Player Matchup

Chiron
Chiron
Dewth
Chiron
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,564 Elo+
Solo
Cthulhu
Cthulhu
HairyAreoly
Cthulhu
Level 27
God Stats
5W - 4L
1,675 SR
Queue Stats
194W - 200L
1,434 Elo+
Party 1
Raijin
Raijin
URFUBAR
Raijin
Level 28
God Stats
5W - 2L
1,647 SR
Queue Stats
214W - 191L
1,459 Elo+
Party 1
Team Averages
Level 40
1,607 SR
1,486 Elo+

VS

Team Averages
Level 45
1,479 SR
1,466 Elo+
Chronos
Chronos
DeerSquad
Chronos
Level 76
God Stats
2W - 1L
1,407 SR
Queue Stats
15W - 19L
1,520 Elo+
Solo
Odin
Odin
shwdza
Odin
Level 21
God Stats
9W - 9L
1,529 SR
Queue Stats
49W - 54L
1,487 Elo+
Solo
Ravana
Ravana
uzibby
Ravana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dewth
Chiron
17
7 / 3 / 7
13,288
699
13,332
10,632
4,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
HairyAreoly
Cthulhu
17
2 / 2 / 9
13,476
709
10,682
13,350
16,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Raijin
URFUBAR
Raijin
18
8 / 5 / 6
13,391
705
17,199
16,600
7,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeerSquad
Chronos
16
1 / 6 / 7
11,593
610
10,311
15,147
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Odin
shwdza
Odin
15
2 / 5 / 8
12,221
643
7,898
18,887
16,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
uzibby
Ravana
16
7 / 6 / 1
12,726
670
9,455
14,433
7,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
17
Kills
10
10
Deaths
17
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
DeerSquad
Chronos
1
6
7
0.75
W
Chiron
Dewth
Chiron
7
3
7
3.5
W
Cthulhu
HairyAreoly
Cthulhu
2
2
9
3.25
W
Raijin
URFUBAR
Raijin
8
5
6
2.2
L
Odin
shwdza
Odin
2
5
8
1.2
L
Ravana
uzibby
Ravana
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,213
Damage
27,664
40,582
Taken
48,467
28,364
Mitigated
29,536
7,416
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DeerSquad
Chronos
10,311
4,165
0
3,140
15,147
6,052
1,054
10,320
4,827
71,136
0
W
Chiron
Dewth
Chiron
13,332
3,405
856
2,362
10,632
4,094
719
1,293
9,339
0
45,361
W
Cthulhu
HairyAreoly
Cthulhu
10,682
400
304
765
13,350
16,302
721
4,003
9,347
44,343
0
W
Raijin
URFUBAR
Raijin
17,199
1,677
0
3,129
16,600
7,968
1,138
5,015
11,585
61,621
0
L
Odin
shwdza
Odin
7,898
1,259
447
5,996
18,887
16,413
610
11,406
7,481
0
20,784
L
Ravana
uzibby
Ravana
9,455
3,019
0
1,158
14,433
7,071
128
6,155
8,278
0
45,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
36,540
202
Minions Killed
203
0
Camps Cleared
0
896,372
Distance Traveled
963,351
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,593
610
114
6
0
298,319
3
W
Chiron
13,288
699
62
3
0
285,303
1
W
Cthulhu
13,476
709
59
3
0
305,450
0
W
Raijin
13,391
705
81
4
0
305,619
2
L
Odin
12,221
643
26
1
0
321,458
0
L
Ravana
12,726
670
63
3
0
343,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role