Player Matchup

Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
Idiotsmurfs
Ymir
Platinum I
Level 119
God Stats
8W - 6L
1,604 SR
Queue Stats
658W - 659L
1,877 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
MasterChowder
Jing Wei
Diamond IV
Level 129
God Stats
0W - 2L
1,367 SR
Queue Stats
211W - 183L
1,990 MMR
Solo
Scylla
Scylla
Masters
Savvysaur
Scylla
Masters
Level 160
God Stats
2W - 5L
1,832 SR
Queue Stats
322W - 283L
2,562 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Wolfy2032
Tsukuyomi
Masters
Level 160
God Stats
75W - 69L
1,594 SR
Queue Stats
863W - 844L
2,360 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,579 SR
2,058 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,741 SR
2,184 MMR
Chiron
Chiron
Diamond II
Ellø
Chiron
Diamond II
Level 159
God Stats
10W - 7L
1,912 SR
Queue Stats
109W - 89L
2,393 MMR
Party 1
The Morrigan
The Morrigan
Platinum II
ImMTEEARR
The Morrigan
Platinum II
Level 143
God Stats
6W - 7L
1,324 SR
Queue Stats
252W - 242L
1,909 MMR
Party 2
Khepri
Khepri
Platinum V
TheRatMugshot
Khepri
Platinum V
Level 139
God Stats
6W - 2L
1,795 SR
Queue Stats
337W - 329L
1,722 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond III
castorcastors
Gilgamesh
Diamond III
Level 64
God Stats
7W - 5L
1,842 SR
Queue Stats
89W - 84L
2,261 MMR
Party 1
King Arthur
King Arthur
Masters
sIαsh
King Arthur
Masters
Level 127
God Stats
7W - 5L
1,834 SR
Queue Stats
385W - 318L
2,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 4 / 1
9,102
455
7,322
20,453
18,310
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 8 / 4
8,800
440
5,815
19,393
12,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
MasterChowder
Jing Wei
17
1 / 4 / 3
10,555
528
12,551
17,978
6,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Savvysaur
Scylla
16
2 / 5 / 2
9,909
495
11,065
10,332
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Wolfy2032
Tsukuyomi
16
4 / 9 / 3
9,735
487
7,821
17,536
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
RaijinPersephoneAthenaTiamatSobek

VS

Bans
SolAresThorYemojaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ellø
Chiron
20
7 / 2 / 3
12,520
626
14,575
14,037
5,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
ImMTEEARR
The Morrigan
19
10 / 2 / 4
12,669
633
15,261
11,002
4,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 7
10,348
517
3,382
16,366
11,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
castorcastors
Gilgamesh
20
6 / 0 / 11
12,470
624
14,641
15,453
11,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
sIαsh
King Arthur
20
7 / 1 / 8
13,282
664
21,136
24,679
21,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
9
Kills
30
30
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
1
0.38
W
Chiron
Ellø
Chiron
7
2
3
4.25
L
1
8
4
0.38
W
The Morrigan
ImMTEEARR
The Morrigan
10
2
4
6
L
Jing Wei
MasterChowder
Jing Wei
1
4
3
0.63
L
Scylla
Savvysaur
Scylla
2
5
2
0.6
W
0
4
7
0.88
L
Tsukuyomi
Wolfy2032
Tsukuyomi
4
9
3
0.61
W
Gilgamesh
castorcastors
Gilgamesh
6
0
11
11.5
W
King Arthur
sIαsh
King Arthur
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,574
Damage
68,995
85,692
Taken
81,537
46,817
Mitigated
54,599
20,590
Healing
23,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,322
1,314
0
7,941
20,453
18,310
0
988
19,439
5,867
51,000
W
Chiron
Ellø
Chiron
14,575
7,265
981
6,162
14,037
5,636
1,642
2,328
11,637
0
111,500
L
5,815
983
0
2,122
19,393
12,760
0
2,615
16,616
22,951
0
W
The Morrigan
ImMTEEARR
The Morrigan
15,261
2,949
148
1,677
11,002
4,865
743
3,899
6,826
80,590
7,584
L
Jing Wei
MasterChowder
Jing Wei
12,551
9,404
0
6,103
17,978
6,165
0
2,162
15,768
0
85,385
L
Scylla
Savvysaur
Scylla
11,065
924
0
1,413
10,332
3,083
0
3,857
6,341
86,683
0
W
3,382
371
0
1,606
16,366
11,211
0
7,600
8,766
14,271
0
L
Tsukuyomi
Wolfy2032
Tsukuyomi
7,821
2,718
0
3,011
17,536
6,499
64
2,628
14,740
0
54,029
W
Gilgamesh
castorcastors
Gilgamesh
14,641
4,346
0
1,475
15,453
11,201
530
3,659
11,794
0
111,898
W
King Arthur
sIαsh
King Arthur
21,136
3,814
0
11,298
24,679
21,686
477
2,048
22,631
0
104,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,101
Gold Earned
61,289
584
Minions Killed
712
0
Camps Cleared
0
1,882,302
Distance Traveled
2,049,416
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,102
455
124
6
0
400,351
5
W
Chiron
12,520
626
175
9
0
381,184
3
L
Ymir
8,800
440
29
1
0
346,064
2
W
The Morrigan
12,669
633
159
8
0
386,593
6
L
Jing Wei
10,555
528
151
8
0
385,043
5
L
Scylla
9,909
495
176
9
0
368,609
7
W
Khepri
10,348
517
20
1
0
398,159
6
L
Tsukuyomi
9,735
487
104
5
0
382,235
1
W
Gilgamesh
12,470
624
151
8
0
459,876
5
W
King Arthur
13,282
664
207
10
0
423,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role