Player Matchup

Osiris
Osiris
DellFian
Osiris
Level 48
God Stats
7W - 12L
1,512 SR
Queue Stats
424W - 406L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FrigusAries
Morgan Le Fay
Level 48
God Stats
2W - 4L
1,455 SR
Queue Stats
160W - 224L
1,386 Elo+
Party 2
Thanatos
Thanatos
Ghoul Prime
Thanatos
Level 91
God Stats
1W - 2L
1,494 SR
Queue Stats
271W - 349L
1,390 Elo+
Party 2
Kuzenbo
Kuzenbo
Immortard
Kuzenbo
Level 43
God Stats
1W - 3L
1,341 SR
Queue Stats
86W - 105L
1,393 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MochiiCream
Ah Muzen Cab
Level 81
God Stats
1W - 4L
1,442 SR
Queue Stats
166W - 212L
1,414 Elo+
Party 2
Team Averages
Level 62
1,449 SR
1,414 Elo+

VS

Team Averages
Level 94
1,524 SR
1,523 Elo+
Janus
Janus
Astolosan
Janus
Level 82
God Stats
2W - 2L
1,309 SR
Queue Stats
37W - 45L
1,491 Elo+
Party 1
Achilles
Achilles
Herwickane
Achilles
Level 48
God Stats
3W - 4L
1,435 SR
Queue Stats
157W - 186L
1,434 Elo+
Solo
Xing Tian
Xing Tian
Nilvahlok
Xing Tian
Level 129
God Stats
4W - 2L
1,795 SR
Queue Stats
116W - 124L
1,564 Elo+
Party 1
Neith
Neith
P3rsonaBlue
Neith
Level 88
God Stats
8W - 9L
1,479 SR
Queue Stats
69W - 82L
1,526 Elo+
Party 1
Bacchus
Bacchus
Silftum
Bacchus
Level 124
God Stats
3W - 2L
1,601 SR
Queue Stats
89W - 85L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DellFian
Osiris
16
3 / 3 / 1
9,471
498
6,317
13,439
9,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
FrigusAries
Morgan Le Fay
13
4 / 14 / 6
9,116
480
13,542
18,013
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Ghoul Prime
Thanatos
12
5 / 12 / 1
8,895
468
4,950
14,940
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Immortard
Kuzenbo
13
2 / 7 / 6
9,022
475
6,168
17,573
20,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
MochiiCream
Ah Muzen Cab
13
0 / 7 / 2
8,410
443
7,068
10,646
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Astolosan
Janus
15
5 / 7 / 11
9,416
496
12,764
11,422
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Herwickane
Achilles
17
6 / 2 / 2
10,394
547
10,346
12,280
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
Nilvahlok
Xing Tian
16
8 / 2 / 19
10,634
560
11,461
16,802
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 6
9,944
523
7,395
9,962
3,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Silftum
Bacchus
18
19 / 2 / 9
11,865
624
18,000
12,020
8,472
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
14
Kills
43
43
Deaths
15
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Janus
Astolosan
Janus
5
7
11
1.5
L
Osiris
DellFian
Osiris
3
3
1
1.17
L
Morgan Le Fay
FrigusAries
Morgan Le Fay
4
14
6
0.5
L
Thanatos
Ghoul Prime
Thanatos
5
12
1
0.46
W
Achilles
Herwickane
Achilles
6
2
2
3.5
L
Kuzenbo
Immortard
Kuzenbo
2
7
6
0.71
L
Ah Muzen Cab
MochiiCream
Ah Muzen Cab
0
7
2
0.14
W
Xing Tian
Nilvahlok
Xing Tian
8
2
19
8.75
W
5
2
6
4
W
Bacchus
Silftum
Bacchus
19
2
9
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,045
Damage
59,966
74,611
Taken
62,486
46,867
Mitigated
40,545
13,325
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Astolosan
Janus
12,764
722
0
1,281
11,422
4,120
0
5,311
6,111
52,960
0
L
Osiris
DellFian
Osiris
6,317
2,165
0
4,022
13,439
9,434
681
3,805
9,582
0
46,975
L
Morgan Le Fay
FrigusAries
Morgan Le Fay
13,542
2,524
0
2,927
18,013
6,549
330
12,613
4,995
39,394
0
L
Thanatos
Ghoul Prime
Thanatos
4,950
1,622
0
4,142
14,940
6,117
0
10,063
4,649
0
28,062
W
Achilles
Herwickane
Achilles
10,346
2,909
0
2,978
12,280
9,421
462
1,139
11,141
7,751
55,848
L
Kuzenbo
Immortard
Kuzenbo
6,168
2,840
0
651
17,573
20,815
14
9,749
7,696
18,644
0
L
Ah Muzen Cab
MochiiCream
Ah Muzen Cab
7,068
3,412
0
1,583
10,646
3,952
880
6,454
4,124
0
54,334
W
Xing Tian
Nilvahlok
Xing Tian
11,461
1,789
0
2,502
16,802
14,534
0
5,489
11,313
40,171
0
W
7,395
4,078
0
2,549
9,962
3,998
829
3,747
6,215
0
64,151
W
Bacchus
Silftum
Bacchus
18,000
4,000
0
4,503
12,020
8,472
145
4,024
7,996
69,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,914
Gold Earned
52,253
321
Minions Killed
520
0
Camps Cleared
0
1,610,777
Distance Traveled
1,806,769
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,416
496
79
4
0
343,987
4
L
Osiris
9,471
498
100
5
0
369,985
4
L
Morgan Le Fay
9,116
480
55
3
0
283,312
1
L
Thanatos
8,895
468
43
2
0
323,872
0
W
Achilles
10,394
547
133
7
0
372,374
2
L
Kuzenbo
9,022
475
24
1
0
340,860
2
L
Ah Muzen Cab
8,410
443
99
5
0
292,748
5
W
Xing Tian
10,634
560
51
3
0
371,425
10
W
Neith
9,944
523
147
8
0
330,151
4
W
Bacchus
11,865
624
110
6
0
388,832
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role