Player Matchup

Janus
Janus
Emotionless
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
Finnygin
Ah Puch
Level 5
God Stats
6W - 3L
1,775 SR
Queue Stats
43W - 34L
1,742 Elo+
Party 1
Awilix
Awilix
GlickityTaiint
Awilix
Level 127
God Stats
4W - 0L
1,666 SR
Queue Stats
29W - 39L
1,412 Elo+
Party 1
Izanami
Izanami
Redhac
Izanami
Level 15
God Stats
21W - 23L
1,586 SR
Queue Stats
68W - 80L
1,496 Elo+
Party 1
Ymir
Ymir
TyR0n3
Ymir
Level 24
God Stats
3W - 7L
1,483 SR
Queue Stats
9W - 14L
1,673 Elo+
Party 1
Team Averages
Level 39
1,602 SR
1,567 Elo+

VS

Team Averages
Level 24
1,614 SR
1,531 Elo+
Izanami
Izanami
DragonDzHuevos43
Izanami
Level 14
God Stats
17W - 8L
1,703 SR
Queue Stats
55W - 43L
1,611 Elo+
Party 2
Cthulhu
Cthulhu
MyDixieErect_
Cthulhu
Level 18
God Stats
4W - 4L
1,532 SR
Queue Stats
24W - 30L
1,435 Elo+
Solo
Hades
Hades
Truck_Em43
Hades
Level 42
God Stats
2W - 1L
1,688 SR
Queue Stats
11W - 7L
1,524 Elo+
Party 2
Achilles
Achilles
VisitasDLG
Achilles
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
109W - 102L
1,574 Elo+
Solo
Set
Set
etherrael
Set
Level 21
God Stats
4W - 4L
1,645 SR
Queue Stats
79W - 95L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 9
9,973
554
10,779
10,964
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Finnygin
Ah Puch
15
4 / 2 / 5
9,002
500
10,468
8,304
2,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
13 / 2 / 6
10,571
587
16,508
14,110
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Redhac
Izanami
14
3 / 2 / 8
8,364
465
5,089
8,075
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
TyR0n3
Ymir
12
2 / 4 / 8
7,329
407
5,196
9,364
3,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 8
8,458
470
7,625
10,961
3,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
12
1 / 3 / 1
7,135
396
2,434
7,066
6,709
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
14
5 / 11 / 4
9,387
522
13,845
16,522
8,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
VisitasDLG
Achilles
13
3 / 5 / 2
7,810
434
5,041
15,492
13,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 4 / 2
8,854
492
4,002
14,005
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
29
Kills
11
12
Deaths
30
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
W
7
2
9
5.75
W
Ah Puch
Finnygin
Ah Puch
4
2
5
3.25
W
13
2
6
8
L
Cthulhu
1
3
1
0.5
W
Izanami
Redhac
Izanami
3
2
8
3.5
L
Hades
5
11
4
0.64
W
Ymir
TyR0n3
Ymir
2
4
8
1.5
L
Achilles
VisitasDLG
Achilles
3
5
2
0.8
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,040
Damage
32,947
50,817
Taken
64,046
18,317
Mitigated
37,479
16,720
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,625
4,274
0
1,048
10,961
3,617
265
5,329
5,632
0
57,838
W
10,779
897
0
2,968
10,964
3,302
1,101
4,014
6,920
60,978
0
W
Ah Puch
Finnygin
Ah Puch
10,468
1,188
0
3,656
8,304
2,979
538
2,639
5,455
44,909
0
W
16,508
7,977
0
5,359
14,110
5,728
0
3,344
10,586
0
69,298
L
Cthulhu
2,434
35
174
360
7,066
6,709
309
2,211
4,855
22,066
0
W
Izanami
Redhac
Izanami
5,089
3,365
0
3,868
8,075
2,627
1,030
2,544
5,501
0
54,853
L
Hades
13,845
2,015
85
3,967
16,522
8,588
0
7,633
8,889
41,265
0
W
Ymir
TyR0n3
Ymir
5,196
457
0
869
9,364
3,681
118
3,738
5,626
16,885
0
L
Achilles
VisitasDLG
Achilles
5,041
1,145
0
4,213
15,492
13,148
0
5,705
9,787
0
27,435
L
4,002
1,934
0
5,142
14,005
5,417
0
5,565
8,440
0
58,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,239
Gold Earned
41,644
456
Minions Killed
410
0
Camps Cleared
0
1,725,308
Distance Traveled
1,505,245
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,458
470
110
6
0
266,634
6
W
Janus
9,973
554
119
7
0
357,774
6
W
Ah Puch
9,002
500
81
5
0
337,725
4
W
Awilix
10,571
587
112
6
0
390,660
0
L
Cthulhu
7,135
396
50
3
0
344,523
1
W
Izanami
8,364
465
113
6
0
309,942
8
L
Hades
9,387
522
66
4
0
279,702
0
W
Ymir
7,329
407
31
2
0
329,207
0
L
Achilles
7,810
434
63
4
0
308,834
1
L
Set
8,854
492
121
7
0
305,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role