Player Matchup

Rama
Rama
BaronGavnon
Rama
Level 109
God Stats
8W - 11L
1,652 SR
Queue Stats
776W - 747L
1,511 Elo+
Party 1
Erlang Shen
Erlang Shen
SESEMICH
Erlang Shen
Level 112
God Stats
3W - 1L
1,323 SR
Queue Stats
225W - 252L
1,399 Elo+
Solo
Merlin
Merlin
TGLA
Merlin
Level 85
God Stats
103W - 83L
1,582 SR
Queue Stats
381W - 376L
1,506 Elo+
Party 1
Ymir
Ymir
kondzio666
Ymir
Level 71
God Stats
2W - 1L
1,277 SR
Queue Stats
21W - 22L
1,369 Elo+
Solo
Osiris
Osiris
zupperboy
Osiris
Level 34
God Stats
2W - 1L
1,539 SR
Queue Stats
74W - 68L
1,535 Elo+
Solo
Team Averages
Level 82
1,474 SR
1,464 Elo+

VS

Team Averages
Level 98
1,452 SR
1,489 Elo+
Hou Yi
Hou Yi
Ksenn
Hou Yi
Level 144
God Stats
0W - 2L
1,240 SR
Queue Stats
83W - 83L
1,458 Elo+
Solo
Zeus
Zeus
NIKINEVSKY
Zeus
Level 119
God Stats
6W - 2L
1,584 SR
Queue Stats
97W - 91L
1,517 Elo+
Solo
Horus
Horus
Shahin245
Horus
Level 28
God Stats
1W - 4L
1,429 SR
Queue Stats
254W - 294L
1,421 Elo+
Party 2
Ymir
Ymir
paldoThEAPaChE
Ymir
Level 47
God Stats
2W - 4L
1,546 SR
Queue Stats
24W - 27L
1,474 Elo+
Party 2
Ravana
Ravana
丶只想抱紧你
Ravana
Level 153
God Stats
3W - 6L
1,461 SR
Queue Stats
260W - 250L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,885
777
1,896
2,575
396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
SESEMICH
Erlang Shen
6
1 / 0 / 0
3,437
687
793
1,619
458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
TGLA
Merlin
6
0 / 1 / 0
3,368
674
542
1,928
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 2
3,242
648
721
2,848
881
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Osiris
zupperboy
Osiris
6
0 / 1 / 1
3,517
703
1,366
3,069
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ksenn
Hou Yi
3
0 / 0 / 0
2,662
532
1,024
1,312
142
Boots

Boots

+6%
Movement Speed

6
0 / 0 / 1
3,595
719
579
1,505
418
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Shahin245
Horus
4
0 / 2 / 0
2,836
567
597
3,241
1,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,560
712
1,426
2,551
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 0 / 0
3,496
699
889
1,783
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Hou Yi
Ksenn
Hou Yi
0
0
0
0
L
0
0
1
0.5
W
Erlang Shen
SESEMICH
Erlang Shen
1
0
0
1
L
Horus
Shahin245
Horus
0
2
0
0
W
Merlin
TGLA
Merlin
0
1
0
0
W
0
1
2
1
L
1
1
0
1
W
Osiris
zupperboy
Osiris
0
1
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,318
Damage
4,515
12,039
Taken
10,392
3,357
Mitigated
3,016
5,902
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,896
1,724
0
1,705
2,575
396
579
0
2,575
0
16,015
L
Hou Yi
Ksenn
Hou Yi
1,024
592
0
758
1,312
142
0
172
1,140
0
3,726
L
579
232
0
939
1,505
418
0
340
1,165
15,488
0
W
Erlang Shen
SESEMICH
Erlang Shen
793
310
0
598
1,619
458
0
175
1,444
0
8,855
L
Horus
Shahin245
Horus
597
358
35
524
3,241
1,037
0
549
2,692
0
4,504
W
Merlin
TGLA
Merlin
542
0
0
399
1,928
453
0
480
1,448
15,886
0
W
721
68
150
1,108
2,848
881
52
0
2,848
8,981
0
L
1,426
545
0
768
2,551
953
0
0
2,551
11,056
0
W
Osiris
zupperboy
Osiris
1,366
551
0
1,942
3,069
1,169
0
1,173
1,719
0
12,015
L
889
129
0
1,366
1,783
466
0
202
1,581
0
11,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,449
Gold Earned
16,149
137
Minions Killed
123
0
Camps Cleared
0
434,316
Distance Traveled
418,257
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,885
777
35
7
0
83,490
0
L
Hou Yi
2,662
532
6
1
0
33,018
0
L
Zeus
3,595
719
44
9
0
95,214
2
W
Erlang Shen
3,437
687
26
5
0
96,210
0
L
Horus
2,836
567
10
2
0
94,520
0
W
Merlin
3,368
674
34
7
0
85,200
0
W
Ymir
3,242
648
14
3
0
81,028
3
L
Ymir
3,560
712
29
6
0
92,095
0
W
Osiris
3,517
703
28
6
0
88,388
2
L
Ravana
3,496
699
34
7
0
103,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role