Player Matchup

Bacchus
Bacchus
DoubleOGundam
Bacchus
Level 35
God Stats
1W - 2L
1,514 SR
Queue Stats
34W - 50L
1,403 Elo+
Party 2
Medusa
Medusa
TheBofelsh
Medusa
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 69L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
XenoDragoon
Baron Samedi
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 65L
1,455 Elo+
Party 2
Team Averages
Level 64
1,505 SR
1,415 Elo+

VS

Team Averages
Level 46
1,484 SR
1,327 Elo+
Tyr
Tyr
PacoLondo
Tyr
Level 106
God Stats
7W - 9L
1,384 SR
Queue Stats
104W - 148L
1,332 Elo+
Party 1
Skadi
Skadi
aasfaiusnjs
Skadi
Level 23
God Stats
3W - 0L
1,691 SR
Queue Stats
6W - 4L
1,454 Elo+
Party 1
He Bo
He Bo
dfdfdfddfdfdfd
He Bo
Level 8
God Stats
1W - 3L
1,378 SR
Queue Stats
2W - 6L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 4 / 1
8,026
669
5,314
9,468
9,381
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
TheBofelsh
Medusa
10
1 / 4 / 0
7,300
608
2,857
6,795
2,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
XenoDragoon
Baron Samedi
11
1 / 4 / 0
7,907
659
2,710
6,038
2,356
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 11
9,092
758
2,386
7,629
6,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 0 / 8
8,985
749
5,646
4,140
1,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 2 / 4
9,898
825
8,494
7,096
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
12
12
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
4
1
0.38
W
1
1
11
6.5
L
Medusa
TheBofelsh
Medusa
1
4
0
0.25
L
Baron Samedi
XenoDragoon
Baron Samedi
1
4
0
0.25
W
3
0
8
7
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,881
Damage
16,526
22,301
Taken
18,865
13,921
Mitigated
10,408
2,121
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,314
238
0
380
9,468
9,381
116
2,170
7,233
13,666
0
W
2,386
332
0
1,614
7,629
6,527
896
3,127
4,502
0
11,342
L
Medusa
TheBofelsh
Medusa
2,857
599
0
1,317
6,795
2,184
0
2,873
3,744
0
24,300
L
Baron Samedi
XenoDragoon
Baron Samedi
2,710
91
230
194
6,038
2,356
0
3,107
2,830
22,251
0
W
5,646
2,352
0
326
4,140
1,354
1,659
1,146
2,994
0
40,347
W
8,494
242
0
1,336
7,096
2,527
424
3,751
3,345
35,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,233
Gold Earned
27,975
116
Minions Killed
134
0
Camps Cleared
0
610,390
Distance Traveled
716,752
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,026
669
12
1
0
224,959
5
W
Tyr
9,092
758
21
2
0
264,492
4
L
Medusa
7,300
608
52
4
0
184,954
2
L
Baron Samedi
7,907
659
52
4
0
200,477
0
W
Skadi
8,985
749
61
5
0
226,905
6
W
He Bo
9,898
825
52
4
0
225,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role