Player Matchup

Sun Wukong
Sun Wukong
Dreamlet
Sun Wukong
Level 27
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 1L
1,893 Elo+
Party 1
Ymir
Ymir
MikeyHoee
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,783 Elo+
Party 1
Rama
Rama
PIayerZero
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,931 Elo+
Party 1
Cerberus
Cerberus
RaiseYoHands
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,906 Elo+
Party 1
Da Ji
Da Ji
lLose
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,931 Elo+
Party 1
Team Averages
Level 17
1,547 SR
1,889 Elo+

VS

Team Averages
Level 24
1,521 SR
1,531 Elo+
Morgan Le Fay
Morgan Le Fay
BlueBearToast
Morgan Le Fay
Level 29
God Stats
33W - 24L
1,664 SR
Queue Stats
166W - 178L
1,595 Elo+
Solo
Izanami
Izanami
Dimitrios88
Izanami
Level 25
God Stats
3W - 4L
1,657 SR
Queue Stats
95W - 101L
1,499 Elo+
Solo
Ravana
Ravana
Kirkhammer
Ravana
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Yemoja
Yemoja
LoLoLo67_76
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,671 Elo+
Solo
Tyr
Tyr
Markitus708
Tyr
Level 28
God Stats
1W - 3L
1,282 SR
Queue Stats
52W - 55L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dreamlet
Sun Wukong
16
7 / 3 / 2
10,564
503
15,007
18,683
9,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
1 / 6 / 7
7,930
378
4,419
12,613
6,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 13 / 7
9,331
444
10,686
18,777
5,081
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
RaiseYoHands
Cerberus
11
0 / 4 / 6
8,203
391
4,768
18,656
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
lLose
Da Ji
15
6 / 9 / 6
9,780
466
9,369
20,402
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueBearToast
Morgan Le Fay
20
21 / 1 / 6
13,567
646
36,214
16,097
8,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Dimitrios88
Izanami
14
5 / 5 / 13
9,806
467
9,728
12,535
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Kirkhammer
Ravana
18
8 / 2 / 0
11,933
568
11,067
13,216
13,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
12
0 / 6 / 9
8,247
393
4,821
12,750
8,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
1 / 4 / 12
10,664
508
6,582
14,201
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
75
18
Kills
35
35
Deaths
18
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlueBearToast
Morgan Le Fay
21
1
6
24
W
Izanami
Dimitrios88
Izanami
5
5
13
2.3
L
Sun Wukong
Dreamlet
Sun Wukong
7
3
2
2.67
W
Ravana
Kirkhammer
Ravana
8
2
0
4
W
Yemoja
0
6
9
0.75
W
1
4
12
1.75
L
Ymir
1
6
7
0.75
L
4
13
7
0.58
L
Cerberus
RaiseYoHands
Cerberus
0
4
6
0.75
L
Da Ji
lLose
Da Ji
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,249
Damage
68,412
89,131
Taken
68,799
39,683
Mitigated
41,329
17,684
Healing
21,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlueBearToast
Morgan Le Fay
36,214
5,061
0
5,541
16,097
8,124
1,395
1,923
14,174
114,368
0
W
Izanami
Dimitrios88
Izanami
9,728
6,769
0
3,966
12,535
4,361
1,285
2,569
9,966
0
44,058
L
Sun Wukong
Dreamlet
Sun Wukong
15,007
2,586
0
7,454
18,683
9,002
1,037
3,613
14,997
0
64,539
W
Ravana
Kirkhammer
Ravana
11,067
2,615
0
3,614
13,216
13,171
3,975
643
12,573
0
68,009
W
Yemoja
4,821
1,580
1,789
597
12,750
8,144
257
3,030
9,720
19,118
0
W
6,582
756
0
5,751
14,201
7,529
235
1,022
13,179
0
77,091
L
Ymir
4,419
674
0
540
12,613
6,557
70
6,764
5,556
19,993
0
L
10,686
8,463
0
2,892
18,777
5,081
3,092
10,953
7,536
0
47,542
L
Cerberus
RaiseYoHands
Cerberus
4,768
332
0
2,370
18,656
11,947
0
11,122
7,256
23,536
0
L
Da Ji
lLose
Da Ji
9,369
2,302
0
4,428
20,402
7,096
0
7,321
12,751
0
59,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
54,217
405
Minions Killed
528
0
Camps Cleared
0
1,749,901
Distance Traveled
2,014,914
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,567
646
176
8
0
417,427
3
W
Izanami
9,806
467
75
4
0
387,368
5
L
Sun Wukong
10,564
503
118
6
0
397,225
4
W
Ravana
11,933
568
118
6
0
403,831
2
W
Yemoja
8,247
393
19
1
0
337,141
2
W
Tyr
10,664
508
140
7
0
469,147
0
L
Ymir
7,930
378
39
2
0
267,824
1
L
Rama
9,331
444
90
4
0
319,984
2
L
Cerberus
8,203
391
63
3
0
409,329
1
L
Da Ji
9,780
466
95
5
0
355,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role