Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
HoiGala
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,369 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sheidheda100
Morgan Le Fay
Level 27
God Stats
1W - 3L
1,357 SR
Queue Stats
5W - 8L
1,369 Elo+
Party 2
Team Averages
Level 78
1,452 SR
1,413 Elo+

VS

Team Averages
Level 132
1,359 SR
1,651 Elo+
Tiamat
Tiamat
EklipS SpArTaS
Tiamat
Level 135
God Stats
0W - 2L
1,224 SR
Queue Stats
362W - 328L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
XvARKANTOSvX
Gilgamesh
Level 145
God Stats
1W - 3L
1,354 SR
Queue Stats
299W - 148L
1,721 Elo+
Party 1
Serqet
Serqet
XvRyukiravX
Serqet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 103L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 6 / 11
11,667
778
9,505
13,166
5,845
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
HoiGala
Amaterasu
16
9 / 1 / 14
12,243
816
13,296
17,072
12,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Sheidheda100
Morgan Le Fay
14
7 / 7 / 11
11,335
756
18,023
11,183
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 10
9,574
638
8,782
11,157
5,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
XvARKANTOSvX
Gilgamesh
13
8 / 9 / 4
10,884
726
14,057
21,367
16,823
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
14
5 / 8 / 7
10,291
686
8,611
16,859
6,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
23
Kills
14
14
Deaths
23
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
6
11
2.08
L
1
6
10
1
W
Amaterasu
HoiGala
Amaterasu
9
1
14
16
W
Morgan Le Fay
Sheidheda100
Morgan Le Fay
7
7
11
1.79
L
Gilgamesh
XvARKANTOSvX
Gilgamesh
8
9
4
1.11
L
Serqet
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,824
Damage
31,450
41,421
Taken
49,383
22,029
Mitigated
28,991
6,169
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,505
4,165
710
2,694
13,166
5,845
1,588
2,623
9,474
0
44,242
L
8,782
685
0
2,260
11,157
5,803
30
3,623
7,286
28,947
0
W
Amaterasu
HoiGala
Amaterasu
13,296
7,106
0
1,652
17,072
12,283
897
3,418
13,192
0
33,142
W
Morgan Le Fay
Sheidheda100
Morgan Le Fay
18,023
1,733
0
1,113
11,183
3,901
210
1,695
8,846
35,838
0
L
Gilgamesh
XvARKANTOSvX
Gilgamesh
14,057
2,681
0
1,601
21,367
16,823
0
6,743
14,160
0
44,186
L
Serqet
8,611
1,302
0
1,756
16,859
6,365
0
6,680
9,508
0
33,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,245
Gold Earned
30,749
149
Minions Killed
138
0
Camps Cleared
0
779,877
Distance Traveled
734,281
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,667
778
70
5
0
225,102
3
L
Tiamat
9,574
638
33
2
0
230,504
1
W
Amaterasu
12,243
816
44
3
0
311,677
2
W
Morgan Le Fay
11,335
756
35
2
0
243,098
1
L
Gilgamesh
10,884
726
54
4
0
245,428
7
L
Serqet
10,291
686
51
3
0
258,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role