Player Matchup

Ah Puch
Ah Puch
AtlanticSouls
Ah Puch
Level 12
God Stats
7W - 3L
1,835 SR
Queue Stats
18W - 14L
1,443 Elo+
Solo
Mercury
Mercury
Littletrigg
Mercury
Level 24
God Stats
7W - 9L
1,566 SR
Queue Stats
85W - 90L
1,480 Elo+
Solo
Medusa
Medusa
Nightstalker594
Medusa
Level 5
God Stats
22W - 33L
1,471 SR
Queue Stats
27W - 39L
1,453 Elo+
Solo
Susano
Susano
SQUEEKYBOB
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 113L
1,560 Elo+
Solo
Cabrakan
Cabrakan
Sora Souffle
Cabrakan
Level 29
God Stats
4W - 2L
1,643 SR
Queue Stats
32W - 27L
1,511 Elo+
Solo
Team Averages
Level 19
1,603 SR
1,490 Elo+

VS

Team Averages
Level 24
1,571 SR
1,495 Elo+
Zeus
Zeus
Dan Alb Aguila
Zeus
Level 29
God Stats
3W - 3L
1,615 SR
Queue Stats
52W - 53L
1,501 Elo+
Solo
Bakasura
Bakasura
FckingCasul
Bakasura
Level 24
God Stats
6W - 5L
1,565 SR
Queue Stats
40W - 41L
1,460 Elo+
Solo
Ares
Ares
KingArthur1512
Ares
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 54L
1,418 Elo+
Solo
Skadi
Skadi
ShaggyEggBeater
Skadi
Level 17
God Stats
5W - 4L
1,778 SR
Queue Stats
56W - 49L
1,583 Elo+
Solo
Jormungandr
Jormungandr
etherrael
Jormungandr
Level 20
God Stats
3W - 4L
1,397 SR
Queue Stats
79W - 95L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
8 / 2 / 2
12,996
619
18,222
16,981
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Littletrigg
Mercury
18
5 / 2 / 4
10,809
515
10,070
13,196
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

1
0 / 0 / 0
5,586
266
0
0
0
Susano
SQUEEKYBOB
Susano
17
3 / 3 / 4
10,580
504
9,080
12,508
5,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
Sora Souffle
Cabrakan
16
3 / 6 / 2
10,433
497
10,057
18,120
14,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 0
12,809
610
13,588
11,647
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
FckingCasul
Bakasura
16
2 / 6 / 1
10,461
498
3,564
16,765
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 7
9,776
466
6,580
19,152
15,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 4 / 2
11,300
538
7,802
12,048
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
etherrael
Jormungandr
16
0 / 4 / 0
10,074
480
7,530
12,532
14,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
19
Kills
13
13
Deaths
19
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
8
2
2
4.5
W
3
3
0
1
W
Bakasura
FckingCasul
Bakasura
2
6
1
0.42
W
1
2
7
2.25
L
Mercury
Littletrigg
Mercury
5
2
4
3.5
L
0
0
0
0
L
Susano
SQUEEKYBOB
Susano
3
3
4
1.67
W
7
4
2
2
L
Cabrakan
Sora Souffle
Cabrakan
3
6
2
0.67
W
Jormungandr
etherrael
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,429
Damage
39,064
60,805
Taken
72,144
31,373
Mitigated
47,116
9,641
Healing
17,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
18,222
1,436
0
5,791
16,981
7,182
988
8,887
7,493
111,891
0
W
13,588
358
333
3,479
11,647
4,927
0
5,841
5,806
85,604
0
W
Bakasura
FckingCasul
Bakasura
3,564
2,557
0
3,808
16,765
7,517
0
5,584
11,181
0
47,075
W
6,580
280
330
6,364
19,152
15,638
281
10,286
8,866
42,461
0
L
Mercury
Littletrigg
Mercury
10,070
5,403
0
250
13,196
4,794
0
4,932
8,114
0
81,920
L
0
0
0
0
0
0
0
0
0
0
0
L
Susano
SQUEEKYBOB
Susano
9,080
565
0
250
12,508
5,006
0
4,957
7,369
0
70,772
W
7,802
3,936
0
1,924
12,048
4,554
2,032
5,142
6,906
0
93,563
L
Cabrakan
Sora Souffle
Cabrakan
10,057
1,099
0
3,350
18,120
14,391
0
8,099
9,716
52,661
0
W
Jormungandr
etherrael
Jormungandr
7,530
2,576
0
914
12,532
14,480
0
1,426
11,106
62,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,404
Gold Earned
54,420
554
Minions Killed
664
0
Camps Cleared
0
1,612,673
Distance Traveled
1,821,115
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,996
619
206
10
0
388,766
0
W
Zeus
12,809
610
217
10
0
328,885
1
W
Bakasura
10,461
498
109
5
0
420,400
3
W
Ares
9,776
466
64
3
0
372,191
5
L
Mercury
10,809
515
133
6
0
470,602
1
L
Medusa
5,586
266
0
0
0
0
0
L
Susano
10,580
504
121
6
0
397,588
3
W
Skadi
11,300
538
141
7
0
383,046
3
L
Cabrakan
10,433
497
94
4
0
355,717
0
W
Jormungandr
10,074
480
133
6
0
316,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role