Player Matchup

Chaac
Chaac
Gold V
AL_JAGER-_-
Chaac
Gold V
Level 129
God Stats
54W - 47L
1,710 SR
Queue Stats
618W - 630L
1,266 MMR
Solo
Nemesis
Nemesis
Gold I
MexGxRoDriGueZ
Nemesis
Gold I
Level 128
God Stats
10W - 15L
1,449 SR
Queue Stats
228W - 246L
1,353 MMR
Solo
Ra
Ra
Silver I
STOYCKO
Ra
Silver I
Level 109
God Stats
19W - 12L
1,309 SR
Queue Stats
599W - 615L
1,310 MMR
Solo
Danzaburou
Danzaburou
Silver II
WoodsFlipper07
Danzaburou
Silver II
Level 126
God Stats
10W - 15L
1,519 SR
Queue Stats
439W - 443L
1,210 MMR
Solo
Hercules
Hercules
Gold IV
dramaticLUL
Hercules
Gold IV
Level 111
God Stats
3W - 1L
1,777 SR
Queue Stats
56W - 67L
1,225 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,553 SR
1,273 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,526 SR
1,274 MMR
Erlang Shen
Erlang Shen
Gold IV
BanTheUndead721
Erlang Shen
Gold IV
Level 131
God Stats
3W - 6L
1,676 SR
Queue Stats
118W - 116L
1,426 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Lord Celibi
Guan Yu
Bronze III
Level 126
God Stats
1W - 0L
1,494 SR
Queue Stats
5W - 13L
1,201 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
ShadyInTheShade
Kuzenbo
Gold V
Level 158
God Stats
5W - 6L
1,346 SR
Queue Stats
256W - 264L
1,248 MMR
Solo
Heimdallr
Heimdallr
Silver I
Tha_Grape_God
Heimdallr
Silver I
Level 160
God Stats
31W - 21L
1,693 SR
Queue Stats
242W - 261L
1,123 MMR
Party 1
Zeus
Zeus
Gold IV
TheFakeGrimes
Zeus
Gold IV
Level 104
God Stats
3W - 4L
1,421 SR
Queue Stats
516W - 517L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 19
21,062
501
33,998
59,064
72,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 11 / 7
23,517
560
28,299
51,123
30,149
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 7 / 16
21,914
522
34,040
37,733
16,047
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
WoodsFlipper07
Danzaburou
20
18 / 9 / 11
26,092
621
48,822
47,419
18,508
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
dramaticLUL
Hercules
20
7 / 3 / 25
21,175
504
31,271
61,059
66,834
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
GilgameshTiamatAthenaPersephone

VS

Bans
SetCu ChulainnKing ArthurYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BanTheUndead721
Erlang Shen
20
11 / 7 / 13
22,859
544
36,322
53,184
58,707
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
Lord Celibi
Guan Yu
20
2 / 10 / 9
18,312
436
20,934
46,970
76,926
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 11 / 20
21,412
510
29,392
52,028
85,886
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Tha_Grape_God
Heimdallr
20
10 / 9 / 5
26,567
633
51,575
46,603
23,877
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 8 / 11
24,452
582
63,295
34,579
17,703
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
98
45
Kills
40
40
Deaths
45
78
Assists
58
Player
Kills
Deaths
Assists
KDA
L
4
10
19
1.35
W
Erlang Shen
BanTheUndead721
Erlang Shen
11
7
13
2.5
W
Guan Yu
Lord Celibi
Guan Yu
2
10
9
0.65
L
11
11
7
1.32
L
5
7
16
1.86
W
3
11
20
1.18
W
Heimdallr
Tha_Grape_God
Heimdallr
10
9
5
1.39
W
14
8
11
2.44
L
Danzaburou
WoodsFlipper07
Danzaburou
18
9
11
2.61
L
Hercules
dramaticLUL
Hercules
7
3
25
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,430
Damage
201,518
256,398
Taken
233,364
203,820
Mitigated
263,099
113,951
Healing
58,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,998
4,031
0
23,370
59,064
72,282
1,809
29,123
29,323
0
126,821
W
Erlang Shen
BanTheUndead721
Erlang Shen
36,322
18,084
0
9,171
53,184
58,707
3,107
10,425
42,324
0
188,037
W
Guan Yu
Lord Celibi
Guan Yu
20,934
3,128
4,047
14,108
46,970
76,926
1,416
5,621
40,729
0
115,881
L
28,299
17,299
0
15,112
51,123
30,149
5,354
17,132
33,841
0
202,009
L
34,040
3,172
9,659
18,344
37,733
16,047
1,109
13,814
23,799
152,497
0
W
29,392
4,885
0
6,118
52,028
85,886
111
9,143
42,248
94,212
0
W
Heimdallr
Tha_Grape_God
Heimdallr
51,575
38,336
0
18,551
46,603
23,877
9,796
8,429
37,901
0
280,635
W
63,295
2,953
0
6,380
34,579
17,703
0
4,581
29,744
223,089
0
L
Danzaburou
WoodsFlipper07
Danzaburou
48,822
27,639
0
18,632
47,419
18,508
7,844
15,129
32,200
0
251,716
L
Hercules
dramaticLUL
Hercules
31,271
6,885
714
28,120
61,059
66,834
714
22,095
38,724
23,318
79,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,760
Gold Earned
113,602
1,007
Minions Killed
1,111
0
Camps Cleared
0
4,090,743
Distance Traveled
3,811,583
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
21,062
501
194
5
0
715,812
2
W
Erlang Shen
22,859
544
190
5
0
892,315
3
W
Guan Yu
18,312
436
172
4
0
707,118
0
L
Nemesis
23,517
560
224
5
0
898,089
0
L
Ra
21,914
522
241
6
0
798,522
10
W
Kuzenbo
21,412
510
62
1
0
746,660
12
W
Heimdallr
26,567
633
355
8
0
703,098
8
W
Zeus
24,452
582
332
8
0
762,392
8
L
Danzaburou
26,092
621
249
6
0
768,461
3
L
Hercules
21,175
504
99
2
0
909,859
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role