Player Matchup

He Bo
He Bo
 
He Bo
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
BrotherAndy
Susano
Level 86
God Stats
18W - 6L
1,690 SR
Queue Stats
45W - 35L
1,508 Elo+
Party 1
Terra
Terra
ChuckleKnuckle
Terra
Level 10
God Stats
8W - 8L
1,492 SR
Queue Stats
16W - 18L
1,401 Elo+
Party 1
Freya
Freya
HappyHuman9180
Freya
Level 16
God Stats
5W - 2L
1,674 SR
Queue Stats
16W - 12L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
ThatsQuality
Danzaburou
Level 17
God Stats
8W - 1L
1,921 SR
Queue Stats
26W - 6L
1,831 Elo+
Solo
Team Averages
Level 32
1,655 SR
1,579 Elo+

VS

Team Averages
Level 21
1,458 SR
1,575 Elo+
Danzaburou
Danzaburou
BlueBearToast
Danzaburou
Level 29
God Stats
0W - 5L
1,226 SR
Queue Stats
166W - 178L
1,620 Elo+
Solo
Neith
Neith
CocoColo
Neith
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 85L
1,728 Elo+
Solo
Bellona
Bellona
NordNomadic
Bellona
Level 14
God Stats
5W - 6L
1,563 SR
Queue Stats
126W - 116L
1,352 Elo+
Solo
Janus
Janus
StepBroFingersMe
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 128L
1,674 Elo+
Solo
Scylla
Scylla
cxby luvs u
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 4 / 2
7,633
509
2,153
7,598
2,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
15
3 / 0 / 5
9,118
608
8,854
8,161
4,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 6 / 1
6,976
465
2,212
9,633
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 5 / 0
6,381
425
2,817
8,565
2,352
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ThatsQuality
Danzaburou
19
13 / 0 / 1
11,671
778
12,503
11,514
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueBearToast
Danzaburou
12
1 / 3 / 3
7,612
507
4,262
8,279
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
CocoColo
Neith
14
10 / 4 / 0
8,951
597
9,379
10,799
3,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
NordNomadic
Bellona
12
0 / 4 / 0
6,766
451
4,181
10,987
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 2
8,528
569
5,733
7,060
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
5
0 / 4 / 1
5,160
344
648
3,039
631
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
18
Kills
15
15
Deaths
18
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
4
2
0.75
L
Danzaburou
BlueBearToast
Danzaburou
1
3
3
0.83
W
Susano
3
0
5
5.5
W
0
6
1
0.08
L
Neith
CocoColo
Neith
10
4
0
2.5
W
0
5
0
0
L
Bellona
NordNomadic
Bellona
0
4
0
0
L
4
3
2
1.67
W
Danzaburou
ThatsQuality
Danzaburou
13
0
1
13.5
L
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,539
Damage
24,203
45,471
Taken
40,164
18,817
Mitigated
17,159
13,096
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,153
137
0
1,390
7,598
2,226
413
2,924
4,484
26,829
0
L
Danzaburou
BlueBearToast
Danzaburou
4,262
1,600
0
1,697
8,279
3,593
216
855
7,348
0
48,632
W
Susano
8,854
2,249
0
4,633
8,161
4,355
2,463
160
7,997
0
46,149
W
2,212
745
25
899
9,633
5,104
15
906
8,695
19,679
0
L
Neith
CocoColo
Neith
9,379
3,978
0
2,793
10,799
3,791
684
4,862
5,907
0
56,218
W
2,817
616
0
1,501
8,565
2,352
174
633
7,902
29,692
0
L
Bellona
NordNomadic
Bellona
4,181
1,009
0
2,837
10,987
6,951
308
182
10,378
0
32,280
L
5,733
211
0
422
7,060
2,193
0
273
6,663
54,719
0
W
Danzaburou
ThatsQuality
Danzaburou
12,503
6,387
0
4,648
11,514
4,780
541
1,416
10,012
0
104,585
L
Scylla
648
241
0
222
3,039
631
378
768
2,179
4,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,779
Gold Earned
37,017
423
Minions Killed
401
0
Camps Cleared
0
1,479,410
Distance Traveled
1,218,388
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,633
509
55
4
0
271,234
2
L
Danzaburou
7,612
507
89
6
0
280,470
3
W
Susano
9,118
608
89
6
0
311,675
1
W
Terra
6,976
465
41
3
0
302,441
1
L
Neith
8,951
597
110
7
0
252,761
4
W
Freya
6,381
425
61
4
0
268,213
0
L
Bellona
6,766
451
70
5
0
289,909
2
L
Janus
8,528
569
123
8
0
295,501
4
W
Danzaburou
11,671
778
177
12
0
325,847
3
L
Scylla
5,160
344
9
1
0
99,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role