Player Matchup

Sol
Sol
Itz Eletro
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,162 Elo+
Solo
Amaterasu
Amaterasu
alemoro91
Amaterasu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 8L
1,473 Elo+
Solo
Neith
Neith
freddy_its_lit
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 40L
1,212 Elo+
Solo
Anubis
Anubis
tearful_door128
Anubis
Level 19
God Stats
4W - 4L
1,451 SR
Queue Stats
16W - 18L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
ucekage-
Ao Kuang
Level 29
God Stats
17W - 25L
1,604 SR
Queue Stats
324W - 355L
1,503 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,354 Elo+

VS

Team Averages
Level 18
1,438 SR
1,378 Elo+
Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ErickX3482
Janus
Level 26
God Stats
3W - 2L
1,324 SR
Queue Stats
84W - 83L
1,296 Elo+
Solo
Nemesis
Nemesis
lovefully-
Nemesis
Level 25
God Stats
21W - 13L
1,778 SR
Queue Stats
57W - 57L
1,482 Elo+
Party 1
Ares
Ares
rayzx123
Ares
Level 5
God Stats
6W - 6L
1,500 SR
Queue Stats
212W - 254L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
wasterland9033
Amaterasu
Level 7
God Stats
2W - 2L
1,090 SR
Queue Stats
216W - 174L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 3
6,680
445
6,373
10,757
2,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
alemoro91
Amaterasu
13
6 / 6 / 0
7,840
523
4,774
10,746
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 8 / 0
6,612
441
4,895
8,844
2,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 0
5,154
344
1,473
3,410
1,092
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
ucekage-
Ao Kuang
13
6 / 6 / 1
8,777
585
6,205
12,392
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
11 / 2 / 11
10,147
676
13,571
8,785
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
13
6 / 7 / 4
8,288
553
7,103
8,979
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
lovefully-
Nemesis
16
14 / 0 / 6
10,414
694
7,101
9,648
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
11
0 / 5 / 2
7,035
469
973
7,771
5,972
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
wasterland9033
Amaterasu
13
2 / 1 / 6
8,159
544
1,997
9,808
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
14
Kills
33
33
Deaths
15
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
2
11
8.25
W
Janus
6
7
4
1.14
L
2
8
3
0.44
L
Amaterasu
alemoro91
Amaterasu
6
6
0
1
L
0
8
0
0
W
Nemesis
lovefully-
Nemesis
14
0
6
17
W
Ares
0
5
2
0.2
L
0
5
0
0
L
Ao Kuang
ucekage-
Ao Kuang
6
6
1
1.08
W
Amaterasu
wasterland9033
Amaterasu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,720
Damage
30,745
46,149
Taken
44,991
17,540
Mitigated
21,670
9,604
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,571
7,996
0
3,363
8,785
3,185
1,420
3,926
4,859
0
50,498
W
Janus
7,103
841
0
1,046
8,979
2,825
1,325
4,625
4,354
34,615
0
L
6,373
1,378
0
2,529
10,757
2,805
229
4,618
6,139
19,269
0
L
Amaterasu
alemoro91
Amaterasu
4,774
2,428
0
1,095
10,746
7,319
663
1,137
9,609
0
25,981
L
4,895
2,045
0
574
8,844
2,501
758
561
8,283
0
30,213
W
Nemesis
lovefully-
Nemesis
7,101
3,622
0
2,670
9,648
4,579
1,699
3,138
6,510
0
49,599
W
Ares
973
381
0
250
7,771
5,972
890
304
7,467
17,300
0
L
1,473
138
0
147
3,410
1,092
0
1,372
2,038
10,753
0
L
Ao Kuang
ucekage-
Ao Kuang
6,205
1,590
0
5,259
12,392
3,823
0
388
12,004
41,094
0
W
Amaterasu
wasterland9033
Amaterasu
1,997
734
0
5,101
9,808
5,109
2,704
2,058
7,750
0
27,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,063
Gold Earned
44,043
220
Minions Killed
313
0
Camps Cleared
0
1,137,421
Distance Traveled
1,432,437
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,147
676
96
6
0
278,856
2
W
Janus
8,288
553
46
3
0
280,961
6
L
Sol
6,680
445
29
2
0
194,474
3
L
Amaterasu
7,840
523
42
3
0
263,493
0
L
Neith
6,612
441
52
3
0
265,548
2
W
Nemesis
10,414
694
90
6
0
360,144
0
W
Ares
7,035
469
29
2
0
234,982
0
L
Anubis
5,154
344
19
1
0
116,135
0
L
Ao Kuang
8,777
585
78
5
0
297,771
1
W
Amaterasu
8,159
544
52
3
0
277,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role