Player Matchup

Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Arrow2016115
Hercules
Level 104
God Stats
1W - 0L
1,652 SR
Queue Stats
4W - 6L
1,136 Elo+
Party 1
Guan Yu
Guan Yu
Captain_Krunch21
Guan Yu
Level 12
God Stats
6W - 1L
1,821 SR
Queue Stats
6W - 2L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
Default_Asians
The Morrigan
Level 138
God Stats
1W - 0L
1,698 SR
Queue Stats
7W - 5L
1,585 Elo+
Party 1
Horus
Horus
Swaggytpika
Horus
Level 67
God Stats
1W - 0L
1,772 SR
Queue Stats
7W - 2L
1,693 Elo+
Party 1
Team Averages
Level 90
1,689 SR
1,500 Elo+

VS

Team Averages
Level 84
1,494 SR
1,432 Elo+
Kumbhakarna
Kumbhakarna
HonorLantern
Kumbhakarna
Level 102
God Stats
17W - 23L
1,352 SR
Queue Stats
20W - 24L
1,347 Elo+
Solo
Medusa
Medusa
Im_Reaver
Medusa
Level 119
God Stats
25W - 23L
1,500 SR
Queue Stats
525W - 554L
1,437 Elo+
Solo
Tyr
Tyr
VexMilkConoiseur
Tyr
Level 62
God Stats
1W - 3L
1,363 SR
Queue Stats
179W - 197L
1,434 Elo+
Solo
Hades
Hades
scaredbear38
Hades
Level 87
God Stats
2W - 2L
1,507 SR
Queue Stats
99W - 123L
1,384 Elo+
Solo
Fenrir
Fenrir
xGMxRunnerRunner
Fenrir
Level 48
God Stats
22W - 16L
1,747 SR
Queue Stats
185W - 186L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
2 / 1 / 17
10,787
981
10,945
10,471
8,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Arrow2016115
Hercules
17
7 / 1 / 9
11,928
1,084
8,896
12,466
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 15
10,479
953
6,327
10,019
8,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Default_Asians
The Morrigan
18
4 / 2 / 13
11,485
1,044
17,469
6,298
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 2 / 12
12,726
1,157
18,213
13,119
7,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

251

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HonorLantern
Kumbhakarna
16
2 / 5 / 7
10,248
932
7,962
18,882
21,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Im_Reaver
Medusa
16
0 / 3 / 6
9,774
889
10,843
9,095
3,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 8
9,785
890
4,596
11,972
9,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 6 / 3
10,705
973
14,068
13,535
5,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 7 / 5
10,433
948
8,909
15,395
8,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
24
Kills
9
9
Deaths
24
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
17
10.5
W
Hercules
Arrow2016115
Hercules
7
1
9
11.5
W
2
3
15
3.17
W
The Morrigan
Default_Asians
The Morrigan
4
2
13
5.25
L
Kumbhakarna
HonorLantern
Kumbhakarna
2
5
7
1.1
L
Medusa
Im_Reaver
Medusa
0
3
6
1
W
9
2
12
7.5
L
0
3
8
1.33
L
3
6
3
0.75
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,850
Damage
46,378
52,373
Taken
68,879
34,995
Mitigated
48,502
11,028
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,945
832
0
0
10,471
8,228
0
5,107
5,364
24,076
0
W
Hercules
Arrow2016115
Hercules
8,896
2,286
0
3,780
12,466
8,481
0
3,982
8,147
0
24,190
W
6,327
901
905
657
10,019
8,636
0
4,296
5,723
0
10,939
W
The Morrigan
Default_Asians
The Morrigan
17,469
2,158
52
1,465
6,298
2,477
0
3,010
3,288
35,108
4,181
L
Kumbhakarna
HonorLantern
Kumbhakarna
7,962
617
0
414
18,882
21,747
0
6,548
11,801
26,341
0
L
Medusa
Im_Reaver
Medusa
10,843
4,149
0
1,230
9,095
3,490
0
3,782
5,127
0
44,309
W
18,213
8,231
1,170
2,999
13,119
7,173
0
5,635
7,484
0
47,928
L
4,596
728
243
1,198
11,972
9,326
0
4,285
7,539
0
13,229
L
14,068
412
1,061
1,670
13,535
5,353
0
4,643
8,634
31,383
0
L
8,909
1,033
0
375
15,395
8,586
0
5,750
9,372
0
20,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,405
Gold Earned
50,945
205
Minions Killed
186
12
Camps Cleared
6
1,050,256
Distance Traveled
1,025,226
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,787
981
27
2
0
225,403
0
W
Hercules
11,928
1,084
35
3
3
222,310
0
W
Guan Yu
10,479
953
8
1
0
176,928
0
W
The Morrigan
11,485
1,044
63
6
2
207,965
0
L
Kumbhakarna
10,248
932
33
3
1
225,716
0
L
Medusa
9,774
889
79
7
0
177,041
1
W
Horus
12,726
1,157
72
7
7
217,650
0
L
Tyr
9,785
890
21
2
0
219,881
0
L
Hades
10,705
973
41
4
2
195,972
0
L
Fenrir
10,433
948
12
1
3
206,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role