Player Matchup

Morgan Le Fay
Morgan Le Fay
Agnarx
Morgan Le Fay
Level 106
God Stats
5W - 5L
1,665 SR
Queue Stats
10W - 9L
1,635 Elo+
Solo
Bastet
Bastet
LaserowyDzik
Bastet
Level 129
God Stats
7W - 2L
1,420 SR
Queue Stats
21W - 33L
1,241 Elo+
Solo
Bacchus
Bacchus
Ryr0y
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,540 Elo+
Solo
Team Averages
Level 114
1,528 SR
1,472 Elo+

VS

Team Averages
Level 78
1,562 SR
1,594 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
NosoyArkail
Thoth
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
SvenThePerv
Sun Wukong
Level 145
God Stats
4W - 7L
1,686 SR
Queue Stats
571W - 404L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Agnarx
Morgan Le Fay
12
2 / 6 / 1
8,002
727
3,889
10,244
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
12
4 / 5 / 2
8,287
753
10,246
8,131
2,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Ryr0y
Bacchus
11
0 / 4 / 4
7,338
667
4,883
11,988
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 3 / 10
8,113
738
5,719
6,492
1,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
8 / 2 / 3
9,442
858
8,651
7,198
1,975
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
SvenThePerv
Sun Wukong
13
6 / 1 / 8
9,057
823
10,284
8,642
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
15
15
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
3
10
2
L
Morgan Le Fay
Agnarx
Morgan Le Fay
2
6
1
0.42
L
Bastet
4
5
2
1
W
8
2
3
4.75
L
Bacchus
Ryr0y
Bacchus
0
4
4
0.5
W
Sun Wukong
SvenThePerv
Sun Wukong
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,018
Damage
24,654
30,363
Taken
22,332
14,949
Mitigated
10,467
4,379
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,719
3,632
0
762
6,492
1,697
1,296
1,971
4,521
0
22,334
L
Morgan Le Fay
Agnarx
Morgan Le Fay
3,889
247
0
2,623
10,244
2,919
0
3,982
6,080
29,752
0
L
Bastet
10,246
2,608
0
0
8,131
2,463
0
2,194
5,697
0
30,937
W
8,651
225
0
2,097
7,198
1,975
936
3,057
4,141
41,039
0
L
Bacchus
Ryr0y
Bacchus
4,883
621
0
1,756
11,988
9,567
0
2,475
9,268
10,690
0
W
Sun Wukong
SvenThePerv
Sun Wukong
10,284
1,321
0
3,573
8,642
6,795
0
3,744
4,898
0
18,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,627
Gold Earned
26,612
117
Minions Killed
137
0
Camps Cleared
0
613,847
Distance Traveled
618,262
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,113
738
55
5
0
217,940
4
L
Morgan Le Fay
8,002
727
64
6
0
185,098
1
L
Bastet
8,287
753
38
3
0
222,074
5
W
Thoth
9,442
858
58
5
0
190,983
4
L
Bacchus
7,338
667
15
1
0
206,675
2
W
Sun Wukong
9,057
823
24
2
0
209,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role