Player Matchup

Da Ji
Da Ji
MilYann
Da Ji
Level 16
God Stats
45W - 33L
1,495 SR
Queue Stats
45W - 33L
1,462 Elo+
Solo
Merlin
Merlin
MustafaPasha
Merlin
Level 18
God Stats
1W - 1L
1,303 SR
Queue Stats
38W - 39L
1,495 Elo+
Solo
Ymir
Ymir
Ytelfxybr
Ymir
Level 24
God Stats
6W - 3L
1,638 SR
Queue Stats
86W - 83L
1,500 Elo+
Solo
Discordia
Discordia
chicchirichi
Discordia
Level 29
God Stats
2W - 0L
1,680 SR
Queue Stats
40W - 28L
1,455 Elo+
Solo
Nu Wa
Nu Wa
天缘白夜
Nu Wa
Level 24
God Stats
62W - 54L
1,547 SR
Queue Stats
97W - 90L
1,502 Elo+
Solo
Team Averages
Level 22
1,533 SR
1,483 Elo+

VS

Team Averages
Level 19
1,488 SR
1,472 Elo+
Skadi
Skadi
AMBrosia6400
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,844 Elo+
Solo
Bakasura
Bakasura
Aliceawix
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,342 Elo+
Solo
Kukulkan
Kukulkan
Juudee
Kukulkan
Level 17
God Stats
11W - 12L
1,466 SR
Queue Stats
43W - 33L
1,555 Elo+
Solo
Hel
Hel
blinsgovnom666
Hel
Level 29
God Stats
42W - 42L
1,475 SR
Queue Stats
240W - 225L
1,492 Elo+
Solo
Ra
Ra
senbomix
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MilYann
Da Ji
19
15 / 3 / 14
13,445
1,120
20,163
13,092
6,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
20
13 / 1 / 19
13,503
1,125
24,976
12,465
5,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
19
9 / 1 / 20
12,916
1,076
12,096
14,368
8,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
chicchirichi
Discordia
20
7 / 2 / 30
13,381
1,115
15,335
11,470
4,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 0 / 28
11,622
969
16,642
2,163
841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 5
11,291
941
5,705
20,232
6,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Aliceawix
Bakasura
17
0 / 12 / 4
10,250
854
3,777
26,688
9,086
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Juudee
Kukulkan
17
3 / 5 / 2
12,323
1,027
15,558
15,357
4,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 8 / 3
11,611
968
14,860
17,801
6,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 9 / 5
10,706
892
7,865
15,514
5,731
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
26
44
Kills
7
7
Deaths
44
111
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
Bakasura
Aliceawix
Bakasura
0
12
4
0.17
L
Kukulkan
Juudee
Kukulkan
3
5
2
0.8
W
Da Ji
MilYann
Da Ji
15
3
14
7.33
W
Merlin
13
1
19
22.5
W
Ymir
9
1
20
19
L
3
8
3
0.56
W
Discordia
chicchirichi
Discordia
7
2
30
11
L
0
9
5
0.28
W
0
0
28
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,212
Damage
47,765
53,558
Taken
95,592
25,169
Mitigated
33,048
8,003
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,705
2,840
756
2,387
20,232
6,903
0
15,236
4,996
0
43,133
L
Bakasura
Aliceawix
Bakasura
3,777
2,531
0
201
26,688
9,086
0
19,925
6,763
0
21,239
L
Kukulkan
Juudee
Kukulkan
15,558
663
0
365
15,357
4,782
0
8,186
7,171
76,343
0
W
Da Ji
MilYann
Da Ji
20,163
8,926
0
0
13,092
6,127
0
8,370
4,652
0
36,542
W
Merlin
24,976
823
454
5,723
12,465
5,418
0
8,436
3,809
65,102
0
W
Ymir
12,096
1,159
0
0
14,368
8,333
0
10,329
3,685
25,569
0
L
14,860
2,401
1,951
3,973
17,801
6,546
0
14,327
3,474
41,523
0
W
Discordia
chicchirichi
Discordia
15,335
1,362
51
636
11,470
4,450
0
9,319
2,151
27,104
0
L
7,865
453
992
539
15,514
5,731
0
11,375
4,139
25,608
0
W
16,642
6,045
908
231
2,163
841
0
1,829
334
43,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,867
Gold Earned
56,181
258
Minions Killed
330
11
Camps Cleared
5
1,147,536
Distance Traveled
1,060,589
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,291
941
71
6
1
188,594
0
L
Bakasura
10,250
854
32
3
4
212,052
0
L
Kukulkan
12,323
1,027
149
12
0
241,977
0
W
Da Ji
13,445
1,120
27
2
5
227,898
2
W
Merlin
13,503
1,125
87
7
3
245,187
4
W
Ymir
12,916
1,076
50
4
2
225,866
3
L
Hel
11,611
968
47
4
0
209,042
0
W
Discordia
13,381
1,115
38
3
0
234,886
0
L
Ra
10,706
892
31
3
0
208,924
1
W
Nu Wa
11,622
969
56
5
1
213,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role