Player Matchup

King Arthur
King Arthur
Coming for that
King Arthur
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,474 Elo+
Solo
Chronos
Chronos
JawsVsBiggaJaws
Chronos
Level 127
God Stats
6W - 7L
1,671 SR
Queue Stats
263W - 246L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
NeroOG
Kumbhakarna
Level 154
God Stats
0W - 1L
1,653 SR
Queue Stats
50W - 50L
1,505 Elo+
Party 3
Chiron
Chiron
Oc3anM1nD
Chiron
Level 79
God Stats
2W - 2L
1,475 SR
Queue Stats
309W - 277L
1,578 Elo+
Party 3
Hou Yi
Hou Yi
XykoH_
Hou Yi
Level 107
God Stats
5W - 8L
1,527 SR
Queue Stats
339W - 337L
1,530 Elo+
Solo
Team Averages
Level 104
1,565 SR
1,525 Elo+

VS

Team Averages
Level 111
1,529 SR
1,523 Elo+
Fafnir
Fafnir
IronArachnid
Fafnir
Level 119
God Stats
1W - 0L
1,593 SR
Queue Stats
5W - 5L
1,579 Elo+
Party 2
Hera
Hera
MrMinkyMidget
Hera
Level 148
God Stats
2W - 2L
1,468 SR
Queue Stats
271W - 214L
1,605 Elo+
Party 1
Janus
Janus
OnlyNoobHere
Janus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,423 Elo+
Party 2
Heimdallr
Heimdallr
wondoman
Heimdallr
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
139W - 188L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
yehyeh
Sun Wukong
Level 86
God Stats
3W - 0L
1,584 SR
Queue Stats
161W - 105L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coming for that
King Arthur
12
0 / 7 / 3
6,938
631
2,583
13,821
8,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 6 / 4
8,039
731
6,636
13,563
5,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
NeroOG
Kumbhakarna
15
4 / 5 / 5
8,735
794
5,611
12,908
6,164
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chiron
Oc3anM1nD
Chiron
15
3 / 6 / 6
8,826
802
9,976
15,219
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
XykoH_
Hou Yi
15
5 / 2 / 4
8,497
772
9,667
8,713
3,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 3 / 20
9,466
861
8,798
14,269
14,470
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 0 / 13
9,978
907
12,860
6,411
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 17
10,470
952
14,869
6,644
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
wondoman
Heimdallr
15
2 / 3 / 14
8,983
817
5,054
9,109
4,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
yehyeh
Sun Wukong
16
9 / 4 / 13
10,242
931
16,850
14,167
15,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
103
12
Kills
26
26
Deaths
12
22
Assists
77
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Coming for that
King Arthur
0
7
3
0.21
W
Fafnir
2
3
20
4
L
0
6
4
0.33
W
7
0
13
13.5
L
Kumbhakarna
NeroOG
Kumbhakarna
4
5
5
1.3
L
Chiron
Oc3anM1nD
Chiron
3
6
6
1
W
6
2
17
7.25
L
Hou Yi
XykoH_
Hou Yi
5
2
4
3.5
W
Heimdallr
wondoman
Heimdallr
2
3
14
3
W
Sun Wukong
yehyeh
Sun Wukong
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,473
Damage
58,431
64,224
Taken
50,600
31,110
Mitigated
40,502
19,067
Healing
19,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Coming for that
King Arthur
2,583
358
1,184
855
13,821
8,552
0
8,375
5,237
0
7,642
W
Fafnir
8,798
1,914
1,060
3,780
14,269
14,470
623
2,404
11,865
11,934
0
L
6,636
628
1,130
2,400
13,563
5,716
0
8,051
5,326
22,175
0
W
12,860
2,642
981
1,549
6,411
2,957
1,461
789
5,622
23,509
0
L
Kumbhakarna
NeroOG
Kumbhakarna
5,611
308
794
1,226
12,908
6,164
0
7,203
5,603
7,491
0
L
Chiron
Oc3anM1nD
Chiron
9,976
3,759
808
5,209
15,219
6,975
0
8,280
6,533
0
27,875
W
14,869
452
2,523
2,212
6,644
3,030
727
2,351
4,293
36,954
0
L
Hou Yi
XykoH_
Hou Yi
9,667
3,308
2,536
2,925
8,713
3,703
0
3,660
4,997
0
22,495
W
Heimdallr
wondoman
Heimdallr
5,054
618
1,131
1,232
9,109
4,578
926
3,544
5,565
0
12,128
W
Sun Wukong
yehyeh
Sun Wukong
16,850
1,844
1,759
3,062
14,167
15,467
1,134
3,159
11,008
0
25,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,035
Gold Earned
49,139
98
Minions Killed
108
0
Camps Cleared
0
987,674
Distance Traveled
1,147,819
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,938
631
7
1
0
202,040
1
W
Fafnir
9,466
861
6
1
0
238,957
0
L
Chronos
8,039
731
34
3
0
196,321
2
W
Hera
9,978
907
19
2
0
246,153
1
L
Kumbhakarna
8,735
794
3
0
0
198,800
2
L
Chiron
8,826
802
30
3
0
183,163
4
W
Janus
10,470
952
52
5
0
211,979
0
L
Hou Yi
8,497
772
24
2
0
207,350
0
W
Heimdallr
8,983
817
10
1
0
215,658
0
W
Sun Wukong
10,242
931
21
2
0
235,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role