Player Matchup

Morgan Le Fay
Morgan Le Fay
Alooonie
Morgan Le Fay
Level 115
God Stats
41W - 30L
1,608 SR
Queue Stats
325W - 256L
1,548 Elo+
Party 4
Medusa
Medusa
AnimositySS
Medusa
Level 14
God Stats
5W - 3L
1,558 SR
Queue Stats
6W - 6L
1,498 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IProminencee
Kumbhakarna
Level 125
God Stats
2W - 1L
1,479 SR
Queue Stats
14W - 16L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
SFLxBLEAKkX4
Gilgamesh
Level 102
God Stats
26W - 9L
1,774 SR
Queue Stats
275W - 185L
1,654 Elo+
Party 4
Bellona
Bellona
bigchvngus
Bellona
Level 26
God Stats
17W - 9L
1,709 SR
Queue Stats
96W - 61L
1,661 Elo+
Party 4
Team Averages
Level 76
1,626 SR
1,562 Elo+

VS

Team Averages
Level 67
1,590 SR
1,680 Elo+
Gilgamesh
Gilgamesh
Denaero
Gilgamesh
Level 16
God Stats
51W - 22L
1,833 SR
Queue Stats
272W - 78L
1,737 Elo+
Party 2
Athena
Athena
ThePain_90_
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,800 Elo+
Party 3
Olorun
Olorun
UnderCookd
Olorun
Level 129
God Stats
6W - 7L
1,536 SR
Queue Stats
376W - 264L
1,699 Elo+
Party 2
Fenrir
Fenrir
ZeeGlizzyGobbler
Fenrir
Level 126
God Stats
17W - 15L
1,605 SR
Queue Stats
586W - 377L
1,707 Elo+
Party 2
Danzaburou
Danzaburou
ale-_-SpAm_L2R2
Danzaburou
Level 49
God Stats
6W - 7L
1,475 SR
Queue Stats
125W - 134L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alooonie
Morgan Le Fay
12
3 / 2 / 3
7,583
583
7,531
5,427
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
11 / 0 / 5
8,194
630
11,985
7,168
2,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
IProminencee
Kumbhakarna
10
1 / 3 / 11
6,953
535
4,067
10,580
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
SFLxBLEAKkX4
Gilgamesh
14
4 / 1 / 7
8,146
627
6,505
8,939
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
bigchvngus
Bellona
13
5 / 2 / 0
7,876
606
4,693
8,559
4,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Denaero
Gilgamesh
11
1 / 6 / 1
6,437
495
4,834
12,672
4,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
8
0 / 5 / 2
5,740
442
3,411
12,790
7,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Olorun
UnderCookd
Olorun
11
2 / 3 / 2
7,129
548
4,789
7,442
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 4 / 1
7,047
542
7,012
10,740
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ale-_-SpAm_L2R2
Danzaburou
10
0 / 6 / 2
6,033
464
3,006
7,502
2,359
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
24
Kills
8
8
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alooonie
Morgan Le Fay
3
2
3
2.25
W
Medusa
11
0
5
13.5
L
Gilgamesh
Denaero
Gilgamesh
1
6
1
0.25
W
Kumbhakarna
IProminencee
Kumbhakarna
1
3
11
2.17
W
Gilgamesh
SFLxBLEAKkX4
Gilgamesh
4
1
7
7.5
L
Athena
0
5
2
0.2
L
Olorun
UnderCookd
Olorun
2
3
2
1
L
5
4
1
1.38
L
Danzaburou
ale-_-SpAm_L2R2
Danzaburou
0
6
2
0.17
W
Bellona
bigchvngus
Bellona
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,781
Damage
23,052
40,673
Taken
51,146
19,388
Mitigated
21,798
7,793
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alooonie
Morgan Le Fay
7,531
533
0
1,088
5,427
1,824
0
2,747
2,680
40,325
0
W
Medusa
11,985
6,148
0
618
7,168
2,251
474
2,540
4,628
0
45,164
L
Gilgamesh
Denaero
Gilgamesh
4,834
1,620
0
3,210
12,672
4,835
28
0
12,672
0
28,299
W
Kumbhakarna
IProminencee
Kumbhakarna
4,067
1,349
0
2,998
10,580
6,665
56
1,946
8,634
17,508
0
W
Gilgamesh
SFLxBLEAKkX4
Gilgamesh
6,505
2,221
0
595
8,939
3,937
122
620
8,319
0
50,411
L
Athena
3,411
269
0
0
12,790
7,780
0
4,147
8,487
15,502
0
L
Olorun
UnderCookd
Olorun
4,789
2,248
219
1,479
7,442
2,820
0
3,979
3,167
39,791
2,948
L
7,012
1,517
0
1,554
10,740
4,004
0
1,206
9,398
0
44,726
L
Danzaburou
ale-_-SpAm_L2R2
Danzaburou
3,006
650
0
1,371
7,502
2,359
0
1,678
5,824
0
30,320
W
Bellona
bigchvngus
Bellona
4,693
1,605
0
2,494
8,559
4,711
0
0
8,559
0
34,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,752
Gold Earned
32,386
363
Minions Killed
328
0
Camps Cleared
0
1,295,301
Distance Traveled
1,166,952
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,583
583
81
6
0
250,686
4
W
Medusa
8,194
630
91
7
0
250,758
7
L
Gilgamesh
6,437
495
71
5
0
216,625
2
W
Kumbhakarna
6,953
535
8
1
0
242,778
1
W
Gilgamesh
8,146
627
100
8
0
294,390
2
L
Athena
5,740
442
27
2
0
251,908
1
L
Olorun
7,129
548
90
7
0
224,220
4
L
Fenrir
7,047
542
73
6
0
255,588
0
L
Danzaburou
6,033
464
67
5
0
218,611
3
W
Bellona
7,876
606
83
6
0
256,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role