Player Matchup

Morgan Le Fay
Morgan Le Fay
Gooiyo
Morgan Le Fay
Level 160
God Stats
1W - 1L
1,623 SR
Queue Stats
4W - 6L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
KOdumpling
Guan Yu
Level 15
God Stats
11W - 11L
1,499 SR
Queue Stats
13W - 16L
1,421 Elo+
Party 2
Medusa
Medusa
Noxdeanoctis
Medusa
Level 160
God Stats
1W - 0L
1,594 SR
Queue Stats
14W - 6L
1,878 Elo+
Party 2
Team Averages
Level 112
1,572 SR
1,589 Elo+

VS

Team Averages
Level 58
1,353 SR
1,181 Elo+
Fenrir
Fenrir
ThatBoIWeezy
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,335 Elo+
Party 1
Hades
Hades
Yung_To_Ny
Hades
Level 28
God Stats
0W - 3L
1,310 SR
Queue Stats
13W - 41L
1,027 Elo+
Party 1
Yemoja
Yemoja
sviddles
Yemoja
Level 81
God Stats
1W - 2L
1,250 SR
Queue Stats
97W - 157L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gooiyo
Morgan Le Fay
18
8 / 3 / 17
14,630
697
16,436
13,013
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
KOdumpling
Guan Yu
15
2 / 5 / 16
13,215
629
1,927
12,232
10,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
15 / 0 / 7
17,074
813
23,718
13,746
6,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 10 / 3
12,940
616
8,712
17,765
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
16
1 / 8 / 5
11,924
568
10,001
21,168
20,663
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
sviddles
Yemoja
15
2 / 7 / 6
11,765
560
10,232
17,748
9,580
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
25
Kills
7
8
Deaths
25
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Gooiyo
Morgan Le Fay
8
3
17
5.5
W
Guan Yu
KOdumpling
Guan Yu
2
5
16
2
W
Medusa
15
0
7
18.5
L
Fenrir
4
10
3
0.55
L
Hades
1
8
5
0.44
L
Yemoja
sviddles
Yemoja
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,081
Damage
28,945
38,991
Taken
56,681
22,082
Mitigated
36,470
9,592
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Gooiyo
Morgan Le Fay
16,436
1,610
0
2,177
13,013
5,274
501
8,004
5,009
44,785
0
W
Guan Yu
KOdumpling
Guan Yu
1,927
409
202
232
12,232
10,639
0
5,718
6,514
0
6,692
W
Medusa
23,718
13,237
0
6,981
13,746
6,169
3,006
6,511
7,235
0
139,651
L
Fenrir
8,712
1,362
0
880
17,765
6,227
112
4,686
12,777
0
39,126
L
Hades
10,001
247
923
3,457
21,168
20,663
144
4,848
15,932
56,587
0
L
Yemoja
sviddles
Yemoja
10,232
403
826
300
17,748
9,580
180
5,798
11,536
38,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
36,629
254
Minions Killed
168
0
Camps Cleared
0
1,083,532
Distance Traveled
967,505
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,630
697
65
3
0
349,522
1
W
Guan Yu
13,215
629
11
1
0
319,423
1
W
Medusa
17,074
813
178
8
0
414,587
0
L
Fenrir
12,940
616
46
2
0
356,915
2
L
Hades
11,924
568
101
5
0
305,691
0
L
Yemoja
11,765
560
21
1
0
304,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role