Player Matchup

Morgan Le Fay
Morgan Le Fay
IHopeSh3Was18
Morgan Le Fay
Level 28
God Stats
20W - 23L
1,447 SR
Queue Stats
39W - 43L
1,402 Elo+
Solo
Ra
Ra
KratioZ
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,220 Elo+
Solo
Yemoja
Yemoja
MádâràUchiha
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
Trolinghere
Tsukuyomi
Level 29
God Stats
21W - 10L
1,685 SR
Queue Stats
179W - 138L
1,663 Elo+
Solo
Kali
Kali
skyr3acher
Kali
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 65L
1,508 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,433 Elo+

VS

Team Averages
Level 21
1,452 SR
1,527 Elo+
Janus
Janus
BogdanWOLF72
Janus
Level 29
God Stats
8W - 10L
1,432 SR
Queue Stats
315W - 287L
1,532 Elo+
Solo
Nemesis
Nemesis
FeralLik
Nemesis
Level 29
God Stats
1W - 3L
1,391 SR
Queue Stats
11W - 8L
1,633 Elo+
Solo
Neith
Neith
GodOfMisery_
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,416 Elo+
Solo
Loki
Loki
RerollAndRegret
Loki
Level 19
God Stats
3W - 7L
1,439 SR
Queue Stats
39W - 27L
1,623 Elo+
Solo
Ganesha
Ganesha
lilouxx
Ganesha
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 57L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IHopeSh3Was18
Morgan Le Fay
17
9 / 2 / 7
12,449
566
18,750
20,485
9,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 8
9,943
452
5,098
10,845
5,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 13
11,329
515
7,333
12,872
11,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Trolinghere
Tsukuyomi
20
26 / 1 / 3
16,617
755
37,069
21,583
11,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 1 / 14
13,167
599
10,905
18,776
8,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 14 / 0
8,483
386
8,377
17,753
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
FeralLik
Nemesis
10
1 / 10 / 3
7,851
357
6,182
19,321
8,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 9 / 2
8,508
387
9,166
14,931
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 12 / 2
10,032
456
9,047
21,237
7,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
lilouxx
Ganesha
13
1 / 4 / 7
9,025
410
9,450
20,867
18,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
48
Kills
14
14
Deaths
49
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
14
0
0.29
L
Nemesis
FeralLik
Nemesis
1
10
3
0.25
L
5
9
2
0.67
W
Morgan Le Fay
IHopeSh3Was18
Morgan Le Fay
9
2
7
6.25
W
2
8
8
0.75
W
1
2
13
3.75
L
3
12
2
0.33
W
Tsukuyomi
Trolinghere
Tsukuyomi
26
1
3
27.5
L
Ganesha
lilouxx
Ganesha
1
4
7
1.13
W
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,155
Damage
42,222
84,561
Taken
94,109
46,425
Mitigated
45,591
30,738
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,377
291
0
530
17,753
5,679
0
6,814
10,939
35,085
0
L
Nemesis
FeralLik
Nemesis
6,182
1,963
0
3,608
19,321
8,577
0
3,806
15,515
0
30,012
L
9,166
2,023
0
2,351
14,931
5,470
0
6,840
8,091
0
40,398
W
Morgan Le Fay
IHopeSh3Was18
Morgan Le Fay
18,750
1,837
0
6,958
20,485
9,080
3,978
4,844
15,641
85,879
0
W
5,098
1,188
229
1,004
10,845
5,983
1,467
3,445
7,400
22,908
0
W
7,333
1,872
2,666
3,514
12,872
11,151
878
4,838
8,034
40,729
0
L
9,047
1,487
0
4,455
21,237
7,803
0
5,080
16,157
0
56,262
W
Tsukuyomi
Trolinghere
Tsukuyomi
37,069
9,288
0
11,145
21,583
11,489
5,824
1,631
19,332
0
154,004
L
Ganesha
lilouxx
Ganesha
9,450
1,168
0
3,189
20,867
18,062
0
8,641
12,226
25,769
0
W
10,905
5,889
0
5,222
18,776
8,722
888
3,069
15,707
0
96,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,505
Gold Earned
43,899
611
Minions Killed
321
0
Camps Cleared
0
2,035,341
Distance Traveled
1,760,618
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,483
386
54
2
0
291,518
0
L
Nemesis
7,851
357
58
3
0
369,373
4
L
Neith
8,508
387
81
4
0
335,186
2
W
Morgan Le Fay
12,449
566
130
6
0
401,329
0
W
Ra
9,943
452
25
1
0
336,925
0
W
Yemoja
11,329
515
71
3
0
359,382
0
L
Loki
10,032
456
117
5
0
374,584
4
W
Tsukuyomi
16,617
755
245
11
0
473,012
1
L
Ganesha
9,025
410
11
1
0
389,957
6
W
Kali
13,167
599
140
6
0
464,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role