Player Matchup

Hou Yi
Hou Yi
DhirPatel
Hou Yi
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 35L
1,492 Elo+
Solo
Nemesis
Nemesis
SupremelyBaaked
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,157 Elo+
Party 1
Ra
Ra
baljaktion_6
Ra
Level 6
God Stats
3W - 3L
1,527 SR
Queue Stats
4W - 5L
1,268 Elo+
Solo
Zeus
Zeus
n1c8las
Zeus
Level 14
God Stats
6W - 11L
1,036 SR
Queue Stats
26W - 39L
1,361 Elo+
Solo
Sylvanus
Sylvanus
scorpyan13
Sylvanus
Level 159
God Stats
16W - 13L
1,620 SR
Queue Stats
130W - 121L
1,404 Elo+
Party 1
Team Averages
Level 43
1,437 SR
1,336 Elo+

VS

Team Averages
Level 13
1,481 SR
1,436 Elo+
Kukulkan
Kukulkan
INFINITE6669839
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Medusa
Medusa
LordAlddon
Medusa
Level 24
God Stats
49W - 37L
1,437 SR
Queue Stats
224W - 250L
1,326 Elo+
Solo
Ra
Ra
darkstar1987
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
leoDragneel5
Tsukuyomi
Level 29
God Stats
53W - 73L
1,469 SR
Queue Stats
189W - 238L
1,354 Elo+
Solo
Guan Yu
Guan Yu
xxLunazZ3562
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DhirPatel
Hou Yi
20
18 / 5 / 23
14,421
1,442
21,827
12,971
6,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 9 / 23
10,837
1,084
7,804
15,710
7,806
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 7 / 26
11,500
1,150
10,749
12,014
5,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
n1c8las
Zeus
19
10 / 3 / 29
12,842
1,284
17,258
9,159
3,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
scorpyan13
Sylvanus
20
14 / 1 / 29
13,494
1,349
18,036
19,139
16,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
3 / 13 / 12
11,314
1,131
11,020
15,971
5,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
LordAlddon
Medusa
18
15 / 10 / 6
14,248
1,425
26,468
18,489
7,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 14 / 12
9,810
981
2,929
15,533
5,852
Tsukuyomi
leoDragneel5
Tsukuyomi
17
7 / 8 / 9
11,675
1,168
14,901
20,417
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
xxLunazZ3562
Guan Yu
17
0 / 12 / 10
9,769
977
6,422
17,760
8,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
74
56
Kills
25
25
Deaths
57
130
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DhirPatel
Hou Yi
18
5
23
5.9
L
Kukulkan
3
13
12
0.69
L
Medusa
LordAlddon
Medusa
15
10
6
1.8
W
5
9
23
1.83
W
9
7
26
3.14
L
0
14
12
0.43
L
Tsukuyomi
leoDragneel5
Tsukuyomi
7
8
9
1.44
W
Zeus
n1c8las
Zeus
10
3
29
8.17
W
Sylvanus
scorpyan13
Sylvanus
14
1
29
28.5
L
Guan Yu
xxLunazZ3562
Guan Yu
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,674
Damage
61,740
68,993
Taken
88,170
40,371
Mitigated
34,825
26,983
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DhirPatel
Hou Yi
21,827
14,619
0
1,311
12,971
6,495
0
1,304
11,667
0
40,566
L
Kukulkan
11,020
1,466
0
10
15,971
5,573
0
7,145
8,826
30,529
0
L
Medusa
LordAlddon
Medusa
26,468
16,860
0
0
18,489
7,307
0
9,557
8,932
0
52,380
W
7,804
7,042
0
702
15,710
7,806
0
2,717
12,993
0
15,145
W
10,749
3,042
1,058
1,150
12,014
5,688
0
2,469
9,545
23,811
0
L
2,929
1,280
301
0
15,533
5,852
0
9,005
6,528
10,965
0
L
Tsukuyomi
leoDragneel5
Tsukuyomi
14,901
5,358
0
940
20,417
7,754
0
10,033
10,384
0
35,661
W
Zeus
n1c8las
Zeus
17,258
3,144
0
81
9,159
3,937
0
4,065
5,094
40,143
0
W
Sylvanus
scorpyan13
Sylvanus
18,036
3,496
10,168
12,513
19,139
16,445
0
3,394
15,745
24,583
0
L
Guan Yu
xxLunazZ3562
Guan Yu
6,422
1,090
215
960
17,760
8,339
0
10,303
7,457
0
13,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,094
Gold Earned
56,816
152
Minions Killed
149
4
Camps Cleared
3
734,754
Distance Traveled
784,181
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,421
1,442
42
4
3
130,837
1
L
Kukulkan
11,314
1,131
33
3
0
136,126
2
L
Medusa
14,248
1,425
51
5
3
166,706
0
W
Nemesis
10,837
1,084
16
2
0
141,148
2
W
Ra
11,500
1,150
35
4
0
134,188
0
L
Ra
9,810
981
16
2
0
129,240
0
L
Tsukuyomi
11,675
1,168
37
4
0
197,537
0
W
Zeus
12,842
1,284
47
5
1
154,864
0
W
Sylvanus
13,494
1,349
12
1
0
173,717
0
L
Guan Yu
9,769
977
12
1
0
154,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role