451
118
6
0
300,258
4
L
Morgan Le Fay
9,148
436
112
5
0
316,572
2
L
Fenrir
8,833
421
52
2
0
409,621
0
W
Rama
15,134
721
197
9
0
355,364
3
L
Yemoja
9,408
448
43
2
0
347,523
0
W
Olorun
11,036
526
82
4
0
377,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role