Player Matchup

Neith
Neith
DanoGames
Neith
Level 22
God Stats
63W - 53L
1,538 SR
Queue Stats
67W - 72L
1,406 Elo+
Party 3
Yemoja
Yemoja
ElTonny11
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,496 Elo+
Party 3
Scylla
Scylla
ImAjitPai
Scylla
Level 15
God Stats
23W - 4L
1,889 SR
Queue Stats
35W - 8L
1,859 Elo+
Party 1
Hercules
Hercules
Walrish
Hercules
Level 107
God Stats
2W - 0L
1,610 SR
Queue Stats
121W - 42L
1,741 Elo+
Party 1
Raijin
Raijin
im2lucky
Raijin
Level 21
God Stats
2W - 0L
1,697 SR
Queue Stats
65W - 13L
1,848 Elo+
Party 1
Team Averages
Level 34
1,647 SR
1,670 Elo+

VS

Team Averages
Level 18
1,584 SR
1,615 Elo+
Ares
Ares
ItsMartinezSirTv
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,654 Elo+
Party 2
Mercury
Mercury
Robomonster247
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,528 Elo+
Party 2
Hachiman
Hachiman
Skyrim206
Hachiman
Level 14
God Stats
2W - 1L
1,672 SR
Queue Stats
12W - 5L
1,587 Elo+
Solo
Olorun
Olorun
URMOMISMYSIDE
Olorun
Level 2
God Stats
1W - 1L
1,746 SR
Queue Stats
28W - 30L
1,654 Elo+
Party 2
Cthulhu
Cthulhu
fyre97
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DanoGames
Neith
19
6 / 2 / 17
11,449
1,041
16,566
9,597
4,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
ElTonny11
Yemoja
17
1 / 0 / 16
10,951
996
1,676
5,821
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
ImAjitPai
Scylla
20
11 / 3 / 28
13,419
1,220
21,494
10,074
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Walrish
Hercules
20
22 / 1 / 16
15,033
1,367
24,995
20,723
23,068
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Raijin
im2lucky
Raijin
20
8 / 4 / 29
13,015
1,183
27,042
9,443
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 5
10,088
917
7,419
23,777
12,053
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 11 / 2
11,088
1,008
8,223
16,746
6,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Skyrim206
Hachiman
17
4 / 9 / 3
11,469
1,043
12,440
18,451
7,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 13 / 2
9,391
854
5,809
19,442
7,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
fyre97
Cthulhu
18
2 / 6 / 6
11,444
1,040
17,042
23,070
17,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
28
48
Kills
10
10
Deaths
48
106
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
DanoGames
Neith
6
2
17
7.25
W
Yemoja
ElTonny11
Yemoja
1
0
16
9
W
Scylla
ImAjitPai
Scylla
11
3
28
8.33
L
0
9
5
0.28
L
4
11
2
0.45
L
Hachiman
Skyrim206
Hachiman
4
9
3
0.61
L
0
13
2
0.08
W
Hercules
Walrish
Hercules
22
1
16
30
L
Cthulhu
fyre97
Cthulhu
2
6
6
0.83
W
Raijin
im2lucky
Raijin
8
4
29
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,773
Damage
50,933
55,658
Taken
101,486
41,329
Mitigated
50,420
10,079
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DanoGames
Neith
16,566
9,825
0
1,463
9,597
4,375
0
4,960
4,427
0
35,928
W
Yemoja
ElTonny11
Yemoja
1,676
1,046
1,394
185
5,821
5,173
0
3,143
2,528
7,600
0
W
Scylla
ImAjitPai
Scylla
21,494
4,135
0
0
10,074
4,329
0
5,029
4,895
39,499
0
L
7,419
873
0
227
23,777
12,053
0
13,090
10,197
14,759
0
L
8,223
3,776
0
752
16,746
6,034
0
8,255
8,211
0
17,321
L
Hachiman
Skyrim206
Hachiman
12,440
5,693
243
637
18,451
7,370
0
8,702
9,415
0
40,346
L
5,809
4,203
0
1,100
19,442
7,778
0
9,026
10,042
13,540
0
W
Hercules
Walrish
Hercules
24,995
9,034
0
7,037
20,723
23,068
0
11,336
8,967
0
37,908
L
Cthulhu
fyre97
Cthulhu
17,042
2,393
535
5,548
23,070
17,185
0
9,145
13,409
45,524
0
W
Raijin
im2lucky
Raijin
27,042
2,036
0
0
9,443
4,384
0
4,752
4,571
43,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,867
Gold Earned
53,480
176
Minions Killed
180
8
Camps Cleared
4
923,178
Distance Traveled
957,893
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,449
1,041
40
4
1
173,540
0
W
Yemoja
10,951
996
11
1
0
149,515
2
W
Scylla
13,419
1,220
65
6
1
181,966
0
L
Ares
10,088
917
8
1
0
173,152
0
L
Mercury
11,088
1,008
14
1
2
222,973
0
L
Hachiman
11,469
1,043
56
5
1
183,952
2
L
Olorun
9,391
854
11
1
0
158,402
2
W
Hercules
15,033
1,367
24
2
4
244,619
0
L
Cthulhu
11,444
1,040
91
8
1
219,414
0
W
Raijin
13,015
1,183
36
3
2
173,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role