Player Matchup

Hera
Hera
InfernalBanano
Hera
Level 57
God Stats
5W - 4L
1,241 SR
Queue Stats
88W - 97L
1,463 Elo+
Party 2
Ares
Ares
Kagayame
Ares
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 10L
1,507 Elo+
Party 2
Discordia
Discordia
Rains1Torm
Discordia
Level 17
God Stats
2W - 0L
1,698 SR
Queue Stats
12W - 8L
1,558 Elo+
Solo
Danzaburou
Danzaburou
UruSemayi
Danzaburou
Level 27
God Stats
19W - 22L
1,458 SR
Queue Stats
117W - 114L
1,478 Elo+
Solo
Arachne
Arachne
XOMRKEK
Arachne
Level 29
God Stats
5W - 2L
1,652 SR
Queue Stats
12W - 10L
1,486 Elo+
Solo
Team Averages
Level 28
1,510 SR
1,499 Elo+

VS

Team Averages
Level 16
1,520 SR
1,370 Elo+
Sol
Sol
DerandereEL
Sol
Level 29
God Stats
20W - 17L
1,608 SR
Queue Stats
173W - 140L
1,583 Elo+
Solo
Artio
Artio
Enumalish
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
WeebSNLIG5
Sun Wukong
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 13L
1,006 Elo+
Party 1
Chang'e
Chang'e
truestory123456
Chang'e
Level 16
God Stats
3W - 5L
1,492 SR
Queue Stats
20W - 21L
1,497 Elo+
Solo
Olorun
Olorun
young-pickle9
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 28
13,435
1,120
35,804
10,022
4,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
20
9 / 2 / 33
13,469
1,122
17,470
20,990
26,825
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Rains1Torm
Discordia
20
9 / 3 / 28
13,559
1,130
23,048
9,874
4,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
UruSemayi
Danzaburou
20
14 / 0 / 21
14,119
1,177
30,110
14,916
6,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
XOMRKEK
Arachne
14
2 / 2 / 3
10,033
836
1,629
2,994
1,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 2
13,523
1,127
23,588
13,042
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Enumalish
Artio
17
2 / 7 / 5
11,366
947
6,313
30,186
35,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
WeebSNLIG5
Sun Wukong
16
0 / 13 / 3
9,984
832
8,164
28,077
22,429
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
1 / 8 / 6
11,209
934
11,330
22,216
9,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 16 / 3
10,517
876
4,477
24,035
9,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
28
46
Kills
9
9
Deaths
46
113
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
L
Artio
Enumalish
Artio
2
7
5
0.64
W
12
2
28
13
W
Ares
9
2
33
12.75
W
Discordia
Rains1Torm
Discordia
9
3
28
7.67
W
Danzaburou
UruSemayi
Danzaburou
14
0
21
24.5
L
Sun Wukong
WeebSNLIG5
Sun Wukong
0
13
3
0.12
W
Arachne
XOMRKEK
Arachne
2
2
3
1.75
L
1
8
6
0.5
L
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,061
Damage
53,872
58,796
Taken
117,556
42,988
Mitigated
83,078
7,409
Healing
15,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,588
9,093
0
2,598
13,042
5,411
0
8,815
4,227
76,504
0
L
Artio
Enumalish
Artio
6,313
634
461
2,448
30,186
35,936
0
17,011
13,175
17,077
0
W
35,804
11,097
179
2,140
10,022
4,200
0
7,983
2,039
54,455
0
W
Ares
17,470
2,254
0
0
20,990
26,825
0
14,809
6,181
21,561
0
W
Discordia
Rains1Torm
Discordia
23,048
1,348
244
1,470
9,874
4,398
0
8,511
1,363
56,919
0
W
Danzaburou
UruSemayi
Danzaburou
30,110
14,167
0
3,264
14,916
6,461
0
11,989
2,927
0
64,903
L
Sun Wukong
WeebSNLIG5
Sun Wukong
8,164
2,583
0
182
28,077
22,429
0
17,831
10,246
0
19,759
W
Arachne
XOMRKEK
Arachne
1,629
1,382
0
112
2,994
1,104
0
2,416
578
0
2,942
L
11,330
983
3,729
3,451
22,216
9,447
0
13,854
8,362
40,095
0
L
4,477
3,135
104
2,355
24,035
9,855
0
18,811
5,224
28,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,615
Gold Earned
56,599
213
Minions Killed
235
7
Camps Cleared
10
984,986
Distance Traveled
1,053,493
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,523
1,127
124
10
6
230,589
1
L
Artio
11,366
947
11
1
0
219,882
0
W
Hera
13,435
1,120
55
5
0
218,363
1
W
Ares
13,469
1,122
5
0
0
248,200
1
W
Discordia
13,559
1,130
87
7
2
207,702
1
W
Danzaburou
14,119
1,177
65
5
4
249,821
1
L
Sun Wukong
9,984
832
20
2
1
187,371
0
W
Arachne
10,033
836
1
0
1
60,900
0
L
Chang'e
11,209
934
43
4
1
220,187
0
L
Olorun
10,517
876
37
3
2
195,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role