Player Matchup

Discordia
Discordia
BearLord69
Discordia
Level 24
God Stats
8W - 6L
1,595 SR
Queue Stats
30W - 27L
1,511 Elo+
Party 1
Izanami
Izanami
Darkshade5630
Izanami
Level 28
God Stats
22W - 9L
1,729 SR
Queue Stats
43W - 29L
1,598 Elo+
Party 1
Artio
Artio
Mawsonsauce
Artio
Level 28
God Stats
26W - 21L
1,654 SR
Queue Stats
199W - 219L
1,616 Elo+
Solo
Vamana
Vamana
MorbidMisfortune
Vamana
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 66L
1,537 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SpartanAspect
Tsukuyomi
Level 25
God Stats
5W - 1L
1,697 SR
Queue Stats
66W - 50L
1,620 Elo+
Party 3
Team Averages
Level 27
1,635 SR
1,576 Elo+

VS

Team Averages
Level 18
1,515 SR
1,509 Elo+
Cthulhu
Cthulhu
Dothal
Cthulhu
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 68L
1,622 Elo+
Party 2
Da Ji
Da Ji
Emotionless
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,553 Elo+
Party 2
Discordia
Discordia
Helix_Eternity
Discordia
Level 24
God Stats
30W - 17L
1,500 SR
Queue Stats
271W - 300L
1,413 Elo+
Solo
Danzaburou
Danzaburou
MyDixieErect_
Danzaburou
Level 17
God Stats
4W - 6L
1,386 SR
Queue Stats
24W - 30L
1,437 Elo+
Solo
Izanami
Izanami
Redhac
Izanami
Level 14
God Stats
21W - 23L
1,688 SR
Queue Stats
68W - 80L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BearLord69
Discordia
12
5 / 5 / 2
7,224
556
6,222
6,099
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
3 / 1 / 1
7,191
553
1,950
3,893
1,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 3
6,704
516
5,407
10,951
4,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 2
7,141
549
3,835
10,051
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
SpartanAspect
Tsukuyomi
13
7 / 4 / 2
8,027
617
9,989
10,053
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dothal
Cthulhu
13
2 / 2 / 3
7,082
545
7,047
8,842
6,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
10 / 4 / 2
8,197
631
10,379
11,526
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Helix_Eternity
Discordia
12
0 / 5 / 5
6,814
524
3,098
9,015
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MyDixieErect_
Danzaburou
10
0 / 1 / 5
5,495
423
3,999
5,642
1,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Redhac
Izanami
10
3 / 4 / 2
6,118
471
4,440
6,853
1,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
16
Kills
15
15
Deaths
16
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
BearLord69
Discordia
5
5
2
1.2
W
Izanami
3
1
1
3.5
L
Cthulhu
Dothal
Cthulhu
2
2
3
1.75
L
10
4
2
2.75
L
Discordia
Helix_Eternity
Discordia
0
5
5
0.5
W
0
3
3
0.5
W
1
2
2
1
L
Danzaburou
MyDixieErect_
Danzaburou
0
1
5
2.5
L
Izanami
Redhac
Izanami
3
4
2
1
W
Tsukuyomi
SpartanAspect
Tsukuyomi
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,403
Damage
28,963
41,047
Taken
41,878
15,537
Mitigated
16,960
9,688
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BearLord69
Discordia
6,222
104
0
250
6,099
1,904
706
996
4,955
33,356
0
W
Izanami
1,950
748
0
703
3,893
1,143
342
465
3,394
0
43,754
L
Cthulhu
Dothal
Cthulhu
7,047
1,131
0
3,354
8,842
6,857
0
0
8,842
27,982
0
L
10,379
3,011
0
3,641
11,526
3,723
0
1,533
9,993
0
33,841
L
Discordia
Helix_Eternity
Discordia
3,098
429
0
3,045
9,015
2,770
298
2,866
6,149
35,950
0
W
5,407
167
251
3,938
10,951
4,321
0
0
10,951
21,331
0
W
3,835
1,448
0
3,860
10,051
4,606
0
4,756
4,725
0
33,399
L
Danzaburou
MyDixieErect_
Danzaburou
3,999
1,624
292
1,333
5,642
1,787
0
3,805
1,837
0
20,034
L
Izanami
Redhac
Izanami
4,440
3,162
0
1,794
6,853
1,823
0
3,425
3,428
0
28,562
W
Tsukuyomi
SpartanAspect
Tsukuyomi
9,989
2,994
0
686
10,053
3,563
0
2,875
6,877
0
47,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
33,706
346
Minions Killed
293
0
Camps Cleared
0
1,203,815
Distance Traveled
1,149,923
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,224
556
52
4
0
207,959
0
W
Izanami
7,191
553
107
8
0
245,534
0
L
Cthulhu
7,082
545
51
4
0
228,971
3
L
Da Ji
8,197
631
66
5
0
233,905
2
L
Discordia
6,814
524
74
6
0
224,961
7
W
Artio
6,704
516
33
3
0
262,193
3
W
Vamana
7,141
549
78
6
0
232,894
1
L
Danzaburou
5,495
423
42
3
0
239,411
0
L
Izanami
6,118
471
60
5
0
222,675
3
W
Tsukuyomi
8,027
617
76
6
0
255,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role